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3441. Gernade resupply should be removed completely - in General Discussions [original thread]
Monkey MAC wrote: I think COMPLETELY removing grenade resupply, from hives or depots is a childish quick fix, by butthurt proto suits! HOWEVER, numerous things can be done to alleviate the situation. Rejig ammo resupply protocols: At this ti...
- by Monkey MAC - at 2013.10.31 20:52:00
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3442. Gernade resupply should be removed completely - in General Discussions [original thread]
ER-Bullitt wrote: 1 grenade max nanes and supply depots dont resupply grenades changing suits or respawning does or adjust the damage/blast radius and require a longer period of time before the above resupply your ONE grenade. Having 3 is ridi...
- by Monkey MAC - at 2013.10.31 18:35:00
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3443. What good is 16m in PC? - in General Discussions [original thread]
Knight Soiaire wrote: In a mode where someone in your squad is sure to run a 100m or more Active Scanner, what good is 16m? I'm glad you buffed us but I was expecting something more, seriously, the Heavies got a load of HP, and we get +6m. ...
- by Monkey MAC - at 2013.10.31 13:01:00
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3444. Sick of useless players. - in General Discussions [original thread]
You might want to try running with a squad, otherwise get off your high horse!
- by Monkey MAC - at 2013.10.31 12:56:00
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3445. The benefit of Minmatar Assault over other assaults? - in General Discussions [original thread]
I find my mini assaultmis by far best as a dual tanker, the speed allows you to have more armour than them caldari. Don't try to max out you ehp, mini assault works best in asymmetric warfare, etc. Don't run the gauntlet, skip around it. I run a...
- by Monkey MAC - at 2013.10.31 12:45:00
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3446. Announcement:Dev Blog: Uprising 1.6 and Beyond - in Announcement and Events [original thread]
keira hime wrote: Monkey MAC wrote: Parson Atreides wrote: Forge guns will still be too effective against infantry (and this change does little to prevent forge-sniping from on top of towers). I hope you plan to do more in the 1.7 update....
- by Monkey MAC - at 2013.10.31 12:30:00
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3447. Announcement:Dev Blog: Uprising 1.6 and Beyond - in Announcement and Events [original thread]
Parson Atreides wrote: Forge guns will still be too effective against infantry (and this change does little to prevent forge-sniping from on top of towers). I hope you plan to do more in the 1.7 update. How about the lack of towers to snipe ...
- by Monkey MAC - at 2013.10.31 12:03:00
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3448. Why you chose your weapon. - in General Discussions [original thread]
Well when I started I specced to lvl1 of every weapon, I enjoyed the mass driver immensely, the rush I get from every encounter, the constant fear of running out of ammo, the pure joy of locking down a point by myself! The Mass Driver has always ...
- by Monkey MAC - at 2013.10.31 11:44:00
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3449. The "Supposed" Scout Buff - in General Discussions [original thread]
Ghost Kaisar wrote: Maken Tosch wrote: TranquilBiscuit ofVaLoR wrote: MassiveNine wrote: Chunky Munkey wrote: This is an amazing buff. It greatly increases our ability to find & destroy uplinks and nanohives! Maybe that's ...
- by Monkey MAC - at 2013.10.31 11:39:00
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3450. Gernade resupply should be removed completely - in General Discussions [original thread]
Bethhy wrote: Vin Vicious wrote: This game has turned into a FPG(first person grenadier(R)) in the span of a month, core locus users are on the rise Everyone is realizing they OHK everything but pro meds and heavies. Add in they have a wider...
- by Monkey MAC - at 2013.10.31 11:33:00
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3451. Necessary changes to turrets... - in General Discussions [original thread]
You realise the reason the AI was upped on unmanned turrets was because people complained at there uselessness, they were nothing but a boon to a tankers WP. They still don't have much of a tactical use!
- by Monkey MAC - at 2013.10.30 23:36:00
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3452. Gernade resupply should be removed completely - in General Discussions [original thread]
I think COMPLETELY removing grenade resupply, from hives or depots is a childish quick fix, by butthurt proto suits! HOWEVER, numerous things can be done to alleviate the situation. Rejig ammo resupply protocols: At this time, nanohives will re...
- by Monkey MAC - at 2013.10.30 23:30:00
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3453. The "Supposed" Scout Buff - in General Discussions [original thread]
DJINN Marauder wrote: Monkey MAC wrote: First of all if your trying to take down a heavy with a shotgun, AS A SCOUT, your doing something wrong. Scouts work best at range where his stature makes hom hard to see. Now Im all for diversity to ...
- by Monkey MAC - at 2013.10.30 23:12:00
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3454. The "Supposed" Scout Buff - in General Discussions [original thread]
First of all if your trying to take down a heavy with a shotgun, AS A SCOUT, your doing something wrong. Scouts work best at range where his stature makes hom hard to see. Now Im all for diversity to a point, but the scout is called so for a reas...
- by Monkey MAC - at 2013.10.30 09:15:00
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3455. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
All im gonna say is, heavies need to be able to sponge damage, sure, just be careful, don't go overboard!
- by Monkey MAC - at 2013.10.30 00:02:00
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3456. Is Dust 514 finally coming in from the cold? - in General Discussions [original thread]
http://eve-offline.net/?server=dust Now I know a lot of naysayers and doompreachers like to use these stats, but now I think they are in a severely psitive light! Look at the daily peak, higher than usual. Look at week, it got high EVERY DAY. L...
- by Monkey MAC - at 2013.10.28 07:31:00
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3457. You know what....This game is better than you people think it is - in General Discussions [original thread]
With the combo of new rifle ranges, and the chance av will do **** all, I kinda loss faith in the game, ill turn up to check the new maps then just wait until, everything is fixed!
- by Monkey MAC - at 2013.10.28 06:40:00
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3458. i look forward to tank stomps - in General Discussions [original thread]
CharCharOdell wrote: Monkey MAC wrote: CharCharOdell wrote: So...how about all us tankers play some ambushes nonstop a day when the changes come out. The infantry will probs stop fighting in ambush after a few hours and we can have some g...
- by Monkey MAC - at 2013.10.28 00:38:00
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3459. Damage mods - Origin / Effect / Solution - in General Discussions [original thread]
Damage mods never really made sense to me! Always thought it would be a weapon attachement kinda thing!
- by Monkey MAC - at 2013.10.28 00:36:00
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3460. i look forward to tank stomps - in General Discussions [original thread]
CharCharOdell wrote: So...how about all us tankers play some ambushes nonstop a day when the changes come out. The infantry will probs stop fighting in ambush after a few hours and we can have some good tank battles like we all want. Lol. Sill...
- by Monkey MAC - at 2013.10.28 00:32:00
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