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Fox Gaden
DUST University Ivy League
163
|
Posted - 2013.02.05 15:29:00 -
[1] - Quote
I am one of those people who bought a PS3 to play Dust. I have never played on a consul before and have not played a FPS since 1993.
In the last two days I have had several matches where I faced skilled FPS players. The experience was impressive/daunting/scarey but most of all very humbling. (For instance, in my only Corp battle to date we went up against What The French. WTF was certainly my reaction to meeting them in battle. LOL)
A good player with an assault rifle can kill me at their maximum range in the time it takes me to line up a shot with a sniper rifle. And I sport an assault suit with upgraded shield and armour skills, not one of those paper scout suits.
I use cover, and study tactics. I try to play this game smart. But non of that matters when it takes 3 seconds to line up a shot and I am playing against people who can line up their shot as fast as they can move their weapon.
On the up side, I am way better with the controllers than I was when I started about a week before Open Bata. So I think what I need is just practice, practice, Practice! Luckily my wife is going to be away for the next 3 weeks on training.
Now, the points I want to make (all be they random and divers):
- This game does require skill, the kind you canGÇÖt buy in a book using ISK. I know, because I donGÇÖt have it. (Yet?)
- I am an expert at dying, yet I have not encountered a weapon yet that I thought was overpowered. I have been able to figure out how to deal with each one I have encountered... in theory. In practice a girl-scout with a sling shot could probably take me in a straight up fire fight, but I did not make this thread to cry for a nerf to slingshots.
- I have encountered players who are worse than I am. I sure hope they donGÇÖt post nerf threads.
- The frustration of being killed 5 times in a row by the same guy with a laser riffle all goes away when you come over a hill with a sniper rifle and see laser riffle guy standing with his back to you. Give me 10 seconds to aim and even I can get a head shot.
- Finally, as horrible as I am, I have been thoroughly enjoying this game and the people in it. I would like to tip my hat to the skilled FPS players that I have faced in battle and who have shown me a level of skill I can aspire to.
|
DigiOps
DUST University Ivy League
85
|
Posted - 2013.02.05 15:31:00 -
[2] - Quote
I missed that battle. :( I'm a sad panda. |
Soldier of Mawat
Amat Al'Mawat Militia
9
|
Posted - 2013.02.05 15:33:00 -
[3] - Quote
I appluad your attitude sir. I'm glad you haven't gotten frustrated and given up on this game. Keep at it, one day you will be one of those skilled players who will be killing some poor guy over and over again. |
R F Gyro
ZionTCD Legacy Rising
315
|
Posted - 2013.02.05 15:36:00 -
[4] - Quote
Set yourself a K/D ratio target. If you are at 0.2 right now, go for 0.3. When you hit it (which you will), have a little party in your merc quarters (when will we be able to trade exotic dancers from Eve to Dust?) and set a new target.
|
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.05 15:36:00 -
[5] - Quote
Fox Gaden wrote:- The frustration of being killed 5 times in a row by the same guy with a laser riffle all goes away when you come over a hill with a sniper rifle and see laser riffle guy standing with his back to you. Give me 10 seconds to aim and even I can get a head shot. - Finally, as horrible as I am, I have been thoroughly enjoying this game and the people in it. I would like to tip my hat to the skilled FPS players that I have faced in battle and who have shown me a level of skill I can aspire to.
You, sir, have passed the crucible of fire.
|
DeltaTango19
Killshot Corp
18
|
Posted - 2013.02.05 15:38:00 -
[6] - Quote
thats a good attitude to have. Coming from PC you could try using a key board and mouse, might help you out. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2013.02.05 15:38:00 -
[7] - Quote
glad your enjoying it and I hope your experience gets even better for you.
