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181. are people able to use a lag switch - in General Discussions [original thread]
I'm far from an expert in these things, but as far as I am aware... 1. Dust uses dedicated CCP-operated servers (players can't host games themselves) 2. Those servers maintain a model of the battlefield, and that model is the one that counts, not...
- by R F Gyro - at 2014.04.08 11:50:00
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182. The Problem with Closed Beta Sights - in General Discussions [original thread]
Personally I'd love to see a fitting system for guns, in addition to the one for dropsuits. You start with a basic weapon, then add/upgrade the sights, magazine, stock, barrel, etc. I'd also love to see different ammo types. So I might be rocking...
- by R F Gyro - at 2014.04.06 00:59:00
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183. Why don't all the sockets rotate on maps? - in General Discussions [original thread]
Some maps were introduced before they created the socket mechanism. I'd imagine that re-implementing ("socketising"?) those is a lower priority than a lot of other stuff they want to do. Rynoceros wrote: Map design is especially stagnant. The...
- by R F Gyro - at 2014.04.05 18:58:00
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184. What is "Your role"? - in General Discussions [original thread]
Minny logi, generally glued to the back of a heavy.
- by R F Gyro - at 2014.04.05 18:32:00
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185. My dad made a character last night... - in General Discussions [original thread]
Ripley Riley wrote: A bit disheartened, he said he will play more today when he gets off of work. Encourage him to get into a squad, then follow them around with the sole objective of getting as few deaths as possible, while occasionally gett...
- by R F Gyro - at 2014.04.03 13:31:00
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186. When is fanfest? - in General Discussions [original thread]
1st to 3rd of May. http://fanfest.eveonline.com/en/default
- by R F Gyro - at 2014.04.02 17:20:00
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187. Im not going to fanfeast but - in General Discussions [original thread]
Quote: We haven't announced any plans for television or Internet broadcasts of Fanfest 2014. Keep an eye on the official Fanfest website any event-related announcements as the festivities draw closer. http://fanfest.eveonline.com/en/faq/fanf...
- by R F Gyro - at 2014.04.02 17:18:00
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188. Is this a true MMO - in General Discussions [original thread]
shadow drake35 wrote: i want to see more people in battles this is the same as most fps battles i want at least 32 vs 32 MMO isn't defined by having more people in individual battles, its defined by having multiple battles joined together in ...
- by R F Gyro - at 2014.04.02 17:15:00
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189. Dust514 Available In PS4... - in General Discussions [original thread]
Joseph Ridgeson wrote: R F Gyro wrote: My bet is that CCP's deal with Sony prevents them publicly discussing Dust on any platform other than PS3 for one year from launch (which was 14 May 2013). That is incredibly dumb; "you can't talk abo...
- by R F Gyro - at 2014.04.02 17:02:00
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190. Dust514 Available In PS4... - in General Discussions [original thread]
My bet is that CCP's deal with Sony prevents them publicly discussing Dust on any platform other than PS3 for one year from launch (which was 14 May 2013). The only wrinkle with this is that this would prevent them from announcing Dust 514 on PS4...
- by R F Gyro - at 2014.04.02 10:40:00
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191. if u cant log on to eve forums for eve help were dobyou go? - in General Discussions [original thread]
https://wiki.eveonline.com/en/wiki/New_Pilot_101 https://wiki.eveonline.com/en/wiki/New_player's_guide https://wiki.eveonline.com/en/wiki/Rookie_Help_Channel_FAQ http://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdf...
- by R F Gyro - at 2014.03.29 22:16:00
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192. 24 versus 24 is my choice for most wanted feature - in General Discussions [original thread]
PvE would get my vote, primarily because of its ability to improve the new player experience, which will improve new player retention, which will improve the game (for example, a larger pool of players makes your 24v24 battles more appropriate). ...
- by R F Gyro - at 2014.03.23 14:38:00
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193. What happened with that volcano theme? - in General Discussions [original thread]
Fought on at least 2 volcano maps last night.
- by R F Gyro - at 2014.03.23 14:34:00
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194. EVE VR has 25 developers. - in General Discussions [original thread]
DeeJay One wrote: R F Gyro wrote: DeeJay One wrote: Rusty Shallows wrote: Once upon a time Eve Online and Dust 514 were supposed to be part of the same game. A great many Eve Pilots do not like this one bit with any loss of control. Be...
- by R F Gyro - at 2014.03.22 19:23:00
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195. EVE VR has 25 developers. - in General Discussions [original thread]
DeeJay One wrote: Rusty Shallows wrote: Once upon a time Eve Online and Dust 514 were supposed to be part of the same game. A great many Eve Pilots do not like this one bit with any loss of control. Besides Valkyrie looks like a stand alone....
- by R F Gyro - at 2014.03.22 16:07:00
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196. A question to the community. - in General Discussions [original thread]
Alena Ventrallis wrote: Mainly to the infantry folks. Let's say we removed large blasters from the game. Hypothetical. Take them out completely. Only railguns and missiles are left. Would y'all still have a problem with tanks? Or would their r...
- by R F Gyro - at 2014.03.22 15:43:00
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197. Will there be another dev blog? - in General Discussions [original thread]
Justicar Karnellia wrote: Most importantly, what happened to the AV/HAV balancing? If things stand as they are, with proficiency changes, grenade modifications and damage modifiers, AV is in an even worse position than the paltry offering they ...
- by R F Gyro - at 2014.03.15 10:46:00
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198. Million clone event maths - in General Discussions [original thread]
https://twitter.com/dust514 244,000 clones killed in 10 hours of the even. 24,000 clones per hour Assume 120 clones lost per match (an ambush, one side cloned out, the other half clones lost) That's 200 matches per hour Assume 10 minutes per...
- by R F Gyro - at 2014.03.14 23:27:00
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199. 1.8 Polishing a Turd? - in General Discussions [original thread]
Feel better now? Excellent.
- by R F Gyro - at 2014.03.13 21:26:00
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200. Video - Swarms are not weak they are broken. - in General Discussions [original thread]
Personally I'd like to see a massive buff to swarms, along with the introduction of active defenses (chaff / flares). Then a large buff to dropship HP to help them survive against rail tanks and forges. Fixing bugs is necessary as well, of course.
- by R F Gyro - at 2014.03.13 20:01:00
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