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621. HAVs are Overpowered - in Feedback/Requests [original thread]
Dany 7A5H wrote: RINON114 wrote: Dany 7A5H wrote: My tank costs 1mil and I have 4mil skill points in tanks, my tank is basically maxed out, "meta", whatever you want to call it.... Yes I average 20/0 in a lot of pubs... So does a triple ...
- by RINON114 - at 2013.03.22 11:53:00
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622. [Request] Tractor Beams - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: How about using O button on fallen teammates to drag them? From my observation of falling to the ground upon death in DUST, this looks as implemented with "ragdolls". When you fall down your position is automatical...
- by RINON114 - at 2013.03.22 11:48:00
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623. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Kray Dytt wrote: Cross Atu wrote: Yes please +1 I especially like the flexibility this method would offer allowing a player to use it, use it for active only, passive only, or not at all. Enhance player choice for the win 0.02 ISK Cr...
- by RINON114 - at 2013.03.22 11:42:00
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624. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
slypie11 wrote: I hate the people who say "oh, we have to keep it complicated so we can keep the idiots and the CoD players out". To me that's just cruel and selfish. I almost passed this game by. I had seen trailers for it a while back, but di...
- by RINON114 - at 2013.03.22 10:32:00
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625. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
slypie11 wrote: I hate the people who say "oh, we have to keep it complicated so we can keep the idiots and the CoD players out". To me that's just cruel and selfish. I almost passed this game by. I had seen trailers for it a while back, but di...
- by RINON114 - at 2013.03.22 08:37:00
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626. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Daedric Lothar wrote: I don't see the point of this threat other then to punish FPS players who don't log in frequently or to make things overly complicated. The Eve system works great for Eve, I kinda wish I had a skill pool there also, but it...
- by RINON114 - at 2013.03.22 05:58:00
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627. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Cross Atu wrote: Respecs (the removal of already spent SP which is then placed back into the unallocated SP pool) aren't the proper solution, they're somewhat analogous to taking painkillers for a back or shoulder injury. You alleviate some o...
- by RINON114 - at 2013.03.22 05:42:00
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628. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Daedric Lothar wrote: RINON114 wrote: .... Militia gear doesn't exist for all items in the game and so your argument for that is invalid. Either we get more militia fits or we can get some form of reset to try out some new stuff.... Ye...
- by RINON114 - at 2013.03.22 05:36:00
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629. HAVs are Overpowered - in Feedback/Requests [original thread]
Dany 7A5H wrote: My tank costs 1mil and I have 4mil skill points in tanks, my tank is basically maxed out, "meta", whatever you want to call it.... Yes I average 20/0 in a lot of pubs... So does a triple complex dmg stacked proto using AR assa...
- by RINON114 - at 2013.03.22 05:25:00
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630. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Daedric Lothar wrote: Skill resets are not needed and skill books can be kept forver and you can eventually learn that skill. Reason: You have a bunch of Free BPC for all the base classes. Militia Gear is super cheap and requires no skills. I...
- by RINON114 - at 2013.03.21 15:33:00
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631. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Soozu wrote: Lynn Beck wrote: you could give a 10 skill reset capability in the skills section, would give a bit more variability, without going too far off in the "i wanna try prototype dropships today" direction, give the guy a chance, i f...
- by RINON114 - at 2013.03.21 15:30:00
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632. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: Kray Dytt wrote: RINON114 wrote: No more thoughts on this idea? I don't see the point, to be honest. Don't get me wrong, I also don't see it causing any issues so I'm not, technically, against it. But wha...
- by RINON114 - at 2013.03.21 15:27:00
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633. HAVs are Overpowered - in Feedback/Requests [original thread]
Breakin Stuff wrote: This is quite hunestly one of the stupidest topics I have ever seen. HAVs are not OP. They rip balls off of people not equipped to kill tanks. This is as it should be. If you are tooling around with ARs, mass drivers, snipe...
- by RINON114 - at 2013.03.21 15:22:00
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634. HAVs are Overpowered - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: RINON114 wrote: Tanks in general are not overpowered, the militia one is okay and has plenty of survivabilty. A fully specced and fully "tanked" tank is ludicrously overpowered. I've had matches where at least fiv...
- by RINON114 - at 2013.03.21 08:11:00
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635. HAVs are Overpowered - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Sylwester Dziewiecki wrote: Word of advice - If you want to tell CCP that something is broke, tell them what is broke, and why do you think like that. You are strongly attacking tanks in general it this treat and it i...
- by RINON114 - at 2013.03.21 06:45:00
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636. HAVs are Overpowered - in Feedback/Requests [original thread]
Tanks in general are not overpowered, the militia one is okay and has plenty of survivabilty. A fully specced and fully "tanked" tank is ludicrously overpowered. I've had matches where at least five people were shooting at a tank with swarms and I...
- by RINON114 - at 2013.03.21 06:23:00
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637. [Feedback] - Forum's "like" button - in Feedback/Requests [original thread]
I feel that the "like" button should be at the bottom of a post near the quote button. I personally use the forums exclusively on my mobile and it can be a bit fiddly to get to the like button after reading a massive post, and also the fact that y...
- by RINON114 - at 2013.03.21 06:04:00
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638. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
No more thoughts on this idea?
- by RINON114 - at 2013.03.21 05:54:00
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639. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Well the way I see it, everything we use in dust has a similar counterpart from Eve. Why would cloaks be any different? Because the ships in EVE are vastly larger and able to draw on more power? Aside from that I pers...
- by RINON114 - at 2013.03.21 05:42:00
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640. To CCP Blam - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Django Quik wrote: gbghg wrote: Django Quik wrote: I really think the dropship pilots need to calm down a bit. It seems to me that the reason the (only available) lvl 1 boost got nerfed is because CCP is soon to brin...
- by RINON114 - at 2013.03.18 06:50:00
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