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41. The Amarr Assault : a focused examination. - in Feedback/Requests [original thread]
Dunce Masterson wrote: CCP would have to give the Amarr medium frames an extra 135 armor HP base that's 345 base armor HP to compensate for the missing low slot and slower speed. Seems they forgot the "hundred" then ^^ A 60 hp bonus would ...
- by Mordecai Sanguine - at 2014.05.06 16:54:00
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42. GRENADES - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: We need new grenades. We need smoke grenades and flash bangs Flash bangs- large blinding flash, NO damage Smoke grenades- used to signal anyone of areas with many enemies and heavy fire, no damage, can be used as l...
- by Mordecai Sanguine - at 2014.05.01 18:42:00
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43. (Important) Remove +50 for Killing - in Feedback/Requests [original thread]
NextDark Knight wrote: After much review, the +50 for incapacitating should be removed. This should then be replace with these two items, +25 Incapacitated +25 Clone Termination You only get the +25 points when the clone is terminated. Also,...
- by Mordecai Sanguine - at 2014.04.30 19:49:00
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44. A more casual game mode - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Dust needs it. Don't pretend it doesn't. We need a mode that is easier and more casual than the current Public Contract matches. Here's how it should function. Starter fits only. Yes we need more starter ...
- by Mordecai Sanguine - at 2014.04.30 15:13:00
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45. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Aeon Amadi wrote: Mordecai Sanguine wrote: Aeon Amadi wrote: Mordecai Sanguine wrote: What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on ...
- by Mordecai Sanguine - at 2014.04.16 17:54:00
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46. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Aeon Amadi wrote: Mordecai Sanguine wrote: What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on our weapons. And our EXTRAORDINARY ability to hav...
- by Mordecai Sanguine - at 2014.04.16 14:11:00
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47. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on our weapons. And our EXTRAORDINARY ability to have resistance and long batttles is.... 30 hp more....
- by Mordecai Sanguine - at 2014.04.16 12:05:00
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48. [REQUEST] Change proficiency skill for some weapons - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: I'd like to initiate a discussion to perhaps change the proficiency skills for some weapons, namely the Scrambler Rifle and the Shotgun. The Scrambler Rifle does not need an increase to shield damage and the low...
- by Mordecai Sanguine - at 2014.04.11 11:56:00
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49. reduce CPU and PG across the commando - in Feedback/Requests [original thread]
Heavenly Daughter wrote: I think like a lot of people I have multiple accounts and different skills in different suits. One suits the Commando I think really needs a CPU and PG nerf ( HARD ). On my "ADVANCED CALDRI" I can fit 2 proto weapons ...
- by Mordecai Sanguine - at 2014.04.11 11:20:00
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50. show the snipers some luhv! - in Feedback/Requests [original thread]
SLUM DAWG wrote: When I first started playing Dust like most people I sucked. The result was I stood I sat in the background and sniped. My only gripe was I couldn't lay flat. Instead I openedly kneeled behind some small bushes on a hill and go...
- by Mordecai Sanguine - at 2014.04.09 18:15:00
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51. [Feedback] Changing the Armor plate System and more. - in Feedback/Requests [original thread]
Gallente are also supposed to hurt. Way more than tanking.
- by Mordecai Sanguine - at 2014.04.09 04:44:00
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52. [Feedback] Changing the Armor plate System and more. - in Feedback/Requests [original thread]
Cat Merc wrote: Cat Merc wrote: While I approve of this so far, here are two things that bug me: STD-ADV-PRO "Heavy" plates are imbalanced between themselves. The STD plate costs barely anything CPU/PG wise but give so much HP. ADV is middle...
- by Mordecai Sanguine - at 2014.04.08 17:25:00
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53. [Feedback] Changing the Armor plate System and more. - in Feedback/Requests [original thread]
Cat Merc wrote: I approve of this. The Cat approve this, CCP you know what's left to do now
- by Mordecai Sanguine - at 2014.04.08 14:58:00
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54. [Feedback] Changing the Armor plate System and more. - in Feedback/Requests [original thread]
Hi everyone, ok to start i'll apologize for my bad english, this isn't my native language...so if a sentance don't mean anything or something looks wrong...well tell me the right way to say it and i'll change it. Introduction : Actually we ...
- by Mordecai Sanguine - at 2014.04.08 13:55:00
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55. Weapons and equipment - in Feedback/Requests [original thread]
Kaldar blaze wrote: So I was think about some new weapons and equipment for the next uprising or what ever there going to call it and this is what I came up with weapons -a nova knife sword -a flamethrower or plasma thrower weapon Sidearms ...
- by Mordecai Sanguine - at 2014.04.07 15:07:00
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56. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
alten hilt wrote: Thanks for reading my post. Many of the balance problems between veteran and new players can be traced to a single root cause: Useless basic frames. A form of tiericide is the answer As I mention in this post on fixing fr...
- by Mordecai Sanguine - at 2014.04.06 20:22:00
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57. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: I've always seen pistols as a weapon type that rewards accuracy over spray and prey. Which is why the scrambler pistol getting a 375% headshot bonus (shield/armour efficiency not included) is perfectly acceptable. Howe...
- by Mordecai Sanguine - at 2014.04.06 20:20:00
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58. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
If you wanted "Modules" to be like you said there's easier way. For the first solution : Bring Armor Plates a "%" of your Base ehp with big Speed Penality (Like before, 3/5/10%) Let scan profile and scan radius, they have nothing to deal with it....
- by Mordecai Sanguine - at 2014.04.06 20:16:00
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59. another heavy minmatar weapon! :D - in Feedback/Requests [original thread]
Xaviah Reaper wrote: just supersize the massdriver, increase range and radius, and decrease ROF. slow reload, slow movement, 3-5 shells before reload depending on tier. opinions? NO. While every race have about 7 weapons and grenades Amarr...
- by Mordecai Sanguine - at 2014.04.06 09:12:00
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60. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Just a thought. The death of a proto suit costs your team 3 clones Advanced costs 2 Basic and mlt cost 1 STD LAV and DS cost 1 HAV and ADS cost 5 You could also only give the winning team isk, kinda lik...
- by Mordecai Sanguine - at 2014.04.05 09:22:00
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