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101. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Zaaeed Massani wrote: Awry Barux wrote: This has been suggested 1000 times. CCP has already said that they do not intend to implement this. ^ Is there a link to that CCP statement, out of interest?
- by R F Gyro - at 2014.04.29 17:40:00
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102. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Takahiro Kashuken wrote: This bad idea once again pops up In comparision to a LAV lolfail the turret is at the back of the LAV Also who skills up what? who pays for what? who fits up the vehicle? who calls it in? do i have to use 2ppl for m...
- by R F Gyro - at 2014.04.29 17:34:00
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103. Dear Community - please read this - Important! - in General Discussions [original thread]
Writing well-thought out, reasoned posts about potential changes to the game can be a little disheartening, because there's never any indication that the devs have even seen it, and the community can't do anything about it other than find faults. ...
- by R F Gyro - at 2014.04.29 13:48:00
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104. CCP please, at FanFest. - in General Discussions [original thread]
If you don't like "Soon(TM)" then stop reading anything apart from patch notes.
- by R F Gyro - at 2014.04.29 13:41:00
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105. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
True Adamance wrote: It is that I am against it, I simply feel that if seats need to be broken down then any vehicle than can both pilot and provide a strong anti vehicle presence should be broken up. Not sure I understand this, could you cla...
- by R F Gyro - at 2014.04.29 11:50:00
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106. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
True Adamance wrote: R F Gyro wrote: This is one of the most constructive HAV-AV conversations I've ever seen on these forums. There's some fundamental disagreement, but a willingness on both sides to keep the debate rational. Keep going guy...
- by R F Gyro - at 2014.04.29 10:37:00
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107. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
True Adamance wrote: Alaika Arbosa wrote: True Adamance wrote: Alaika Arbosa wrote: Ok, so what if it was made so that the controls for both were in the hands of the "Main Operator", though they were only allowed to do one or the othe...
- by R F Gyro - at 2014.04.29 09:25:00
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108. forget tiericide , lets go with genocide. - in General Discussions [original thread]
General John Ripper wrote: Minmatar Scum should just shine my shoes and receive a bullet as a tip. Amarr FTW Your shoes are already gold & shiny enough. And, being Amarr, you don't have bullets. Minmatar have those.
- by R F Gyro - at 2014.04.28 21:50:00
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109. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Godin Thekiller wrote: You're playing a Scifi game which has tech thousands of years more advanced than current tech. Deal with it. That is in no way a valid game balance argument.
- by R F Gyro - at 2014.04.28 21:49:00
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110. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Tanks are clearly too strong at the moment; this is evident from the need to arbitrarily limit them in Ambush. At some point CCP will nerf them and they'll become too weak. Then the cycle will begin again. The HAV / AV balance will swing back and...
- by R F Gyro - at 2014.04.28 21:36:00
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111. CCP - if you do tiercide for the FanFest expansion - in General Discussions [original thread]
I think we need to be a bit careful here. Tiercide worked in Eve because there were so many different ships of each category. Six different tech 1 frigates (smallest ship class) for each of the 4 races. Then tech 2 frigates. And faction frigates. ...
- by R F Gyro - at 2014.04.28 21:24:00
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112. Please, for the love of all that is holy, fix hit detection CCP - in General Discussions [original thread]
Thumb Green wrote: R F Gyro wrote: No to client-side hit detection. If another player has a bad connection I don't want it to work to his advantage. It already works to his advantage. Ever notice how you can be playing match after match sm...
- by R F Gyro - at 2014.04.28 19:56:00
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113. Does PC cater to 1% of the playerbase? - in General Discussions [original thread]
Arkena Wyrnspire wrote: What did you want? 64v64? Dust can't support it. But what it can support is multiple, simultaneous battles, all of which contribute to a single objective. Remove the ability for corps to own individual districts, an...
- by R F Gyro - at 2014.04.27 19:35:00
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114. Why new players quit, and why this game will fail because of it. - in General Discussions [original thread]
I think CCP are fully aware that their new player experience sucks and is driving players out of the game. Its just that fixing it is not trivial. I would not be at all surprised if a better NPE features strongly in next week's Fanfest presentatio...
- by R F Gyro - at 2014.04.27 19:04:00
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115. Factional Warfare summed up in a nutshell - in General Discussions [original thread]
TODAY'S HEADLINE Part of a free-to-play video game doesn't actually matter. IN OTHER NEWS Five killed in a helicopter crash in Afghanistan. /perspective
- by R F Gyro - at 2014.04.26 20:03:00
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116. CCP, is it even worth it? - in General Discussions [original thread]
Seymor Krelborn wrote: trying to communicate with you guys, posting threads on real issues (not the nerf this buff that QQ crap but the real issues PC, npe, matchmaking etc) do you all even care? do you all have any respect for the core of thi...
- by R F Gyro - at 2014.04.24 22:13:00
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117. No. - in DUST 514 Technology Lab [original thread]
CCP FoxFour wrote: WHY ARE YOU ALL SUDDENLY RESPONDING TO THIS THREAD! Don't worry, the only people responding to this thread are members of the international question mark appreciation society.
- by R F Gyro - at 2014.04.24 22:10:00
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118. How do the vets do it? - in General Discussions [original thread]
Just play when you feel like it. Try different things. Have a laugh. Play with friends. Don't get too hung up on winning or stats. People go 10 pin bowling every week for decades. Its them against those same 10 pins every single time. One game mo...
- by R F Gyro - at 2014.04.24 21:41:00
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119. Nerf it all and balance everything! - in General Discussions [original thread]
CCP's Eve team have got the right idea on this: they have a single (small) team working constantly on game balance, while everyone else gets on with feature development. People who say "stop all nerfs/buffs" are, imho, deluding themselves, as are...
- by R F Gyro - at 2014.04.23 20:04:00
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120. Do complex extenders and plates reduce diversity? - in General Discussions [original thread]
Vell0cet wrote: Luk Manag wrote: Plates used to be worthless until CCP decided they needed a slight adjustment. They double buffed the armor HP and movement penalty. MLT plates add 85HP while MLT shield extenders add 22hp. In a logi squad, a...
- by R F Gyro - at 2014.04.23 15:49:00
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