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61. CCP, please, explain these numbers. - in Feedback/Requests [original thread]
I couldn't agree more with this thread. I am so tired of using the standard AR against duvolle bollocks (duvollocks) and getting destroyed at range. I switched to the TAR and I've just begun to enjoy the game again because I can keep targets suppr...
- by RINON114 - at 2013.11.11 15:56:00
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62. Pubstomping... as a mechanic!? - in Feedback/Requests [original thread]
Once in a while a player could invade a regular academy match, in full proto gear and stomp all the newbies. BUT... Every player in those matches is now on the same team and get huge rewards for taking down the player. A big red warning sign cou...
- by RINON114 - at 2013.11.11 08:43:00
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63. Merc pack retirement!? - in Feedback/Requests [original thread]
Draco Cerberus wrote: RINON114 wrote: Not going to be too long winded here, but why is this happening? I probably don't speak for myself alone when I say that the merc pack is great. It's affordable and gives a good amount of nice things to ...
- by RINON114 - at 2013.10.02 22:25:00
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64. Merc pack retirement!? - in Feedback/Requests [original thread]
Not going to be too long winded here, but why is this happening? I probably don't speak for myself alone when I say that the merc pack is great. It's affordable and gives a good amount of nice things to play with. I know BPO's need to be limited...
- by RINON114 - at 2013.10.01 14:17:00
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65. request hearing impared and color blind player - in Feedback/Requests [original thread]
v4victory wrote: very good ideas just hope ccp adds these features in the game not holding my breath cause it dont seem like they honstly care about this or many of the other aspects of the game that need dramatic attention but i will continue ...
- by RINON114 - at 2013.08.18 03:55:00
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66. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Personally I think that it's a good idea, but... The portable shield is coming and will be used as cover. Furthermore, this slowing down of vehicles will be the job of deployable web devices, the likes of which are seen in EVE. I foresee a nanoh...
- by RINON114 - at 2013.08.18 02:22:00
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67. (Request) For details on patch 1.4 - in Feedback/Requests [original thread]
Why are people still asking for this kind of information? You're not going to get it any sooner than CCP being ready to make an official announcement. They've been very good to let us know what should be in it, and that should be enough. If you ca...
- by RINON114 - at 2013.08.18 02:17:00
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68. Fitting folders, increased fitting cap - in Feedback/Requests [original thread]
Agreed. I personally name mine by number then frame. The numver is for the fits I most commonly use: 1 - MLT: RF/AV/NH It's a militia suit with a standard AR (RF means rapid fire), AV grenades and a nanohive. 5 - PRO: RF/LOCUS/CH Proto suit w...
- by RINON114 - at 2013.08.17 16:57:00
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69. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: SILENTSAM 69 wrote: No, this idea is just horrible, and would hurt the balance of the weapon by making it more powerful. I say this because it is a viable tactic to run into the face of someone using a Mass Driver in o...
- by RINON114 - at 2013.08.17 01:41:00
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70. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
SirManBoy wrote: Yes, this proposal is counterintuitive to actual support play. I have to be close to my squad to repair them, supply them, and revive them. How exactly would I accomplish this when my weapon of choice only becomes lethal from 1...
- by RINON114 - at 2013.08.16 23:54:00
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71. New AV nades! - in Feedback/Requests [original thread]
Text Grant wrote: Midas Fool wrote: -5 no... -6 From your friendly neighborhood shotgunner. I didn't say instantly explode. And it adds diversity to the game. Can you give me a better reason than "I'm a shot gunner"? I can, it's calle...
- by RINON114 - at 2013.08.16 12:37:00
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72. [Request] CCP start delivering your promises - in Feedback/Requests [original thread]
Can't argue with evidence. What's taking so long? I think they realised that they have higher player retention through people just playing to hit cap because it's SP they will never see again.
- by RINON114 - at 2013.08.16 12:34:00
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73. [One change] Fix MCC camping, redline sniping, help new players - in Feedback/Requests [original thread]
Cross Atu wrote: I've seen countless threads relating to redline issues, MCC/afk camping and the struggles of new players trying to get established in the game. Here's an idea which I believe could help, if not resolve, all of these thi...
- by RINON114 - at 2013.08.16 12:01:00
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74. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: FLAYLOCK Steve wrote: RINON114 wrote: Why are you such a douche seriously? Using a Gǣmoron thing called tacticsGǥ is entirely uncalled for especially when I use tactics. There is no counter to g...
- by RINON114 - at 2013.08.16 09:33:00
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75. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: Why are you such a douche seriously? Using a Gǣmoron thing called tacticsGǥ is entirely uncalled for especially when I use tactics. There is no counter to grenade spam when the enemy is moving on an o...
- by RINON114 - at 2013.08.16 05:18:00
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76. request hearing impared and color blind player - in Feedback/Requests [original thread]
v4victory wrote: RINON114 wrote: v4victory wrote: RINON114 wrote: +1 for helping people. Can I ask: in what way does having impaired hearing differentiate being able to just turn up the volume? that is a good questions there are ...
- by RINON114 - at 2013.08.16 04:38:00
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77. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: McFurious wrote: Bright Cloud wrote: Do i get this right? You want to introduce the same thing like COD has with n00b tubes? Cause the projectile gets only its explosive armed after a certain trave...
- by RINON114 - at 2013.08.16 03:53:00
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78. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
McFurious wrote: Bright Cloud wrote: Do i get this right? You want to introduce the same thing like COD has with n00b tubes? Cause the projectile gets only its explosive armed after a certain travel distance. But sure why not? Battlefield...
- by RINON114 - at 2013.08.16 01:54:00
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79. request hearing impared and color blind player - in Feedback/Requests [original thread]
v4victory wrote: RINON114 wrote: +1 for helping people. Can I ask: in what way does having impaired hearing differentiate being able to just turn up the volume? that is a good questions there are different levels of hearing impairs sam...
- by RINON114 - at 2013.08.15 11:43:00
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80. request hearing impared and color blind player - in Feedback/Requests [original thread]
+1 for helping people. Can I ask: in what way does having impaired hearing differentiate being able to just turn up the volume?
- by RINON114 - at 2013.08.15 03:10:00
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