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1241. PvP EvE boarding done right. - in Feedback/Requests [original thread]
While trying to frame my questions about this idea I realised I was actually forming my own ideas instead. I'll post that as a separate thread and then continue discussion here, using the other post as a reference.
- by R F Gyro - at 2013.02.08 12:09:00
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1242. PvP EvE boarding done right. - in Feedback/Requests [original thread]
I'm just thinking about what this would mean from the Eve side. There are now ships roaming around and once they get close to you and put a boarding party on your ship, you have to just wait around and see if it gets captured? Even if you break t...
- by R F Gyro - at 2013.02.08 11:31:00
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1243. [Request] Hardcore Mode - in Feedback/Requests [original thread]
I can't be bothered to dig out the dev quote, but FF will be on in nullsec, off in highsec, and they haven't decided on lowsec. The only problems will be if there are public matches with FF enabled, and I don't believe that will be the case. If y...
- by R F Gyro - at 2013.02.08 10:57:00
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1244. Found it. - in Feedback/Requests [original thread]
I think you've possibly misunderstood the "beta" point. CCP seem to have a different attitude to beta testing to most other games companies. It isn't just a pre-release to drum up interest prior to official launch. And it isn't just a buggy vers...
- by R F Gyro - at 2013.02.08 10:16:00
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1245. So i take it we re not getting patch notes until affer FEB 21 - in General Discussions [original thread]
Icedslayer wrote: Sobriety Denied wrote: my inside sources point to the 31rst of Febuary Wow your sources need to look at a calender They did, and it clearly said that the patch notes would be released on national didn't-get-the-joke day.
- by R F Gyro - at 2013.02.07 14:38:00
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1246. It's tickles my ribs... - in General Discussions [original thread]
Garrett Blacknova wrote: The "Welcome to New Eden" attitude is alive and well in EVE Online and DUST 514. Coming from both the devs and players. But there are legitimate balance issues being (and yet to be) addressed in DUST 514 as well, becau...
- by R F Gyro - at 2013.02.07 14:36:00
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1247. Sensor Upgrade Skill 4, is there a silver lining? - in Rookie Training Grounds [original thread]
We had a scout with a scanner module in our squad the other day and it was wonderful. Red dots appearing all over the place, which we would go and kill.
- by R F Gyro - at 2013.02.07 11:11:00
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1248. New dev blog from CCP Punkardust: low hanging fruit - in Feedback/Requests [original thread]
Hi Dust-bros, CCP Punktardust here with an update on the "low hanging fruit" initiative. We've added a clock to the neocom showing the current game time. We've made sure this is visible when looking at merc or corp battle contracts so you can eas...
- by R F Gyro - at 2013.02.06 08:53:00
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1249. Slaughter Rule - in Feedback/Requests [original thread]
Terry Webber wrote: There is a forum that discusses this issue and I think it provides a perfect solution. Here's the link: https://forums.dust514.com/default.aspx?g=posts&t=50015 Too hard to implement. You'd have to wait a year or mor...
- by R F Gyro - at 2013.02.05 23:39:00
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1250. What happens after 6-7 years? - in General Discussions [original thread]
Based on what they've done with Eve, I'd suggest the chances of CCP allowing players to run out of skills to train is about 0%.
- by R F Gyro - at 2013.02.05 23:27:00
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1251. AUR and Militia ruin the game? - in General Discussions [original thread]
Coleman Gray wrote: Polish Hammer wrote: Quite a few people still use militia gear because they don't want to spend good suits on pub matches or matches that they aren't winning. That doesn't take away from the player's given skills at playi...
- by R F Gyro - at 2013.02.05 23:25:00
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1252. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
Found it! I knew I'd made a more detailed suggestion for player-balanced public matches somewhere.
- by R F Gyro - at 2013.02.05 18:51:00
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1253. I'd fly a dropsship if... - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: 1k or so rpm with a decent damage per shot lol, OK. So very much like an HMG then. I guess I've just never seen a blaster dropship in action up close then. I think I'll look into it.
- by R F Gyro - at 2013.02.05 17:46:00
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1254. I'd fly a dropsship if... - in Feedback/Requests [original thread]
Halador Osiris wrote: I agree with points 1 and 3, however I'll contest 2 and 4. 2: Practice coming in really quick, holding L2 while pitching the ship backwards so it's pointed about 45 degrees above the horizon. Do that enough and you can ge...
- by R F Gyro - at 2013.02.05 17:20:00
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1255. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
I actually kind of like this, though I completely understand why the hardcore FPS crowd hate it. There's already talk of the team commander sitting in the war barge playing a kind of RTS (real time strategy) game, so we know CCP aren't completely...
- by R F Gyro - at 2013.02.05 16:24:00
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1256. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
Hybrids (rails & blasters) are equally effective against shields and armour. Lasers are more effective against shields. Mass drivers and HMGs are more effective against armour. etc.
- by R F Gyro - at 2013.02.05 16:11:00
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1257. I know why I am dying so much - in General Discussions [original thread]
Set yourself a K/D ratio target. If you are at 0.2 right now, go for 0.3. When you hit it (which you will), have a little party in your merc quarters (when will we be able to trade exotic dancers from Eve to Dust?) and set a new target.
- by R F Gyro - at 2013.02.05 15:36:00
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1258. Clock - in Feedback/Requests [original thread]
Isaa Quade wrote: why isnt this in the game already? 'cos CCP are sometimes not smart enough to pick the low hanging fruit. (apologies to CCP if this is in the next build)
- by R F Gyro - at 2013.02.05 15:29:00
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1259. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
Proton GrjKz wrote: One guy in a tank can easily go 30/0. Same with HMG. If I used any of those, I wouldn't care if I had to kill 5x the amount. It's too damn easy. Yep, he could. He can right now anyway, so we haven't lost anything. He'd j...
- by R F Gyro - at 2013.02.05 15:26:00
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1260. New main. is it worth it? - in Rookie Training Grounds [original thread]
I think the question is whether the million SP he has on his current character give more value for his preferred play style than the 500K (or whatever) he'd have to spend with a new one. To the OP: do you currently have have at least 500K SP of "...
- by R F Gyro - at 2013.02.05 15:18:00
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