Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
341. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: words Go away.
- by MINA Longstrike - at 2015.02.05 17:09:00
|
342. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum.....dum......dum like...
- by MINA Longstrike - at 2015.02.05 16:42:00
|
343. Advanced & Prototype mCRU - in Feedback/Requests [original thread]
While I'd love to see these, I'd like to see vehicle equipment slots added to all vehicles more. In short. Give all vehicles equipment slots based on their type and tier, Move specific equipment (scanners, MCRU's, Remote reps, etc) over to these ...
- by MINA Longstrike - at 2015.02.05 16:37:00
|
344. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey, still alive, i need ideas for good bonuses. dhavs general speed dmg mod duration faction ROF on missiles lower heat increase for blaster uhavs general passive resists more hp faction hardener and shield duration amor...
- by MINA Longstrike - at 2015.02.05 16:19:00
|
345. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
If we were going based on lethality of venom there's plenty of stuff that would trump the constrictors and the komodo, the problem with venom though is that generally you only get a few chances at it, whereas constrictors can just keep trying and ...
- by MINA Longstrike - at 2015.02.04 21:21:00
|
346. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Middas Betancore wrote: Just found "Karura" a hindu-buddhist creature, half man half bird Could be ok for mlt DS Maybe for the adv hav, some kind of crocodile? Python fits but was thinking of trying to scale it up from terrapins/xxxxxxx/komo...
- by MINA Longstrike - at 2015.02.04 20:32:00
|
347. [Suggestion] My thoughts on integrating pilot suits - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Terrible ideas I see you revert back to your usual self when it's not in a thread Ratatti is actively watching Not all criticism needs to be constructive, it's certainly more useful when it is ...
- by MINA Longstrike - at 2015.02.04 20:16:00
|
348. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
^viper for cal mlt ds could be replaced with something more appropriate, I had the brief thought of 'karasu' (Japanese crow). I went with raiju because of the light and noise from railguns (it still works if its missiles due to it being a 'thunde...
- by MINA Longstrike - at 2015.02.04 19:38:00
|
349. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Caldari Names: Upon some looking I see quite a few names in the existing caldari list that work and work fairly well, but then I see other names that I'd rather have changed. Caldari tend to use a wide range of 'normal' animal names alongside myth...
- by MINA Longstrike - at 2015.02.04 18:34:00
|
350. [Feedback] Warlords 1.0 (6/10) - in Feedback/Requests [original thread]
Came expecting whining and griping, left seeing op has reasonably managed expectations.
- by MINA Longstrike - at 2015.02.04 08:47:00
|
351. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Leadfoot10 wrote: ResistanceGTA wrote: While the weapon damage modifier on the loadout stats is nice, it doesn't account for the stacking penalty. That's because the stacking penalty has been removed. Or so I've been told.... ...so s...
- by MINA Longstrike - at 2015.02.04 00:34:00
|
352. [Suggestion] My thoughts on integrating pilot suits - in Feedback/Requests [original thread]
Create vehicle equipment slots, move specific modules over to the vehicle equipment slots (remote reps, MCRU's, scanners, later iterated items like bubble shields / wide area nanohives). Create pilot suits that function almost like vehicular logi...
- by MINA Longstrike - at 2015.02.03 21:47:00
|
353. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Many dropsuit market / in battle descriptions are wrong. Had various dropsuits telling me they were hmg's, shotguns or in one case a pro sentinel was trying to tell me it was a basic logi. I was very angry about the basic logi that was somehow car...
- by MINA Longstrike - at 2015.02.03 18:16:00
|
354. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Still working on stuff, just lacking in access to a pc to do/research a nice bunch of gal & cal names.
- by MINA Longstrike - at 2015.02.01 00:49:00
|
355. Forge gun splash damage - in Feedback/Requests [original thread]
I use forge a lot and its main problems are that 1) it isn't a high RoF hitscan weapon which means that so long as side to side twitch is a thing people will forever be capable of dancing through its fire and 2) there is no on the-fly way to drop ...
- by MINA Longstrike - at 2015.01.31 16:03:00
|
356. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
Sir Dukey wrote: MINA Longstrike wrote: Alex-ZX wrote: Sir Dukey wrote: Cody Sietz wrote: Nearly as slow as a heavy but with less ehp. Lowest slot count. No grenade. Crazy terrible eWar values. Terrible rep/shield recharge(not s...
- by MINA Longstrike - at 2015.01.30 23:47:00
|
357. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: Breakin Stuff wrote: I'm going to be VERY honest with you, that's going to be impossible to predict until we start shooting at each other. Fair enough, let me reword the question then: What, in your opinion, should th...
- by MINA Longstrike - at 2015.01.30 21:58:00
|
358. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
I'd bring shield commando reg up to at least 30 or 35, bring their delays down by a second or two.
- by MINA Longstrike - at 2015.01.30 16:04:00
|
359. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
^technically it is supposed to be shields that are always repping and armor that is active reps only (that could be fun for infantry).
- by MINA Longstrike - at 2015.01.30 15:59:00
|
360. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
Alex-ZX wrote: Sir Dukey wrote: Cody Sietz wrote: Nearly as slow as a heavy but with less ehp. Lowest slot count. No grenade. Crazy terrible eWar values. Terrible rep/shield recharge(not sure about the Caldari comanndo here) Meh bonu...
- by MINA Longstrike - at 2015.01.30 06:29:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |