Pages: 1 2 3 4 5 6 [7] 8 9 10 |
121. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
zibathy numbertwo wrote: It's hard to hit with. It only has one shot. Has a long reload. And then does the second least damage of any AV weapon despite having no lock mechanic PLUS slow travel time. Makes ZERO ******* sense. Make it do doubl...
- by Mordecai Sanguine - at 2014.02.08 23:59:00
|
122. Request :Reduce locus grenade damage - in Feedback/Requests [original thread]
Meee One wrote: Personally i think it's insane even MLT grenades can break 500 damage. My request: -reduce grenade damage to: -MLT/std 50 -ADV 75 -Pro 100 -Keep splash ranges the same Grenades should supplement you main weapons not replace...
- by Mordecai Sanguine - at 2014.02.08 23:57:00
|
123. IDEA: PvE, Customizable weapons - in Feedback/Requests [original thread]
Heathen Bastard wrote: Two of the most requested items in dust at the moment that aren't "balance stuff, damnit!" So, here's my two cents on how this could work. PVE could be used to unlock modifiable weapons. Mercs get contracted to fight pr...
- by Mordecai Sanguine - at 2014.02.08 22:41:00
|
124. most new bonuses are bad - in Feedback/Requests [original thread]
TheD1CK wrote: Caldari Assault will officially be worse than a Matari Assault Amarr Assault needs a penalty to using charge shots, not a bonus Matari Assault (Way to promote explosive spam ) Gallente Ass. Can no longer fit it's racial weapons e...
- by Mordecai Sanguine - at 2014.02.08 17:10:00
|
125. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
KING CHECKMATE wrote: What the title says. CCP - You listened to QQers and removed our 25% Cooldown bonus on cloaks (AKA a decent bonus) and now gave us 25% Stamina and stamina regen per level. 2 things: 1st- Who the F came with this garba...
- by Mordecai Sanguine - at 2014.02.08 16:26:00
|
126. TRUE HEAVYS ONLY - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: A standard AR with no damage mods can't take you that low with only 'a couple of bullets.' Maybe you meant a couple of clips. 34 of damage per shot 40 bullet can drop a well made Heavy. (Without headshots.) ...
- by Mordecai Sanguine - at 2014.02.07 07:52:00
|
127. TRUE HEAVYS ONLY - in Feedback/Requests [original thread]
tripplh4 wrote: Im a heavy my basic sentinel- 506 shield 743 armor with 2/hp when i get shot by at least a couple of bullets my shield is gone and i got 100 armor left and its also a standard gun shooting at me with a militia gallente medium fr...
- by Mordecai Sanguine - at 2014.02.07 07:49:00
|
128. Rifle Changes: Range and Damage Applications - in Feedback/Requests [original thread]
Bojo The Mighty wrote: As Effective range decreases, DPS should increase by relation
Therefor Rail Rifle should have the least Damage Per Second followed by Scrambler Rifle (ignoring charge) and increasing as we approach combat rifle and Ass...
- by Mordecai Sanguine - at 2014.02.06 23:18:00
|
129. Minmatar snipe rifle idea! CCP please read this![suitable idea or no... - in Feedback/Requests [original thread]
Vilaskis Shalashev wrote: Hi all , and CCP! CCP Please leave your opinion Please reply to you immediately: suitable idea or not Minmatar sniper rifle! My idea and how it should in my look Minmatar sniper rifle and scope 8x ...
- by Mordecai Sanguine - at 2014.02.06 16:08:00
|
130. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
hgghyujh wrote: +1 although I would double or triple the HP, to make this work the shield would have to take entire clips and laugh it off, you should have to have 4+guys to take down the heavy in under a second OR one guy that plays smart and ...
- by Mordecai Sanguine - at 2014.02.05 13:11:00
|
131. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Meee One wrote: Already suggested: https://forums.dust514.com/default.aspx?g=posts&m=1592241#post1592241 I suggest light,medium AND heavy versions though. Next time use the search option. Already seen it and NO. and the "already said"...
- by Mordecai Sanguine - at 2014.02.05 13:07:00
|
132. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Mordecai Sanguine wrote: shortened O.O I was just making a heavy riot shield request! +1! (Canceling my new thread) [EDIT] but I do think each riot shield needs to reach 2K EHP exept mimitar. These values ar...
- by Mordecai Sanguine - at 2014.02.05 05:56:00
|
133. [REQUEST] CCP add Riot Shield as an Heavy Weapon. - in Feedback/Requests [original thread]
Komodo Jones wrote: These wouldn't last very long. The reason why armor on people is so low compared to vehicles and installations is that people need to move, if you have a solid plate of defense it should be thick and super tanky, I'm talkin...
- by Mordecai Sanguine - at 2014.02.04 16:59:00
|
134. [Request] Nerf shield extenders and armor plates! - in Feedback/Requests [original thread]
BL4CKST4R wrote: What if shield extenders and armor plates had their HP reduced by half (with some buffing to the enhanced extender) then we took that HP that was lost and add it back to the suit. For example most suits have 4 high slots at p...
- by Mordecai Sanguine - at 2014.02.03 21:25:00
|
135. WP usage. All ideas welcomed - in Feedback/Requests [original thread]
Bradric Banewolf wrote: How about requiring a set amount of wp's to call in more than one tank? The first one is free as with dropships and lav's, but after that it cost wp's. Wanna bring in more turrets? 500 wp's! Just a suggestion, but I th...
- by Mordecai Sanguine - at 2014.02.01 20:31:00
|
136. Grendaes - in Feedback/Requests [original thread]
Alex Kaidou wrote: So your telling me that its fair that frontline people and scouts should be able to eat my grenades ? Fair to have a win button ? Fair to have 3 grenades that instant kill everybody ? Fair to be able to cook them and make ...
- by Mordecai Sanguine - at 2014.02.01 16:58:00
|
137. Support weapons should get more WP for kill Assists - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The MD, Laser Rifle, Sniper Rifle and Plasma Cannon all fall under the Support weapon category. I believe that kill assists with these weapons should reward the user with more SP. Currently all kill assists grant the user 2...
- by Mordecai Sanguine - at 2014.02.01 14:14:00
|
138. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
D legendary hero wrote: https://forums.dust514.com/default.aspx?g=posts&t=137506 https://forums.dust514.com/default.aspx?g=posts&m=1774559#post1774559 Above are various threads that suggest it, but now I am out right requesting a bal...
- by Mordecai Sanguine - at 2014.01.31 22:17:00
|
139. FEEDBACK: LAV's and roadkill - in Feedback/Requests [original thread]
Zunist Tae wrote: Biggest issue I've seen with this is the lack of repercussions for the LAV. Simply put an LAV that hits infantry should take a massive amount of damage. This is especially true when hitting the heavier suits. Heavy suit.... ...
- by Mordecai Sanguine - at 2014.01.31 21:38:00
|
140. Can we have grenades that affect armor? - in Feedback/Requests [original thread]
Maciej Szambelan wrote: Bit unfair beeing caldari with all shield bonuses when the flux granades take it all down in a second. Armor racies have so much advantage over shield ones. Can you look into bringing in armor grenades? Locus is an ...
- by Mordecai Sanguine - at 2014.01.30 21:03:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 |
First page | Previous page | Next page | Last page |