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561. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Blueprint For Murder wrote: As for a blanketed buff another equipment slot would allow us to use our pointlessly high CPU/PG. Assaults already have the highest number of slots in the game, they don't need to carry around excessive amounts of...
- by MINA Longstrike - at 2014.10.21 18:33:00
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562. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
I had to prune a little bit simply due to quotation limits. Arkena Wyrnspire wrote: The Gallente assault bonus is ineffective. Nobody has ever needed less recoil on an assault rifle. Or any of the other Gallente weapons, for that matter. It i...
- by MINA Longstrike - at 2014.10.20 23:50:00
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563. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Charming as always I see, MINA. How despicable of me to talk to a CPM member who asked for feedback. A disgusting effort to horribly unbalance all the things ever in my favour, by all accounts. Truly, it is outrageous ...
- by MINA Longstrike - at 2014.10.20 23:30:00
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564. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
I'm against nerfing weapons just to give them buffs on certain suits, but I will agree that certain weapons need a bit of tweaking.
- by MINA Longstrike - at 2014.10.20 21:00:00
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565. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Correct. Reload and Dispersion for gallente. Reload and Kick for caldari. Provides a bonus to every weapon and some performance to 'primary' weapons.
- by MINA Longstrike - at 2014.10.20 20:38:00
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566. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Cross Atu wrote: MINA Longstrike wrote: Cross Atu wrote: More specifically to the point, Is it the buff type or the numeric value which causes issues? It's the buff type. Any buff to range affects ability to *project* dps, which is ...
- by MINA Longstrike - at 2014.10.20 20:27:00
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567. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Middas Betancore wrote: So if we buff the plasma rifle optimal 5-8m, what should the gal assault have with its new found optimal range? If we fixed the optimal on the rifle I don't think there is a need for an optimal range buff on the suit.
- by MINA Longstrike - at 2014.10.20 20:10:00
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568. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Cross Atu wrote: More specifically to the point, Is it the buff type or the numeric value which causes issues? It's the buff type. Any buff to range affects ability to *project* dps, which is inherently unbalanced when it comes to assault...
- by MINA Longstrike - at 2014.10.20 19:58:00
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569. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Lol and thats why you shouldn't skype with strange people on the net lolz. Did he/she convince you lol? ..Sigh.. Back to the topic: The goal should be to make each classes more unique instead of attempting to genera...
- by MINA Longstrike - at 2014.10.20 19:51:00
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570. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Cross Atu wrote: Brain Storming wrote: Gal Assault +5% per level to OPTIMAL weapon range with Gal LWs (this would not alter any absolute range values only increase the portion of the weapons current range profile which is considered within i...
- by MINA Longstrike - at 2014.10.20 19:46:00
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571. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
If the assault rifle gets a range buff I'd like to see it happen on the assault rifle itself, rather than be a bonus to the suit. Arkena Wyrnspire wrote: Blueprint For Murder wrote: Did you read the thread m8? "Allow me to preemptively s...
- by MINA Longstrike - at 2014.10.20 18:56:00
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572. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Cross Atu wrote: I have for quite some time now been hearing that while the Amarr and Minmitar racial bonuses are useful the Gallente and Caldari bonuses are a bit lack luster. As such input and feedback is being sought regarding the state of...
- by MINA Longstrike - at 2014.10.20 12:11:00
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573. [Request] Killmails! - in Feedback/Requests [original thread]
While I appreciate the idea, kills are so common in dust that all it would do is generate copious amounts of junk data that would have to be saved somewhere. Kills in eve aren't anywhere near as common and so don't generate as much 'junk' info.
- by MINA Longstrike - at 2014.10.19 21:45:00
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574. . - in Feedback/Requests [original thread]
If you want to rocket jump go play team fortress 2. It's not an appropriate mechanic to dust.
- by MINA Longstrike - at 2014.10.12 13:20:00
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575. CPM input request: Commandos - in Feedback/Requests [original thread]
Commando's are much like in real life - specialists, they hit the hardest, they carry the specialised weapons (like plasma cannons / mass drivers / swarms / snipers). They're somewhat limited on slots (for increased base hp) and they have in gener...
- by MINA Longstrike - at 2014.10.11 16:03:00
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576. Possibly fixing PC - in Feedback/Requests [original thread]
CCP Rattati wrote: Keep the ideas coming. Just a thought, should/could FW be the place where budding PC corps should be training and grinding? Factional warfare needs to be its own thing. If you want to do both PC's and FW nothing should st...
- by MINA Longstrike - at 2014.10.10 08:12:00
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577. CPM input request: Commandos - in Feedback/Requests [original thread]
I have proto commando on two accounts and I regularly play with other people who have proto commandos (of various races) and the thing that always comes across when using them more than anything is that they are 'specialist' suits. They're not qui...
- by MINA Longstrike - at 2014.10.10 07:21:00
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578. Caldari Heavy Anti Infantry Weapon - in Feedback/Requests [original thread]
Maitue Mae wrote: https://www.youtube.com/watch?v=ZFjGbOyd2ek Imagine this used in DUST, as a Caldari long range Machine gun. You have to reload it's single barrel, then charge up the trigger to set up how many bullets you want to use in one g...
- by MINA Longstrike - at 2014.10.09 03:17:00
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579. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vulpes Dolosus wrote: Alena Ventrallis wrote: A) ...I'd go as far to say as remove the side guns and make the front turret a gunner seat, if that is feasibleGǪ Do this if you want to kill the ADS. I can tell ...
- by MINA Longstrike - at 2014.10.07 02:01:00
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580. [Feedback] Long range and Short range (graphs inside) - in Feedback/Requests [original thread]
My biggest issue is that with your proposed numbers the DPS:Range difference seems way too high, I for some reason see assault rifle / combat rifle scouts being the new rage as they can reliably get to close range and destroy people.
- by MINA Longstrike - at 2014.10.05 11:59:00
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