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81. [Petition] Manus Peaks - in General Discussions [original thread]
Back in the time of the great war, before the uprising, this was my favorite map. Balance be damned! Blue rock Obelisks jutting from the ground like a maw of daggers in that forsaken and barren terrain. It was a beautiful and engaging map. It's 'u...
- by RedBleach LeSanglant - at 2015.05.08 20:51:00
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82. Announcement:Hotfix Warlords 1.1 - in General Discussions [original thread]
CCP Rattati wrote: Dear players, ... This will allow players to do the following commonly requested things to APEX loadouts * Rearrange equipment, very necessary for logistics players ... A number of smaller tweaks to Small Blasters, Assault H...
- by RedBleach LeSanglant - at 2015.05.08 20:27:00
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83. Triage Ward - in The Locker Room [original thread]
Ratatti, I know you'll pop by eventually. I just wanted to thank you for the round table at fanfest and the biomassed episode you did last week. I am excited for the upcoming logi work, I appreciate your efforts and the great amount of communicat...
- by RedBleach LeSanglant - at 2015.05.02 19:33:00
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84. Triage Ward - in The Locker Room [original thread]
Cross Atu wrote: shaman oga wrote: X and Y are just a bonus, lots of WP would pay anyway. Btw, it's hard for a machine to tell if a player use slaying roles or support roles, if he's doing good or not. Both the team should have a bonus for X...
- by RedBleach LeSanglant - at 2015.05.01 22:27:00
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85. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
hold that wrote: RedBleach LeSanglant wrote: If we go side arm route (amarr and Cal) make sure they have 3EQ at STD. I know its off, but 2 eq is not a logi, it is a gimped scout. how is it a gimp scout? if you are proto in your respective ...
- by RedBleach LeSanglant - at 2015.05.01 21:33:00
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86. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
If we go side arm route (amarr and Cal) make sure they have 3EQ at STD. I know its off, but 2 eq is not a logi, it is a gimped scout.
- by RedBleach LeSanglant - at 2015.04.30 01:20:00
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87. Triage Ward - in The Locker Room [original thread]
Luther Mandrix wrote: One Eyed King wrote: Cross Atu wrote: One Eyed King wrote: Regarding the new payout possibilities of x% gear personally lost and y% gear personally destroyed: So a logi following a sentinel would not only prevent...
- by RedBleach LeSanglant - at 2015.04.29 22:42:00
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88. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
I can get on board. I would also like to advocate for the standardized progression as you have pointed out, AND in line with HAERR's points agree that the Logi EQ slots be standardized to their total amount at each tier, swap speeds, and increas...
- by RedBleach LeSanglant - at 2015.04.29 22:35:00
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89. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Updated. Haven't gone over Skins though. When the Logi changes finally arrive we may need to move this thread. I already had to cut the Amarr Skill Suggestions :(
- by RedBleach LeSanglant - at 2015.04.28 20:54:00
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90. Could we get a shield logi? - in Feedback/Requests [original thread]
Zaria Min Deir wrote: RedBleach LeSanglant wrote: Cross Atu wrote: I've heard it suggested that the Shield Transporter should be an active mod (new code required) That would function, very simply put, as an active mod that created a "re...
- by RedBleach LeSanglant - at 2015.04.23 18:05:00
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91. Why are Amar Logis the only ones to have a sidearm in all logistics? - in General Discussions [original thread]
Koldy Lyte Marven wrote: Seriously... please give me a constructive answer... During the great slot rebalancing of 2014 (2013? - I forget) all other classes were balanced as to slot layout. The logistics class was put in the backlog of thing...
- by RedBleach LeSanglant - at 2015.04.22 20:41:00
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92. Announcement:Dev Blog: Warlords 1.1 Overview & Patch Notes - in General Discussions [original thread]
I am excited about this patch, The SKIN system looks promising... but I will have to wait and see how this will play out. Can't wait!
- by RedBleach LeSanglant - at 2015.04.22 20:06:00
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93. Could we get a shield logi? - in Feedback/Requests [original thread]
Cross Atu wrote: I've heard it suggested that the Shield Transporter should be an active mod (new code required) That would function, very simply put, as an active mod that created a "reverse Flux" effect for a limited time span. Thus restor...
- by RedBleach LeSanglant - at 2015.04.20 22:18:00
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94. POLL: What type of Active Booster Do/Would You Purchase/Use/Like? - in General Discussions [original thread]
Brush Master wrote: Based on comment CCP Rattati made about Active Boosters and what if it was per battle. You can read other feedback here: https://forums.dust514.com/default.aspx?g=posts&m=2722115#post2722115 With that in mind. Can you...
- by RedBleach LeSanglant - at 2015.04.13 23:28:00
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95. MAG bros check in - in General Discussions [original thread]
SirManBoy wrote: Dude, MAG was my game. I only vetted like 4 or 5 times, but that was only because I loved being at level 70. I know I am going out on a limb here by saying this, but I was probably the best medic in the game. I never once cam...
- by RedBleach LeSanglant - at 2015.04.13 23:18:00
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96. [CPM] Input : Deployed Sets - in General Discussions [original thread]
So far I like this idea - IFF it can benefit performance. It can fit into lore with the idea behind travel and transportation. Limiting builds reduces the omni soldier slightly - especially if the 10 fits allows for all classes. I have my standard...
- by RedBleach LeSanglant - at 2015.04.09 02:35:00
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97. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Alena Ventrallis wrote: I think the iterations need a once-over now that we have had some updates that affect logis, like bandwidth and increased max carried and such. Yah the posted links are on the dated side now. /puts...
- by RedBleach LeSanglant - at 2015.04.07 21:06:00
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98. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
DJINN Jecture wrote: As to Corp livery that is a different story altogether, inspiring fear by showing your colors on the battlefield is a definitely positive addition to the game, and consider also individual player customizations as well to t...
- by RedBleach LeSanglant - at 2015.04.07 20:42:00
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99. Dust 514's Planetary Conquest versus EVE's Null Sec - in General Discussions [original thread]
In one way I agree with the OP, however I don't see PC as the end all to the system we would like. PC for owning districts, specialized forces, tactical battles... etc. yes. It revolves around FPS gameplay. What we also want is a sense of advent...
- by RedBleach LeSanglant - at 2015.04.07 18:26:00
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100. CCP, Scotty is crazy! - in General Discussions [original thread]
Francois Sanchez wrote: I'm really sorry to say that CCP but right now the game is awful because of Scotty. Today I squaded up with corp mates and we just couldn't play. We were finding matches, but when we were jumping in we were kicked after...
- by RedBleach LeSanglant - at 2015.04.06 20:00:00
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