Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1521. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: "yes" Ok so lets say players are on in 6 hour shifts, 16 players each, 4 shifts a day... are you saying that an alliance needs to have 64 players for every district the alliance owns to properly defend it?
- by Pokey Dravon - at 2015.01.21 19:38:00
|
1522. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I think this is the area where future tweaking could swing the pendulum of quantity vs quality. If AE is able to get a couple of squads worth of guys to log in and swing an entire war then obviously they might need to lo...
- by Pokey Dravon - at 2015.01.21 19:35:00
|
1523. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene, could you please answer my question at the top of the page?
- by Pokey Dravon - at 2015.01.21 19:22:00
|
1524. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: IDK, I agree and disagree at the same time. Flipping a District should be possible through raiding though much, much harder to do than to just mount a formal attack. If I am constantly raiding one of your outlying Distri...
- by Pokey Dravon - at 2015.01.21 19:02:00
|
1525. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: Not at all, Pokey and I actually butt heads pretty often (kinda often? Sometimes. We disagree sometimes. ) I'd say its a 5 part love to 4 part hate ratio, +/- 1 depending on the day.
- by Pokey Dravon - at 2015.01.21 18:54:00
|
1526. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Personally, I think this right here is a necessity for raiding. No warning, if you're not paying attention to some kind of activity monitor, we could technically conduct the entire raid without you ever realizing it. Mak...
- by Pokey Dravon - at 2015.01.21 18:52:00
|
1527. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: Pokey Dravon wrote: Zene Ren wrote: there is only one and it is the most irritating people from what i know and it is inability to play PC constantly for players with enough SP and is and with 16 man of friends when they a...
- by Pokey Dravon - at 2015.01.21 18:41:00
|
1528. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: there is only one and it is the most irritating people from what i know and it is inability to play PC constantly for players with enough SP and is and with 16 man of friends when they are online ATM Sorry I'm not tracking wh...
- by Pokey Dravon - at 2015.01.21 18:35:00
|
1529. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: they will struggle to get other time zone corps but it will not be impossible like it is now with any form of timers and locks yes you 're contradicting yourself a bit because you over estimate other regions fighting force and...
- by Pokey Dravon - at 2015.01.21 18:16:00
|
1530. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: i can tell you guys one thing for sure we had timers mechanic till now did it worked? did a variations of it worked? instead of game mode for all vets we have elite club that most people within even tell it does not work and ...
- by Pokey Dravon - at 2015.01.21 17:57:00
|
1531. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren, you didn't fully read everything I said since I already addressed your counterpoints in the original post. Thor Odinson42 wrote: If you can attack instantly anytime the districts just won't matter. I can only assume that you'd need ...
- by Pokey Dravon - at 2015.01.21 17:21:00
|
1532. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: Ghostt Shadoww wrote: You can't wake up and defend. Then that's your problem ... For me its more like, I'm not going to leave my job to do a PC match. If my corp is working and we always get att...
- by Pokey Dravon - at 2015.01.21 16:55:00
|
1533. AP turrets. - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Sooooooooooooo......... Do you like this idea or not? Not really. As Atiim stated, Large Turrets are for killing large things, and Small Turrets are for killing small things. People will whine that this isn't real...
- by Pokey Dravon - at 2015.01.21 16:31:00
|
1534. [IDEA] Light and Heavy logistics to replace the current system. - in Feedback/Requests [original thread]
I don't see how this is a better fix than just buffing the current logistics.
- by Pokey Dravon - at 2015.01.21 16:24:00
|
1535. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Mr.Pepe Le Pew wrote: Maybe the idea of PC is natively difficult because there is no back story. There's no fighting for something other than finding ways to exploit mechanics. This is the only thing PC is good for at the moment. Dust has such ...
- by Pokey Dravon - at 2015.01.21 16:14:00
|
1536. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Well it is straightforward to accomplish them, my point is that do we want corps that are PC Only and don't play the game otherwise? I don't think that's necessarily a bad thing, but it's also harder for them to complete missions if they only play...
- by Pokey Dravon - at 2015.01.21 15:44:00
|
1537. make shield AV weapons.......or - in Feedback/Requests [original thread]
taxi bastard wrote: we need anti shield AV, this is obvious but for some reason has not even been discussed. Oh man if I actually cared to spend the time I could find you dozens of threads discussing Anti-Shield AV.
- by Pokey Dravon - at 2015.01.21 15:39:00
|
1538. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: Imp Smash wrote: I would be heavily opposed to C. Some of us don't do daily missions. Some of us can only play SOME Dust a day and choose to use that time for PC (hello family folks) It would not be...
- by Pokey Dravon - at 2015.01.21 15:29:00
|
1539. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Pokey Dravon wrote: Oh Sparky, at least you're consistent in your irrationality and inability to actually read and fully comprehend what people say before vomiting out your opinion. 1. So you have stopped debating a...
- by Pokey Dravon - at 2015.01.20 20:19:00
|
1540. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Oh Sparky, at least you're consistent in your irrationality and inability to actually read and fully comprehend what people say before vomiting out your opinion.
- by Pokey Dravon - at 2015.01.20 19:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |