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361. Spawn fix may have been undone - in Technical Support/Bugs [original thread]
A'Real Fury wrote: I agree I have noticed a significant increase in the number of times you spawn next to red. But there still seems to be an element of grouping where it might be 2 reds and 3/4 blues or the reverse. I think you have something...
- by S Park Finner - at 2013.03.18 22:30:00
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362. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
FoxFour, are you modelling districts as state machines, agents, traditional objects or something else? If something else, what? It's almost certainly my lack of understanding but I'm having trouble matching the discussion to an underlying philosop...
- by S Park Finner - at 2013.03.18 18:30:00
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363. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I noticed the states a district can be in are online, offline, locked and under attack. Are they mutually exclusive or can a district be in several states at once? Also, what state is a district in if it is abandoned or before it has been taken ...
- by S Park Finner - at 2013.03.18 17:41:00
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364. Spawn fix may have been undone - in Technical Support/Bugs [original thread]
I agree. I noticed it myself and posted about it. A couple of other folks responded but not too many picked up so it might be anomalous. Seems to me, though, that the initial spawn in a group of reds is back.
- by S Park Finner - at 2013.03.17 17:09:00
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365. Black Screen in Battle - in Technical Support/Bugs [original thread]
Some folks have suggested you can get past the black screen by spamming "start". I can't confirm that. But here's a video of what happens if you _do_ get past it. I couldn't resist posting the link.
- by S Park Finner - at 2013.03.16 00:02:00
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366. Black Screen - in Technical Support/Bugs [original thread]
A truly funny video of the "black screen" effect if you get it and can get into the game. Some folks have suggested spamming "start" will get you past it. I don't have any personal experience with that.
- by S Park Finner - at 2013.03.15 23:58:00
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367. Ambush spawning among enemies is back - in Technical Support/Bugs [original thread]
At least for me. Anyone else? I'd guess half the time on initial spawn today I'm in the middle of a pack of red dots.
- by S Park Finner - at 2013.03.15 18:39:00
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368. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Some questions from my post lost in the mists of the thread ... I think the original post represents what we know so far. Outstanding questions... Are all the state transitions in the original post correct? (Not answered yet)
if the attac...
- by S Park Finner - at 2013.03.15 17:47:00
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369. Black Screen in Battle - in Technical Support/Bugs [original thread]
Has anyone had this problem in Skirmish?
- by S Park Finner - at 2013.03.15 16:27:00
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370. [BUG] black screen of death - in Technical Support/Bugs [original thread]
Lots of other folks with the same problem. Reported here.
- by S Park Finner - at 2013.03.15 15:49:00
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371. Black Screen in Battle - in Technical Support/Bugs [original thread]
Update: Had it happen on a different map. Same symptoms. Had to quit game. Has anyone tried leaving the battle once you get killed and starting another battle? Does the problem carry over to the new battle?
- by S Park Finner - at 2013.03.15 15:33:00
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372. Black Screen - in Technical Support/Bugs [original thread]
Corp mates and I have had similar problems reported here .
- by S Park Finner - at 2013.03.15 15:03:00
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373. Black Screen in Battle - in Technical Support/Bugs [original thread]
Update-- a corp mate had the same problem on the same map.
- by S Park Finner - at 2013.03.15 15:00:00
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374. Black Screen in Battle - in Technical Support/Bugs [original thread]
There were some downloads (graphics?) today. Game started OK and war barge looked OK First battle entered was instant battle ambush. Battle started OK on Skim Junction (With CRU and Supply Depot across the road from each other) but -- On entering ...
- by S Park Finner - at 2013.03.15 14:15:00
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375. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP Nullarbor wrote: Was nice enough to answer some of the questions I had. So I modified the original post and asked a few more! When you are a bit less blurry eyed I hope you get a chance to revisit it and answer the new questions. Many tha...
- by S Park Finner - at 2013.03.15 03:56:00
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376. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
OK -- no wise comments -- If you don't like it just ignore it District State ---- Legal Action ------------------------- Next State ----- Next State Change Offline --------- Move Clones In -------------------- Online ---------- Immediately ...
- by S Park Finner - at 2013.03.15 02:52:00
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377. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Marston VC wrote: CCP wrote: How do corporations take districts from other corporations? The basis of it is you move clones from one of your own districts to an enemy district then battle it out with the occupant. How many clones you tak...
- by S Park Finner - at 2013.03.15 00:29:00
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378. [Request] Search and Recovery Game Mode - in Feedback/Requests [original thread]
Fox, put your idea in the variations. Thanks!
- by S Park Finner - at 2013.03.13 17:49:00
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379. CCP & Thoughts on Microtransaction Design - in General Discussions [original thread]
Did you happen to notice this thread and the associated article?
- by S Park Finner - at 2013.03.13 17:45:00
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380. Article on funding games... - in General Discussions [original thread]
I'm not sure of the object of your comment. I think the point of the author is that hard core gamers are not the most valuable players in many circumstances. Well-to-do casual gamers are. Developers are put in the position of getting feedback mo...
- by S Park Finner - at 2013.03.13 17:41:00
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