|
Heimdallr69
Imperfects Negative-Feedback
128
|
Posted - 2013.02.05 15:41:00 -
[8] - Quote
You will get better this isnt the normal fps it takes time to get used to |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.02.05 15:53:00 -
[9] - Quote
Fox Gaden wrote:I am one of those people who bought a PS3 to play Dust. I have never played on a consul before and have not played a FPS since 1993. In the last two days I have had several matches where I faced skilled FPS players. The experience was impressive/daunting/scarey but most of all very humbling. (For instance, in my only Corp battle to date we went up against What The French. WTF was certainly my reaction to meeting them in battle. LOL) A good player with an assault rifle can kill me at their maximum range in the time it takes me to line up a shot with a sniper rifle. And I sport an assault suit with upgraded shield and armour skills, not one of those paper scout suits. I use cover, and study tactics. I try to play this game smart. But non of that matters when it takes 3 seconds to line up a shot and I am playing against people who can line up their shot as fast as they can move their weapon. On the up side, I am way better with the controllers than I was when I started about a week before Open Bata. So I think what I need is just practice, practice, Practice! Luckily my wife is going to be away for the next 3 weeks on training. Now, the points I want to make (all be they random and divers): - This game does require skill, the kind you canGÇÖt buy in a book using ISK. I know, because I donGÇÖt have it. (Yet?) - I am an expert at dying, yet I have not encountered a weapon yet that I thought was overpowered. I have been able to figure out how to deal with each one I have encountered... in theory. In practice a girl-scout with a sling shot could probably take me in a straight up fire fight, but I did not make this thread to cry for a nerf to slingshots. - I have encountered players who are worse than I am. I sure hope they donGÇÖt post nerf threads. - The frustration of being killed 5 times in a row by the same guy with a laser riffle all goes away when you come over a hill with a sniper rifle and see laser riffle guy standing with his back to you. Give me 10 seconds to aim and even I can get a head shot. - Finally, as horrible as I am, I have been thoroughly enjoying this game and the people in it. I would like to tip my hat to the skilled FPS players that I have faced in battle and who have shown me a level of skill I can aspire to.
Keep hammering, eventually it might get forged into something useful. What ever that may be its still up to him. |
Prangstar RND
Ahrendee Mercenaries Legacy Rising
63
|
Posted - 2013.02.05 15:57:00 -
[10] - Quote
WTF are badass mofo's. Ever since I first heard of them in MAG, the days of BF3 and now Dust 514. Props to you not losing your mind for getting destroyed. Just keep at it, and you'll get better and better. |
|
Rei Shepard
Spectre II
72
|
Posted - 2013.02.05 15:59:00 -
[11] - Quote
Getting better takes time, me aswell when i got back to FPS (i quit in the Half-Life era of shooters CS, tactical ops and traded it in for slow moving MMO's, 10-13 years later i picked up APB Reloaded and COD around the same year and thought to get back into it ....it was brutal, having been able to headshot 5 people in 5 shots with the desert eagle and going back to needing a full mouse mat to turn, lift, turn, lift turn and tremor twitches it took me 2 years of shooters to get back to where i was when i where 21 years old, my carpal tunnel syndrome i picked up from too many MMO's didnt really help.
Now i am back to being good, though excellent is another year or so away. Hang in there man, youll get there again! (Its all about training muscle memory) |
I HateMyFace
BetaMax.
13
|
Posted - 2013.02.05 16:25:00 -
[12] - Quote
Reminds me of when i started playing quake 3 rocket arena. So brutal with no reapawns. Using a controller gets better. But maybe you should consider kb&m. Everyone here is right though good attitude that was a rough match man. Wtf's squads were so well rounded and seeing how they handled the match gave us a peek into their taactics, strengths and weaknesses. I think we were all taking notes.
Whose up next? Imperfects? Fluffies? Bring it! |
The Infected One
CrimeWave Syndicate
126
|
Posted - 2013.02.05 16:37:00 -
[13] - Quote
+1 to OP, good on ya for being so level headed about getting stomped into the ground while learning a game that is for the most part what sounds like alien to you. You will get better, and one day you can hopefully take a newberry under your "wing" and help them deal with death the way you currently do. |
Cody Sietz
Tritan-Industries Legacy Rising
63
|
Posted - 2013.02.05 16:37:00 -
[14] - Quote
You are the type of player that Dust needs. You are now my friend.
Welcome to dust.
