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1261. Zion TCD (Dust, EVE... Home) - in Corporation Recruitment [original thread]
Sully Edrem wrote: I'm new to Dust 514 and only slightly familiar with the Eve Universe. I'm interested in playing with some like minded individuals and am glad I came across this thread! I just want to have some fun shooting with some mature p...
- by R F Gyro - at 2013.02.05 14:31:00
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1262. Please return the former restock system - in Feedback/Requests [original thread]
Yes please.
- by R F Gyro - at 2013.02.05 14:11:00
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1263. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
The easiest way to sort this is to create reduced-reward matches. Experienced players should have a choice:- a) join a regular battle, and accept that there aren't as many newbies around for you to farm as before b) join a newbie battle, and ...
- by R F Gyro - at 2013.02.05 14:10:00
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1264. I'd fly a dropsship if... - in Feedback/Requests [original thread]
1. I could eject the passengers and get war points if they land near an objective and then capture it 2. I could pick up ground troops with a slow, low-altitude fly-over ("sky hook" maybe?) 3. I could land and call the RDV in to pick the DS up aga...
- by R F Gyro - at 2013.02.05 14:03:00
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1265. There will be no more character resets. - in General Discussions [original thread]
Its on the backlog, just fairly low down in priority. Also, the PS3 implementation probably won't be up to the same standard as the PC version in Eve.
- by R F Gyro - at 2013.02.03 19:43:00
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1266. I got called an "Armor hacker"...I've been reported :( - in General Discussions [original thread]
Yep, you are a hacker for sure. You jumped out of that MCC and you didn't even die! Permaban!!!!
- by R F Gyro - at 2013.02.02 19:10:00
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1267. passive SP booster - in General Discussions [original thread]
So a 30 day passive booster is 30 * 36,000 = 1.08 million SP then?
- by R F Gyro - at 2013.02.01 19:45:00
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1268. Negative Skillpoints - in General Discussions [original thread]
Technical support/bugs
- by R F Gyro - at 2013.02.01 19:43:00
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1269. Corp Battles: A message from the future - in General Discussions [original thread]
Nice twist there. Looking forward to the next instalment.
- by R F Gyro - at 2013.02.01 19:42:00
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1270. What is Being Done to Encourage Teamwork? - in General Discussions [original thread]
Reasons why a pre-built squad of 4 will do better than 4 individuals in Dust... 1. Voice comms. They'll have it sorted before they join the game. Even if someone doesn't have a mic, the squad will know and allow for it. 2. Logistics. The squad w...
- by R F Gyro - at 2013.02.01 19:21:00
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1271. Dust on PS4 & PS3 - in General Discussions [original thread]
Arramakaian Eka wrote: R F Gyro wrote: Ziatan Yuri wrote: They will just have to be careful on draw distance. What is "draw distance"? How far into the distance you can see. In some games it is very distinct: you can see things popp...
- by R F Gyro - at 2013.02.01 19:12:00
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1272. Dust on PS4 & PS3 - in General Discussions [original thread]
Ziatan Yuri wrote: They will just have to be careful on draw distance. What is "draw distance"?
- by R F Gyro - at 2013.02.01 19:07:00
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1273. Dust on PS4 & PS3 - in General Discussions [original thread]
Nightbird Aeon wrote: Dust was built using the Unreal 3 engine, but Unreal 4 has been in the pipe for a while now and should be launching relatively soon. http://www.unrealengine.com/unreal_engine_4/ I would think that the graphics updated ...
- by R F Gyro - at 2013.02.01 19:06:00
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1274. Dust on PS4 & PS3 - in General Discussions [original thread]
Iron Wolf Saber wrote: Ziatan Yuri wrote: Your making assumptions. 1.) I will look better on ps4 than on ps3. This is dependent on how unreal engine is working. Moving to new hardware doesn't always mean performance difference. 2.) Since y...
- by R F Gyro - at 2013.02.01 19:05:00
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1275. Dust on PS4 & PS3 - in General Discussions [original thread]
Will Dust be available on PS4, yadda, yadda, yadda.... [ahem] Assuming - as is overwhelmingly likely - Dust will be available on PS4, and also - as is even more overwhelmingly likely - they won't instantly kick all PS3 players off when it happen...
- by R F Gyro - at 2013.02.01 17:23:00
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1276. The REAL Reasons We Should Welcome Friendly Fire - in General Discussions [original thread]
So much angst over the fear that FF will be enabled in pub matches. It won't be.
- by R F Gyro - at 2013.02.01 17:12:00
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1277. VTK Vote-to-Kick - in General Discussions [original thread]
No thanks, too open to abuse. As far as I am aware most matches will be either public or FF-enabled, not both. So, if you die to FF, it will be because you teamed up with someone you shouldn't have.
- by R F Gyro - at 2013.02.01 17:06:00
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1278. Forge gun splash damage radius increase? - in General Discussions [original thread]
Voting so far... Yes: 0 No: 14 Keep 'em coming guys. I'm desperate to know which way this is going to go. Its a real cliffhanger.
- by R F Gyro - at 2013.01.31 19:38:00
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1279. why we should not welcome friendly fire - in General Discussions [original thread]
4447 wrote: So, You'll have to trust me Yep, I trust my corp-mates. I'm sure we'll get some idiot in corp at some point who'll think TKing is great fun, and clearly the fault of those idiots who can't stay out of his stream of bullets, but...
- by R F Gyro - at 2013.01.31 19:34:00
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1280. why we should not welcome friendly fire - in General Discussions [original thread]
General Tiberius1 wrote: DUST Fiend wrote: All I have to say, is stay the hell out of my line of fire when I'm shooting my HMG you and me both Because you have no control over your trigger fingers ?
- by R F Gyro - at 2013.01.31 19:31:00
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