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201. sentinal suit skill feedback for 1.8 - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: The 2 bonuses they recieve, need to be boosted by 1% each, as it should help and be even againt damage mods and help players with lower sp get a good damage reduction without lvl 5, remrmber, people have proficiancy and...
- by Mordecai Sanguine - at 2014.01.10 20:36:00
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202. [Future request] Give logi built in passive armor repair - in Feedback/Requests [original thread]
N1ck Comeau wrote: even other logis need logis. I dont like them getting armour back. So no. No passive skill for the, So logi need logi to repair logi that need logi to an another logi ? Armour reps sucks. Takes too much PG/CPU for what ...
- by Mordecai Sanguine - at 2014.01.09 22:55:00
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203. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
Garth Mandra wrote: Nope. Fit reps or get a buddy with a rep tool just like everyone else. Fitting is about choices. So get a logi to help thel ogi to help the logi which hold an another logi ? And after you will complain there's too m...
- by Mordecai Sanguine - at 2014.01.07 22:19:00
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204. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Samuel Zelik wrote: TL;DR: Gallente should get a Light flamethrower, Caldari should get a Light missile launcher. Intro: I'm not sure if other people have noticed, but I really like what CCP has been doing with the feel of the Rifles a...
- by Mordecai Sanguine - at 2014.01.07 17:08:00
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205. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: This is the third time this has happened , Having an HMG with a complex damage mod on it and I get killed by a CR at point blank range , granted it was a boundless , just like the other two times but to...
- by Mordecai Sanguine - at 2014.01.06 18:10:00
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206. Simple (assumed) updates for infantry prior to 1.8? - in Feedback/Requests [original thread]
castba wrote: So I was thinking of a couple of tweaks that could possibly increase the variety on the battlefield, that would not be overly difficult for CCP to change (simple item values in a "hotfix") and wouldn't (shouldn't?) break the game....
- by Mordecai Sanguine - at 2014.01.06 18:04:00
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207. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
demonkiller 12 wrote: make an extremely heavily armored heavy suit with a heavy class shotgun like an AA 12 http://www.youtube.com/watch?v=WOoUVeyaY_8 Useless. It will be outranged too easily. You proposal is like a "Bulldozer" of Payday ...
- by Mordecai Sanguine - at 2014.01.05 17:50:00
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208. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
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- by Mordecai Sanguine - at 2014.01.05 12:34:00
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209. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Hi guys. There is several version of heavy suits : Sentinel : AV suit / Defense of last lines (HMG) Commando : Pure DPS heavy Suit. I think we really need an Heavy suit meant to be a real "Tanking suit". Problem : Making a Heavy suit viable to be...
- by Mordecai Sanguine - at 2014.01.04 16:36:00
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210. What about Bikes? - in Feedback/Requests [original thread]
King0fHearts wrote: What about motorcycles in Dust? Dirt bikes or street bikes that would be low on shields but high on speed? No No No and NO. It already SUCK in Battlefield. There's not point in this.
- by Mordecai Sanguine - at 2014.01.04 15:12:00
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211. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: dragons teeth - these are self assembling devices which once deployed (3B /4A /6P) assemble themselves into 2m square immovable objects. the purpose is to provide ways of defending positions from vehicles by denying them acce...
- by Mordecai Sanguine - at 2014.01.03 07:58:00
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212. Faction -Standings- - in Feedback/Requests [original thread]
Alam Storm wrote: i am a gallente soldier i fight for gallente and to say that i have no loyaltys to the faction is a disgras they are more caldari and ammar players then there are gallente and minmitar i see caldaris from day one fighting fo...
- by Mordecai Sanguine - at 2014.01.01 18:56:00
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213. My Random Idea for Balancing Logis - in Feedback/Requests [original thread]
Summ Dude wrote: I know not many people bring up the "Slayer Logi" problem a whole lot these days, but I just had a sudden thought on a possible solution, so here we go. Apologies if someone already suggested something similar to this in the pa...
- by Mordecai Sanguine - at 2013.12.31 15:53:00
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214. Ammo / repair tool - in Feedback/Requests [original thread]
Wallaby1 wrote: so we have nanohives that do both armor repair and ammo replenishment , how bout a repair tool that does less reps but also replenishes ammo at say 5-10% per second , the pros of this concept are less nanohive spam more dependen...
- by Mordecai Sanguine - at 2013.12.29 11:03:00
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215. rail rifle - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Rail rifles are king at open / long range maps...however, get in a close quarters fight like the Gallente lab complex and you better be sharp or switch to something else. Just a thought: If for some reason a huge majori...
- by Mordecai Sanguine - at 2013.12.29 01:00:00
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216. rail rifle - in Feedback/Requests [original thread]
kay oz wrote: I can't imagine, that no one at CCP is intelligent enough to see how fu.cking overpowered the rail rifles are. Are you really thinking you've created a balanced weapon and over 90% of all dust-players wear them today because they ...
- by Mordecai Sanguine - at 2013.12.28 20:56:00
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217. (Request)Buff Minmatar mid frames shield recharge rates - in Feedback/Requests [original thread]
Johnny Guilt wrote: For a race known partly for their shield tanking(speed being main) it doesnt do much shield worthy,They get the least amount of rechrage rates compared to even armor tanking suits of the same frame size which doesnt make sen...
- by Mordecai Sanguine - at 2013.12.28 16:29:00
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218. [Idea] Emergency Armor Capacitor - in Feedback/Requests [original thread]
Cat Merc wrote: This armor repair module will not restore HP until the user has reached 25% of HP, but the user gets a speed reduction when that happens. When this happens, the repair module kicks in and starts repairing up to 100%. The idea ...
- by Mordecai Sanguine - at 2013.12.27 12:22:00
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219. ttk too short - in Feedback/Requests [original thread]
Shadow Archeus wrote: I don't like bunnyhopping any more than some of you but I'd deal with it for 2 more secs of life......my fix decrease all rifle damage by 50%.....no im not kidding.....then add a proficiency rating to suits so that certain...
- by Mordecai Sanguine - at 2013.12.26 23:41:00
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220. Assault rifle variants - in Feedback/Requests [original thread]
TheD1CK wrote: When are people going to realise that EVERYONE complained about TAC AR It got 'nerfed' and is now only seen in the hands of skilled shooters yet the scrambler is as tough as the old TAC with a charge shot capability no overheat m...
- by Mordecai Sanguine - at 2013.12.26 17:58:00
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