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181. [Feedback] OP / UP - in Feedback/Requests [original thread]
Sequal's Back wrote: Pokey Dravon wrote: * Active Scans Hard to say personally. I get scanned down by passive and active scans constantly. * Shared Squad Sight Similar thing, Im mostly blind in my favorite suits so I dont watch the mini rad...
- by Pokey Dravon - at 2015.07.21 06:07:00
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182. Flux mass driver - in Feedback/Requests [original thread]
Would be ******** powerful on a commando. Lead with Flux, switch to Explosive.
- by Pokey Dravon - at 2015.07.21 00:03:00
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183. Do Dev's look at this section of the forum? - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=search&forumID=730&devbadge=1&gmbadge=1
- by Pokey Dravon - at 2015.07.21 00:00:00
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184. Battle Damaged Skins Request - in Feedback/Requests [original thread]
Avallo Kantor wrote: Skins do not modify the physical model of a suit, only the colors on top of it. It would be impossible to add any effects (such as exposed skin or missing pieces) via color alteration as those would require physical model c...
- by Pokey Dravon - at 2015.07.20 03:12:00
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185. Spawn timer modification by suit size - in Feedback/Requests [original thread]
I mean I don't meed to **** on the idea, I just kinda feel like it s a "We do it because we can" sort of thing. I mean as a previous poster pointed out, should the Scout's innate high movement speed effectively get them to the action faster anywa...
- by Pokey Dravon - at 2015.07.20 01:03:00
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186. Spawn timer modification by suit size - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Pokey Dravon wrote: I'm concerned that this innately implies that Heavy Frames are better suits and thus need a longer spawn time that Light Frames with a shorter spawn time. I guess my question is, what purpose does ...
- by Pokey Dravon - at 2015.07.19 23:11:00
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187. Let Solo Players Earn Warbarge Strikes - in Feedback/Requests [original thread]
....There are mini Orbital Strikes, the Small EMP ones. Easily obtainable by solo players.
- by Pokey Dravon - at 2015.07.19 21:29:00
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188. [Feedback] OP / UP - in Feedback/Requests [original thread]
* Framerate Drops Tell me about it. We really need to get this on a better platform. * Scrambler Rifle I find this to be true, both qualitatively and quantitatively. I honestly feel like I melt to these faster to anything else, and I'm running ar...
- by Pokey Dravon - at 2015.07.19 08:21:00
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189. Redesign of the Loyalty Rank system. - in Feedback/Requests [original thread]
I'd also prefer to see more ranks that are closer together. I think the amount of time/money needed to rank up is so large that it doesn't really feel like something I'm working towards...instead it just feels like an eventuality, and that isn't t...
- by Pokey Dravon - at 2015.07.19 07:57:00
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190. EVE players got free skillpoints for the 12h downtime - in Feedback/Requests [original thread]
DIdnt we get that mission for a free 1 day booster if you just logged in and finished a battle?
- by Pokey Dravon - at 2015.07.18 21:38:00
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191. Minor APEX tweak. - in Feedback/Requests [original thread]
No-one-ganks like-Gaston wrote: Question. Why do you care if you killed an actual prototype or just an APEX loser? And why would you take the time to check in the middle of battle? I make choices mid fire fight dependent on the HUD's readou...
- by Pokey Dravon - at 2015.07.18 09:07:00
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192. Spawn timer modification by suit size - in Feedback/Requests [original thread]
I'm concerned that this innately implies that Heavy Frames are better suits and thus need a longer spawn time that Light Frames with a shorter spawn time. I guess my question is, what purpose does this change serve?
- by Pokey Dravon - at 2015.07.18 09:04:00
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193. Battle Damaged Skins Request - in Feedback/Requests [original thread]
As requested, Luther. https://twitter.com/PokeyDravon/status/622329835499622400
- by Pokey Dravon - at 2015.07.18 09:01:00
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194. [Request] Update the loading screens - in Feedback/Requests [original thread]
Yep. Absolutely. It's another one of those quality of life things that takes time, but certainly would be real nice to have. EDIT: As a thought, this would be a fantastic opportunity to have players submit some good tool tips. Crowdsourcing FTW.
- by Pokey Dravon - at 2015.07.13 02:52:00
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195. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
benandjerrys wrote: Sounds like a good meet and greet opportunity on biomassed. Haha well I dont think we'll hotdrop something like that if we ever pull other Devs on the show, but maybe next week we'll talk a bit on events and how they he...
- by Pokey Dravon - at 2015.07.13 02:19:00
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196. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
501st Headstrong wrote: Pokey Dravon wrote: 501st Headstrong wrote: We need a port for this to happen Wouldn't really need a port if the even was similar to the Templar event back in the day. Very very true. I just meant that in ter...
- by Pokey Dravon - at 2015.07.12 22:56:00
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197. (Event suggestion) The Drifters have landed! - in Feedback/Requests [original thread]
501st Headstrong wrote: We need a port for this to happen Wouldn't really need a port if the even was similar to the Templar event back in the day.
- by Pokey Dravon - at 2015.07.12 21:53:00
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198. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Up close, all units unlock extremely strong passive scans with 1 precision enhancer; even the blind commando reaches 20dB (which is low enough to detect a dampened GalScout). At range, however, Active Scans are vastly more ...
- by Pokey Dravon - at 2015.07.10 06:02:00
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199. Suit Progression Feature - in Feedback/Requests [original thread]
I just leveled into the 'Lorem ipsum' Amarr Assault earlier today
- by Pokey Dravon - at 2015.07.10 03:10:00
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200. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pokey Dravon wrote: * Commando EWAR is still frustratingly bad. Id like to see it improved a bit. Curious. Specifically, what do you find frustrating? What improvements do you have in mind? Mostly the lack of sigh...
- by Pokey Dravon - at 2015.07.10 02:53:00
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