|
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.02.05 16:40:00 -
[15] - Quote
Sleepy Zan wrote:Queue Sarah McLachlanEveryday 5,000,000 newberries go negative in a match. For the small fee of 20,000,000isk a week you can help a newberry get good at Dust 514. They are helpless and feeble just looking for a place on the scoreboard. Don't wait, send your money today. With your help even this newberrie here can find a home. For more information on how to help a newberry please contact Sleepy Zan. They are waiting, you can't afford to. Please send your isk in today. The rising issue will not be resolved without your help. |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.05 16:54:00 -
[16] - Quote
Fox Gaden wrote:I am one of those people who bought a PS3 to play Dust. I have never played on a consul before and have not played a FPS since 1993. In the last two days I have had several matches where I faced skilled FPS players. The experience was impressive/daunting/scarey but most of all very humbling. (For instance, in my only Corp battle to date we went up against What The French. WTF was certainly my reaction to meeting them in battle. LOL) A good player with an assault rifle can kill me at their maximum range in the time it takes me to line up a shot with a sniper rifle. And I sport an assault suit with upgraded shield and armour skills, not one of those paper scout suits. I use cover, and study tactics. I try to play this game smart. But non of that matters when it takes 3 seconds to line up a shot and I am playing against people who can line up their shot as fast as they can move their weapon. On the up side, I am way better with the controllers than I was when I started about a week before Open Bata. So I think what I need is just practice, practice, Practice! Luckily my wife is going to be away for the next 3 weeks on training. Now, the points I want to make (all be they random and divers): - This game does require skill, the kind you canGÇÖt buy in a book using ISK. I know, because I donGÇÖt have it. (Yet?) - I am an expert at dying, yet I have not encountered a weapon yet that I thought was overpowered. I have been able to figure out how to deal with each one I have encountered... in theory. In practice a girl-scout with a sling shot could probably take me in a straight up fire fight, but I did not make this thread to cry for a nerf to slingshots. - I have encountered players who are worse than I am. I sure hope they donGÇÖt post nerf threads. - The frustration of being killed 5 times in a row by the same guy with a laser riffle all goes away when you come over a hill with a sniper rifle and see laser riffle guy standing with his back to you. Give me 10 seconds to aim and even I can get a head shot. - Finally, as horrible as I am, I have been thoroughly enjoying this game and the people in it. I would like to tip my hat to the skilled FPS players that I have faced in battle and who have shown me a level of skill I can aspire to. LOL. Nice attitude. If you ever want to learn how to play this game smart and right send me an in game email. I will guide you and make a killer out of you LOL.
The key to killing an enemy is making sure he doesnt see you first
Best of Luck! |
Zahle Undt
Tritan-Industries Legacy Rising
19
|
Posted - 2013.02.05 17:12:00 -
[17] - Quote
Great attitude, best of luck, and if you never get good at killing, do what I did and go logi-bro! |
Hotcancer
COMEDENTI ANIMARUM
2
|
Posted - 2013.02.05 17:19:00 -
[18] - Quote
[/quote] LOL. Nice attitude. If you ever want to learn how to play this game smart and right send me an in game email. I will guide you and make a killer out of you LOL.
The key to killing an enemy is making sure he doesnt see you first
Best of Luck![/quote]
Ain't dat the truth .... and being able to strafe properly also
but what bugs me is all this bloody leaping about some people get up to ....sometime it's like trying to shoot the cast of river dance LOL |
Fox Gaden
DUST University Ivy League
163
|
Posted - 2013.02.05 17:55:00 -
[19] - Quote
OMG! The they like me! They really like me!
I was really debating posting this topic. I was not sure if anyone would be interested in my problems. (challenges?, Issues?) I am glad, and a little overwhelmed, that so many appreciate my approach to this game.
I am still running the starter militia assault suits. With the defence skills I have trained they give me enough hit points to survive a few hits while I duck for cover. It wonGÇÖt stop a head shot, but if they get a head shot it probably means I was standing still too long.
I want to learn to survive in a militia setup. I donGÇÖt want to develop bad habits that a more expensive suit might let me get away with. When I manage to get a K/D ratio of 1.0 or above several games in a row, then I will feel satisfied enough with my performance to start spending ISK on gear.
- When I started I died regularly to snipers. Now I run in Zigs and Zags, listen for the his of passing sniper shots, and pay attention to fields of fire. If I take damage and I donGÇÖt know where it came from I move, and I donGÇÖt stop moving until I find new cover. I scan the horizon, check my six, and look for snipers.
-Then I was dying a lot to HMG heavies. I came to realize that most red dots that appeared on my radar at a distance where usually heavies (big sig), so I try to avoid them. I also learned that if you get caught in the open by a heavy, donGÇÖt think, just run for cover. It turns out that those movies where the star runs across a field with a mini gun nipping the dirt at their heals are not all that unrealistic after all. Their slow turning speed means that if your run perpendicular to their field of fire enough of those bullets may miss to allow you to reach cover and live to fight another day.
- Then I was dying a lot to my own grandads... (Nerf Walls! lol) That was embarrassing. But I think I have the hang of it now.
- Laser riffles cause me problems because the time I take to aim gives them the time they need to heat up to full damage and then swing their beam into me. Until my proficiency at aiming improves I am limited to firing from the hip while strafing at short range with my assault riffle or picking them off with my sniper riffle while they are looking the other way.
