Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
201. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This was a long thread but worth the read. I see a few points that I would like to address, yet there are many that I do not need to get into as Cross, John, eL, Meee, and many others have already made the points perfectly. Equipment Lag: @Cross ...
- by RedBleach LeSanglant - at 2014.11.15 20:55:00
|
202. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Thank you all for the updates and specifically a big thank you to Kaze Eyrou for reviewing all of that with me. I believe I have added it all to the guide. I am thinking of re-organinzing it a bit and I may need to contact CCP for some added area ...
- by RedBleach LeSanglant - at 2014.11.13 21:39:00
|
203. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Vell0cet wrote: CCP Rattati wrote: this was more tongue in cheek, sorry. Just so you all know that equipment spam was never meant to be a legitimate tactic. Cross already used his hotline to "discuss" this idea/jab . I just want less spam, ...
- by RedBleach LeSanglant - at 2014.11.13 01:59:00
|
204. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Still here :) Just got back, but still here. I am saddened that I missed the Feedback and Input possibilities for the 1.9 Update and the new APEX Logi options. I've picked up one and am scanning the others to see what might be fun. I was disap...
- by RedBleach LeSanglant - at 2014.11.13 01:37:00
|
205. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Unlimited equipment: even regulated to a certain number per time limit I agree that equipment spam would take over. Now nearly every class could spam as well and never worry about running out of ammo or rephiving just before a fight. That said, I ...
- by RedBleach LeSanglant - at 2014.08.29 21:04:00
|
206. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I'm with you John: I'm somewhat confused by the most recent postings about removing the side arm from the Amarr. The last indepth discussion I had with Rattatti on the forums moved towards the tier equalization and 2 logis with sidearms AMR and CA...
- by RedBleach LeSanglant - at 2014.08.08 23:19:00
|
207. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
This is great work from the community and CCP team-up, I will be pleased to play with all of these new changes. I will be await the play data to see how these changes impact the game. More importantly how this will affect the logi crew. Seeing t...
- by RedBleach LeSanglant - at 2014.08.07 22:27:00
|
208. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
You are right that the Gal and Cal Logi are underused for their respective bonuses. My opinion was that a logi would choose these two races for the slot layout possibilities over the actual bonus. - even with the bonuses not being that great for t...
- by RedBleach LeSanglant - at 2014.08.07 22:08:00
|
209. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
You have very valid points, and I do hope they all get addressed by CCP in the future. My biggest hope is that the Logi Bonuses will solve that issue. Looking at some way to ensure that a logi is always the best at carrying/using gear. The though...
- by RedBleach LeSanglant - at 2014.08.06 17:42:00
|
210. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Though delayed it seems that the slot adjustments and tier adjustments are a go. But when it will happen is another question altogether. If that gets squared away the next logi push should be focused on the Logistics class bonuses I think. We wil...
- by RedBleach LeSanglant - at 2014.08.05 22:00:00
|
211. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: And we are back. TLDR; Charlie: New slot layout adopted for Sentinels and Assaults, with corresponding PG/CPU adaptations plus PG/CPU buff for Assaults and reduction for Sentinels. Universal slot layout matrix for Caldari ch...
- by RedBleach LeSanglant - at 2014.07.23 05:33:00
|
212. What made the Amarr Logi so special? - in General Discussions [original thread]
Lanius Pulvis wrote: TheD1CK wrote: 843-Vika wrote: Why is it that the amarr logi was the only logi with a side arm? What made them so special that the rest of the logi''s didn't get a side arm as well? If it' based of off EVE lore, the...
- by RedBleach LeSanglant - at 2014.07.22 19:55:00
|
213. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I am looking forward to the results from the work of the CCP Dust team on the suit proposals. This is an exciting time.
- by RedBleach LeSanglant - at 2014.07.22 19:45:00
|
214. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Sweet I'll be loving this
- by RedBleach LeSanglant - at 2014.07.20 01:31:00
|
215. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
CCP Rattati has responded to further discussion about Logistics class slot layouts and less dramatic gaps in tier progression for Logis. This would tremendously affect Gallente and Caldari Logis in a big way. Also Standardizing the Slot count wo...
- by RedBleach LeSanglant - at 2014.07.19 23:23:00
|
216. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: I don't understand the confusion, I originally said I don't like the complete irregularity that the Amarr logi sidearm is, because it obfuscates all true comparisons between the logis. Now, if Caldari logis have a sidearm, a...
- by RedBleach LeSanglant - at 2014.07.19 23:07:00
|
217. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The variable slot count per tier for the logis specifically. I don't see a reason why we don't equalize slot count per tier this round. Any objections? :) Thanks for the detailed feedback, it verifies my thoughts. I would ...
- by RedBleach LeSanglant - at 2014.07.19 22:03:00
|
218. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
SOLUTIONS What we see is that the tier steps are too great in some cases and smooth even steps in other examples. What I would propose is: 1.All Logi slot counts equalized to 14 slots (despite how the layouts may end up). 2.All Logi suits sta...
- by RedBleach LeSanglant - at 2014.07.19 19:53:00
|
219. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The new premise is a single matrix of racial high/low arrangements and then tactical choices of the other slots (EQ, SA, W, G). The proposed matrix is also intended to be more thematically in line with EVE Online racial slot...
- by RedBleach LeSanglant - at 2014.07.19 19:51:00
|
220. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Edited OP I will be looking forward to an explanation of the decisions. I believe that the slot layouts were a good move, perhaps we will hear more in the future.
- by RedBleach LeSanglant - at 2014.07.19 17:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |