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101. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Cross Atu wrote: Recent as of 8/11/2013 Cross Atu wrote: CCP Wolfman wrote: We are going to be taking a look at splash damage to see if there is anything fishy going on with it. However I can confirm it is a sphere. Thank you for both ...
- by RINON114 - at 2013.08.12 07:19:00
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102. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
Any more support on this subject? The Caldari suit is literally better in every way than the Gallente suit. Can we get some love any time soon? And not soon GǣtmGǥ.
- by RINON114 - at 2013.08.11 15:15:00
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103. [Request] Scrap DUST 514 - in Feedback/Requests [original thread]
Mobius Wyvern wrote: 8213 wrote: This is for CCP's own benefit. EVE is nice, and it allowed the DUST 514 project to start up, but CCP is in over their head. CCP can't keep up with today's demands and stay competitive with other titles. DUST...
- by RINON114 - at 2013.08.11 06:42:00
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104. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Jastad wrote: RINON114 wrote: I don't understand how this will make a difference, perhaps that is why it's being ignored? The counter to removing self inflicted splash damage is surely to jump yourself as you fire, the solution offered by ...
- by RINON114 - at 2013.08.11 04:02:00
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105. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: Did you even read the link? At the moment the MD is not an area denial weapon, it's a kill everything at no matter what distance weapon. As for your post Cross, you're right about me not being specc...
- by RINON114 - at 2013.08.10 19:42:00
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106. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Jastad wrote: Cant belive that Cross reply is being ignored. In that reply is the only solution viable to not make MD a useless weapon The only problem with the MD is the Fuking CAL.Suit (logi or ass dosent matter) and the Shoot while jumping...
- by RINON114 - at 2013.08.10 19:37:00
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107. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: FLAYLOCK Steve wrote: RINON114 wrote: FLAYLOCK Steve wrote: Again its been the same since 1.1. We are in 1.3 nobody complained now they complain about it because more people use it now? That's p...
- by RINON114 - at 2013.08.10 19:05:00
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108. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: RINON114 wrote: FLAYLOCK Steve wrote: Again its been the same since 1.1. We are in 1.3 nobody complained now they complain about it because more people use it now? That's pathetic. It's fine where it is. It has risk ...
- by RINON114 - at 2013.08.10 14:23:00
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109. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Again its been the same since 1.1. We are in 1.3 nobody complained now they complain about it because more people use it now? That's pathetic. It's fine where it is. It has risk using it in cqc. You want to remove that and...
- by RINON114 - at 2013.08.10 06:54:00
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110. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
McFurious wrote: low genius wrote: McFurious wrote: Idea from RydogV in another mass driver *****-a-thon thread: RydogV wrote: Incorporate a minimum number of "twists" or minimum distance the projectile has to travel before it is arme...
- by RINON114 - at 2013.08.10 04:31:00
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111. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
I really like the idea as it makes the MD good at what it's supposed to be used for. At the moment the MD excels in CQC and in long range because you don't even have to be accurate, just throw out some rounds and you win. Personally I feel that t...
- by RINON114 - at 2013.08.10 02:53:00
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112. [Request] Impetus Endless Fire Nano-hive - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Mobius Kaethis wrote: The Impetus Endless Fire Nano-hive utilizes unique nanite technology to regenerate ammunition inside the magazine, eliminating the need to reload while holding a point. Unfortunately the power requ...
- by RINON114 - at 2013.08.10 02:29:00
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113. Feedback - Dust Newsletter - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Newsletters: "Come back and log in, because of X" <- in-game notification would say "check your email for news and free stuff" Dev blogs: "This is going to happen soon" <- doesn't need an in-game notification Patc...
- by RINON114 - at 2013.08.09 08:42:00
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114. Feedback - Dust Newsletter - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Dev blogs and news items should be notifications, not just messages during the splash screen. Agreed, but I think it defeats the point of a newsletter that it arrives late. It should arrive at least a day before the eve...
- by RINON114 - at 2013.08.09 05:48:00
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115. Feedback - Dust Newsletter - in Feedback/Requests [original thread]
I got the newsletter yesterday telling me about the 2x SP event. Good job I check the forums every day and knew about it almost a week ago. Can you get the emails out at least the day before the event starts?
- by RINON114 - at 2013.08.09 05:26:00
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116. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
Jathniel wrote: If 1v1 is your problem vs. caldari suits, you should try to get yourself familiar with the scrambler rifle. It's your best friend. Drawing out a scrambler rifle against a caldari suit, is like pulling out a can of Raid against ...
- by RINON114 - at 2013.08.09 01:54:00
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117. Request - Standard level BPO's - in Feedback/Requests [original thread]
castba wrote: Buy a pack. They are std level gear, be that basic or specialised (assault, scout, sentinel or logi) suits. I did, I have both the toxin SMG and the AR, as well as the suits. My point here is, I use these suits because they are ...
- by RINON114 - at 2013.08.07 15:58:00
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118. Request - Standard level BPO's - in Feedback/Requests [original thread]
Personally, if all the BPO's weren't militia grade, I would have bought a bunch. I use basic armour plates to the max, as well as basic nanohives and locus grenades. There's a shitload of money to be made offering standard BPO's, might be worth of...
- by RINON114 - at 2013.08.07 12:51:00
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119. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Posting to show my support, although I plan to make a more detailed post later. Good work guys, keep it up!
- by RINON114 - at 2013.08.07 11:53:00
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120. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
Oso Peresoso wrote: DRDEEZE TWO POINTO wrote: Just wait cat merc said wolfman is working on the balance with the armor plates just wait a bit longer. he's too busy neutering the TACNET to give us COD-esque corridor-surprise gameplay. h...
- by RINON114 - at 2013.08.07 05:44:00
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