- I have not actually run up against very many mas drivers. Seems like carful use of cover, and not letting yourself get pinned down would be my approach.
- If I have a problem with shotgun scouts, I donGÇÖt know about it. Lets face it. If I get shot in the back of the head with a shotgun I will probably assume it was a sniper who got a head shot. However, I have been trying hard to avoid tunnel vision, even when I am sniping (I use Sniper Riffle and Assault Riffle about equally), so I like to think I am hard to sneak up on. That being said, I did take 6 shots with a sniper rifle at a shotgun scout running toward me across an open field this morning before he got close enough to shoot me in the face. (I consider that an Offence problem more than a Defence problem.)
[Edit: Corrected the reference to K/D ratio.] |
Rekon Syport
ZionTCD Legacy Rising
6
|
Posted - 2013.02.05 17:58:00 -
[20] - Quote
"bullets will make them dance" Can I spec into "leaping?" |
|
Rei Shepard
Spectre II
72
|
Posted - 2013.02.05 18:10:00 -
[21] - Quote
Quote:- When I started I died regularly to snipers. Now I run in Zigs and Zags, listen for the his of passing sniper shots, and pay attention to fields of fire. If I take damage and I donGÇÖt know where it came from I move, and I donGÇÖt stop moving until I find new cover. I scan the horizon, check my six, and look for snipers.
If its a good sniper, your going to be dead regardless of what you do, if its a bad one and you are facing him while aiming at him and you know he spotted you, or is aiming at you, take a step left or right every second, bad snipers need a couple of seconds to get their aim up, this throws em off but ofcoursr zig zaging works, just dont zig zag in a set pattern.
Quote:- I have not actually run up against very many mas drivers. Seems like carful use of cover, and not letting yourself get pinned down would be my approach.
they are powering up for 3 seconds, aim for the face when they are at half health 2 seconds into their charge up, they will abandon it and run for nearby cover, pre-toss a nade at the nearest cover first or folow trough with body shots.
Quote:- If I have a problem with shotgun scouts, I donGÇÖt know about it. Lets face it. If I get shot in the back of the head with a shotgun I will probably assume it was a sniper who got a head shot. However, I have been trying hard to avoid tunnel vision, even when I am sniping (I use Sniper Riffle and Assault Riffle about equally), so I like to think I am hard to sneak up on. That being said, I did take 6 shots with a sniper rifle at a shotgun scout running toward me across an open field this morning before he got close enough to shoot me in the face. (I consider that an Offence problem more than a Defence problem.)
If you cant hit him, let him come close, prime a nade and hold it, when he is just at his max shooting distance throw it, swap to secondary if he dodges the nades blast a bit and follow trough, takes some nade prime lessons, but ussually as a sniper you will be at a elevated position so you could just walk backwards and toss the nade at the peak...the peak he will come accross in 1 second.
|
stormtroopin
Cygnus Tactical Operations
51
|
Posted - 2013.02.05 18:10:00 -
[22] - Quote
Fox Gaden wrote:I want to learn to survive in a militia setup. I donGÇÖt want to develop bad habits that a more expensive suit might let me get away with. When I manage to get a K/D ratio of 0 or above several games in a row, then I will feel satisfied enough with my performance to start spending ISK on gear.
- When I started I died regularly to snipers. Now I run in Zigs and Zags, listen for the his of passing sniper shots, and pay attention to fields of fire. If I take damage and I donGÇÖt know where it came from I move, and I donGÇÖt stop moving until I find new cover. I scan the horizon, check my six, and look for snipers.
-Then I was dying a lot to HMG heavies. I came to realize that most red dots that appeared on my radar at a distance where usually heavies (big sig), so I try to avoid them. I also learned that if you get caught in the open by a heavy, donGÇÖt think, just run for cover. It turns out that those movies where the star runs across a field with a mini gun nipping the dirt at their heals are not all that unrealistic after all. Their slow turning speed means that if your run perpendicular to their field of fire enough of those bullets may miss to allow you to reach cover and live to fight another day. +1, need more people with this attitude. even i still use militia gear in pub matches. it definitely develops better strafing and evasive skills because.. well, you NEED to when you can't take much damage. also do you mean k/d of breaking even? i think that would be 1.0; but yea, that's definitely a good target. i still just bank isk with everything i save from the militia crap. you'll be deadly if you decide to level up to duvolle or proto gear once you have the basics down. and yea, been there done that with the heavies. it takes a lot to ever be able to 1v1 those guys in an assault suit. take advantage of range, and like you said running perpendicularly. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
|
Posted - 2013.02.05 18:15:00 -
[23] - Quote
Good attitude and thread. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.02.05 18:33:00 -
[24] - Quote
with your positive attitude you will progress. it could take a couple months tho for you to develope consistent reactions to seasoned FPS players but it is achievable. much of FPS is played instinctively and from memory, you sorta file each death away as a learning experience until you begin to react automatically because you've already been in that same situation before, and you will learn how to dance your way out of it, it becomes a continuous de ja vu after some time.
