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21. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
501st Headstrong wrote: Well PC should be more realistic. Legion could expand on the ability to add defenses to your district. Eve Players have to transport your Clone Packs to the planet. As a result, they send us mercs in as a small force to ...
- by S Park Finner - at 2014.05.16 02:43:00
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22. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
Syeven Reed wrote: https://forums.dust514.com/default.aspx?g=posts&m=2151898 is an idea? Gives a bit more meaning to the cold down timer but also makes it so you can mess with the corp/alliance while there on CD :) Syeven, If I understand...
- by S Park Finner - at 2014.05.15 21:41:00
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23. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
One core idea of DUST 514 is that territory owners an hire mercenaries to defend their territory or attack another owner's territory. In EVE there's a complicated rendezvous / time out / attrition mechanism to make that happen. I don't believe ...
- by S Park Finner - at 2014.05.15 20:36:00
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24. [Request] Can RSS feeds point to the post not the top of the thread? - in General Discussions [original thread]
Please?
- by S Park Finner - at 2014.05.14 15:33:00
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25. [Suggestion] Fighting for planets, not districts - in General Discussions [original thread]
If you open up your idea to the wider world of Legion and EVE you can have it both ways. One example of that is a thread we had a few days ago -- you can read it here . The basic idea is that Planetary Interaction in EVE is integrated with PC...
- by S Park Finner - at 2014.05.14 00:04:00
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26. [Feature] Players flying RDVs - in General Discussions [original thread]
Forlorn Destrier wrote: No offense, but driving a delivery truck doesn't sound fun to me. Point well taken. The current basic drop ships have received a lot of criticism for just that. Some folks, though, do like to fly them and if the rewa...
- by S Park Finner - at 2014.05.13 16:58:00
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27. [Feature] Players flying RDVs - in General Discussions [original thread]
Several times it's been suggested that assets should be delivered by player flown RDVs. The down side has been: that a player's expensive vehicle / installation is put at the mercy of another player
that "tank bombing" would become an OP t...
- by S Park Finner - at 2014.05.13 16:30:00
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28. Who is Legion designed for? - in General Discussions [original thread]
Tl/dr: This isn't as intractable a task as the OP suggests but it is really hard, somewhat new ground, and can easily spiral out of control. Traditional marketing funnels draw and filter large audiences into the subset that will ultimately buy th...
- by S Park Finner - at 2014.05.11 23:06:00
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29. Legion / EVE / PI and PC ideas - in General Discussions [original thread]
This discussion came from a thread in the DUST 514 forums and I wanted to repeat it here to get it to the right folks... And the joke is I put it in the wrong forum again! pseudosnipre wrote: S Park Finner wrote: CCP Android wrote: R...
- by S Park Finner - at 2014.05.09 02:17:00
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30. Legion / EVE / PI and PC ideas - in General Discussions [original thread]
When I said one of the possible difficulties with this approach was the game-design complexity associated with managing EVE, Planetary Interaction and Planetary Conquest I was speaking to the kind of expansion of scope pseudosnipre is talking abou...
- by S Park Finner - at 2014.05.09 02:17:00
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31. [official] all links to DUST/Legion/FF info and reactions - in General Discussions [original thread]
Ender Storm wrote: pseudosnipre wrote: S Park Finner wrote: CCP Android wrote: Regis Blackbird wrote: New question regarding map design: Do you see any limitations in your engine when it comes to huge environments, which is almost ...
- by S Park Finner - at 2014.05.08 21:22:00
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32. [official] all links to DUST/Legion/FF info and reactions - in General Discussions [original thread]
CCP Android wrote: Regis Blackbird wrote: New question regarding map design: Do you see any limitations in your engine when it comes to huge environments, which is almost required for the sandbox experience in Legion? Are you still committe...
- by S Park Finner - at 2014.05.08 17:06:00
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33. CCP, the silence is doing harm. - in General Discussions [original thread]
Development for DUST 514 on PS3 has fairly long lead times. If DUST 514 is still supported then there is something in the pipeline now . We don't have to have a release date -- but it would go a long way to building a bit of credibility if yo...
- by S Park Finner - at 2014.05.05 00:40:00
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34. An experimental Item Browser - in DUST 514 Technology Lab [original thread]
Bump for changes on April 1, 2014.
- by S Park Finner - at 2014.04.01 19:14:00
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35. An experimental Item Browser - in General Discussions [original thread]
Bump again after changes on April 1, 2014
- by S Park Finner - at 2014.04.01 19:12:00
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36. An experimental Item Browser - in General Discussions [original thread]
Gratuitous bump
- by S Park Finner - at 2014.03.28 19:53:00
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37. An experimental Item Browser - in DUST 514 Technology Lab [original thread]
Gratuitous bump.
- by S Park Finner - at 2014.03.28 19:48:00
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38. An experimental Item Browser - in General Discussions [original thread]
I've put up an experimental DUST 514 item browser at THIS URL . Please take a look at it. Any comments/critiques you care to give would be much appreciated. For those that care, it's a node.js app running on AWS in a "tiny" instance using HTML5,...
- by S Park Finner - at 2014.03.24 23:43:00
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39. An experimental Item Browser - in DUST 514 Technology Lab [original thread]
I've put up a DUST 514 item browser at THIS ITEM BROWSER LINK . Any feedback you care to give would be much appreciated. For those that care it's a node.js app running on AWS in a "tiny" instance using HTML5, angular.js, angular.js bootstrap ...
- by S Park Finner - at 2014.03.24 12:24:00
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40. [bug] Where are we fighting? - in Technical Support/Bugs [original thread]
In instant battles the planet shown on the left side of the waiting screen does not match the planet shown in the map. Doesn't happen all the time and I can't figure out when (or why) it does. Anyone else noticed this or have any idea why it hap...
- by S Park Finner - at 2014.01.31 23:17:00
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