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141. What should I work on next? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Thanks for the responses guys. For EWAR related discussion and ideas, let's move it over to the EWAR specific thread so this thread can be used specifically for new ideas and the EWAR thread can be used for EWAR ideas ht...
- by Pokey Dravon - at 2015.08.25 15:39:00
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142. What should I work on next? - in Feedback/Requests [original thread]
Thanks for the responses guys. For EWAR related discussion and ideas, let's move it over to the EWAR specific thread so this thread can be used specifically for new ideas and the EWAR thread can be used for EWAR ideas https://forums.dust514.co...
- by Pokey Dravon - at 2015.08.25 13:12:00
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143. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey Pokey, One thing on top of my mind these days is intel sharing: Who shares and sees what when. The most difficult scans should have the most payout, but not be overly powerful such as passive squad sharing should not ex...
- by Pokey Dravon - at 2015.08.25 06:03:00
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144. What should I work on next? - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey Pokey, One thing on top of my mind these days is intel sharing: Who shares and sees what when. The most difficult scans should have the most payout, but not be overly powerful such as passive squad sharing should not ex...
- by Pokey Dravon - at 2015.08.25 06:02:00
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145. What should I work on next? - in Feedback/Requests [original thread]
Juno Tristan wrote: Turret installation mechanics are pretty broken/not fun at the moment, how about that? Can you be more specific about what you dislike?
- by Pokey Dravon - at 2015.08.25 04:18:00
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146. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
RESERVED
- by Pokey Dravon - at 2015.08.23 09:37:00
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147. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
RESERVED
- by Pokey Dravon - at 2015.08.23 09:37:00
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148. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
RESERVED
- by Pokey Dravon - at 2015.08.23 09:35:00
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149. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
The purpose of these Workshops is to provide a structure discussion of various topics of interest voted upon by the community. I will not tolerate trolling, shitposting, or senseless arguing and will aggressively moderate these discussions with li...
- by Pokey Dravon - at 2015.08.23 09:35:00
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150. Simple Crafting Proposal - in Feedback/Requests [original thread]
Pretty solid. Very similar to what I suggested when I was asked a month or two ago for my opinion on how to do crafting.
- by Pokey Dravon - at 2015.08.23 04:37:00
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151. What should I work on next? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Pokey Dravon wrote: Adipem Nothi wrote: Do you intend to create a separate EWAR workshop thread or do you intend to use this one? There will be a separate thread. I'll be sure to drop a link in the Barbershop to sum...
- by Pokey Dravon - at 2015.08.22 18:28:00
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152. What should I work on next? - in Feedback/Requests [original thread]
Adipem Nothi wrote: Do you intend to create a separate EWAR workshop thread or do you intend to use this one? There will be a separate thread. I'll be sure to drop a link in the Barbershop to summon the hoard of cloaky minions.
- by Pokey Dravon - at 2015.08.22 18:22:00
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153. What should I work on next? - in Feedback/Requests [original thread]
First post updated.
- by Pokey Dravon - at 2015.08.22 18:00:00
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154. What should I work on next? - in Feedback/Requests [original thread]
At the very least it makes compete sense that LAVs and Dropships get the proper STD, ADV, and PRO variants. There is no reason for only 1 of the 3 vehicle types to have this sort of treatment. As for slot variations...considering that both HAVs ...
- by Pokey Dravon - at 2015.08.22 17:47:00
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155. What should I work on next? - in Feedback/Requests [original thread]
Tebu Gan wrote: Did anyone mention dropships. They need the same love tanks were given. Plus one slot, STD, ADV, PRO. Oh I don't k now if I'm qualified to really work on Dropships all th at much....it's one of the few things I have nearly ze...
- by Pokey Dravon - at 2015.08.22 17:26:00
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156. What should I work on next? - in Feedback/Requests [original thread]
Saint Winter wrote: logistics bonus were pr 1+ armor and equipment cost reduction by 5% before. (By level) Now it is only a 5% reduction of equipment costs. (By level) If you can return the bonus to logistics. And if even the bonus of +1 pr ...
- by Pokey Dravon - at 2015.08.22 06:07:00
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157. What should I work on next? - in Feedback/Requests [original thread]
Ok guys here is what I'm tracking more or less EWAR - Workshop Hot topic it seems. I'm almost wonder if it would be best to establish and ideal "This is how it would work in a perfect world" scenario and then engineer it down step by step to fi...
- by Pokey Dravon - at 2015.08.20 01:24:00
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158. What should I work on next? - in Feedback/Requests [original thread]
Stefan Stahl wrote: Early skilltree progression. The simple art of restructuring the skilltree so that new players up to 1 mil SP and an equivalent amount of ISK (TBD) intuitively end up speccing into the skills that make them awesome. It's a...
- by Pokey Dravon - at 2015.08.19 01:41:00
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159. What should I work on next? - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: So since I'm like....not doing official CPM stuff, I need a new project to work on but I'm not really sure what to go with. So like, what's priority for you guys? Shields/Armor? Vehicles? Dropsuit B...
- by Pokey Dravon - at 2015.08.19 01:36:00
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160. What should I work on next? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Amarr Assault bonus. /puts helmet on The Scrambler Rifle is not OP. Rather, it is the fact that the bonus to the Amarr Assault is OP. On an Am Commando it is perfectly balanced. Also, shields being UP right now is also a...
- by Pokey Dravon - at 2015.08.19 01:30:00
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