there's alot to FPS that can't be explained, but if you run with experienced squads you can see how they react to things. so much of it is knowing how to pick your fights, and most importantly you will develope a six sense for a bad situation; you will be able to "smell" an ambush coming and there fore avoid it. you will gain an eye for a trap, and the various ways a player will bait you into their ball court.. this is something you can learn to do also, to bait players into your comfort zone.
like you mentioned theres other players out there worse than you then you hunt for these players while backing down from the ones you think you will not be able to take. this can only be done by trial and error. if you take each death as a learning experience and not let it frustrate you, you WILL progress. much of FPS is learning to relax at it where it becomes like breathing, you just do it instinctively in the end.
all of us have been where your at at some time and had to pay a heavy death toll to learn basic FPS strategies. dont let it get to you, many ppl will take you on squad if you have the ability to be situationally aware and can stay in formation with the squad and not running around over extending yourself alone.
that sometimes goes farther than some guy going 1 for 1 and not playing well with the rest of the squad even tho your not scoring high your still running with the pack- to many squad leaders this is more important than what your KDR is because your putting out fire and taking bullets, your kind of cannon fodder to some minds but it's also an opportunity for you to get better while having squad mates there to take some of the heat off you; present your enemy with multiple targets and you will have less of a chance of being focused fired. |
Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2013.02.05 18:33:00 -
[25] - Quote
DeltaTango19 wrote:thats a good attitude to have. Coming from PC you could try using a key board and mouse, might help you out.
This is the advice I would give. My situation is the same as you except I started a few builds back. KB/M is so much easier for me. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.02.05 18:44:00 -
[26] - Quote
dont even try to face off with a laser rifle at range you will loose a ranged face off vs them. generally you never see anyone going toe to toe with a ranged laser. you need to flank them and get in very close where there lasers damage is weak up close. |
Fox Gaden
DUST University Ivy League
163
|
Posted - 2013.02.05 18:54:00 -
[27] - Quote
Rei Shepard wrote: If its a good sniper, your going to be dead regardless of what you do, if its a bad one and you are facing him while aiming at him and you know he spotted you, or is aiming at you, take a step left or right every second, bad snipers need a couple of seconds to get their aim up, this throws em off but ofcoursr zig zaging works, just dont zig zag in a set pattern.
I know this only too well. Dam those side stepping bastards! And the bunny hopping scouts! REALY! About the only way I can hit them is if I miss and they jump into my bullet.
Rei Shepard wrote:Quote:- I have not actually run up against very many mas drivers. Seems like carful use of cover, and not letting yourself get pinned down would be my approach. they are powering up for 3 seconds, aim for the face when they are at half health 2 seconds into their charge up, they will abandon it and run for nearby cover, pre-toss a nade at the nearest cover first or folow trough with body shots.
This sounds like good advice. You know I am going to die a lot practising that before I manage to pull it off. At this point it might take me 3 seconds to aim for the face, but with practice I can change that.
Rei Shepard wrote:Quote:- If I have a problem with shotgun scouts, I donGÇÖt know about it. Lets face it. If I get shot in the back of the head with a shotgun I will probably assume it was a sniper who got a head shot. However, I have been trying hard to avoid tunnel vision, even when I am sniping (I use Sniper Riffle and Assault Riffle about equally), so I like to think I am hard to sneak up on. That being said, I did take 6 shots with a sniper rifle at a shotgun scout running toward me across an open field this morning before he got close enough to shoot me in the face. (I consider that an Offence problem more than a Defence problem.) If you cant hit him, let him come close, prime a nade and hold it, when he is just at his max shooting distance throw it, swap to secondary if he dodges the nades blast a bit and follow trough, takes some nade prime lessons, but ussually as a sniper you will be at a elevated position so you could just walk backwards and toss the nade at the peak...the peak he will come accross in 1 second.
If I canGÇÖt hit him with 6 shots while he runs across an open field I deserve to get shot in the face. Never the less, that is good advice. I have been working on trying to predict where and when people will come around corners or over hills and have a grande there waiting for them. I am getting better at it, but I need a lot more practice. |
Fox Gaden
DUST University Ivy League
163
|
Posted - 2013.02.05 19:40:00 -
[28] - Quote
Sobriety Denied wrote:with your positive attitude you will progress. it could take a couple months tho for you to develope consistent reactions to seasoned FPS players but it is achievable. much of FPS is played instinctively and from memory, you sorta file each death away as a learning experience until you begin to react automatically because you've already been in that same situation before, and you will learn how to dance your way out of it, it becomes a continuous de ja vu after some time.
there's alot to FPS that can't be explained, but if you run with experienced squads you can see how they react to things. so much of it is knowing how to pick your fights, and most importantly you will develope a six sense for a bad situation; you will be able to "smell" an ambush coming and there fore avoid it. you will gain an eye for a trap, and the various ways a player will bait you into their ball court.. this is something you can learn to do also, to bait players into your comfort zone.
like you mentioned theres other players out there worse than you then you hunt for these players while backing down from the ones you think you will not be able to take. this can only be done by trial and error. if you take each death as a learning experience and not let it frustrate you, you WILL progress. much of FPS is learning to relax at it where it becomes like breathing, you just do it instinctively in the end.
all of us have been where your at at some time and had to pay a heavy death toll to learn basic FPS strategies. dont let it get to you, many ppl will take you on squad if you have the ability to be situationally aware and can stay in formation with the squad and not running around over extending yourself alone.
that sometimes goes farther than some guy going 1 for 1 and not playing well with the rest of the squad even tho your not scoring high your still running with the pack- to many squad leaders this is more important than what your KDR is because your putting out fire and taking bullets, your kind of cannon fodder to some minds but it's also an opportunity for you to get better while having squad mates there to take some of the heat off you; present your enemy with multiple targets and you will have less of a chance of being focused fired.
That is why I still ware a starter suit. It teaches me to dance!
Already I am finding that I am aware of cover and fields of fire as I pass through the landscape. I move from cover to cover, checking behind me as I arrive at the next. I am constantly scanning the landscape, looking right and then left while crossing open areas while continuing to move in the same general direction. I even run backwards when approaching a wall that shields me from forward fire so that I can check behind me without stopping. I may have terrible hand eye coordination on the PS3 controller, but I have really good spacial awareness.
At this point most of my deaths occur when I am trying to shoot someone, and often it is my target who kills me. I have shot people in the back and had them turn around in shoot me in the head. I have missed my target with my sniper riffle and had them turn around and kill me with their assault riffle at their max range while I was trying to line up my next shot. As my hand eye coordination improves I will be able to reduce my exposure time while taking my shots.
Some of my most enjoyable matches so far have been following a group of people working as a team and just lagging a little behind with a sniper riffle and picking off the opposition as they fire on the guys I am running with. It seems to be human nature to shoot at the closest threat, so if I have blues ahead of me, I can pick some reds off without being targeted. This also puts me in a good position to spot reds trying to flank us.
The communication part of FPS team play is something I still need to learn about. In EVE there are a lot of communication standards (rules/guidelines) which allow fleets of 10's or 100's of people to communicate effectively in battle. I have a mic, but I am still trying to figure out what information is relevant and how to communicate it. I will announce if a spawn point is being camped, but I am unsure of the short hand and terminology needed to announce the location of an enemy sniper. |
Chunky Munkey
Amarr Templars Amarr Empire
285
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Posted - 2013.02.05 19:45:00 -
[29] - Quote
Sportsmanship is OP, nerf common sense. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2013.02.05 20:03:00 -
[30] - Quote
Yes, your transversal is important when running from a Heavy with an HMG.
Also I realized when I played paintball that the movies are not that unrealistic. Running with puffs hitting the ground all around you is a lot of fun.
I like your attitude, and the way you look for a weapons weakness when facing it. With the Scout Shotguns I find the AR can take them down before they get to you, but that means putting those shots into the Scout, and that is not always easy. If the Scout is out in the open it is not so bad, but if he has obstacles to bounce between it makes it easier for them to get up to you. At that point when facing a Shotgun in your face I find it is a matter of timing. I strafe one way until I feel he should be about to shoot again, and then change my direction because I assume he is lining up his shot between firing. |
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