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201. {Suggestion} Limit to "power" weapon allowed on BF similarly to the wa... - in Feedback/Requests [original thread]
Gunner Visari wrote: Vermaak Kuvakei wrote: Terrible, just terrible And your idea for balance is? Also why terrible what is wrong with it? its a terrible idea because it goes against the whole "sandbox" element
- by Mavado V Noriega - at 2012.12.19 15:56:00
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202. Ridiculous: the tactical assault rifle is now complete garbage - in Feedback/Requests [original thread]
tbh Scrambler Rifles which i keep hearing is like a DMR should be the new TAR and TAR should just be removed. No point having 2 single shot high zoom high dmg ARs
- by Mavado V Noriega - at 2012.12.19 02:12:00
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203. Planetary Interaction Ideas - in Feedback/Requests [original thread]
nice thread +1 interesting ideas i must say
- by Mavado V Noriega - at 2012.12.17 16:52:00
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204. Lasers are magic - in Feedback/Requests [original thread]
Sephirian Fair wrote: Mavado V Noriega wrote: Sephirian Fair wrote: Mavado V Noriega wrote: Deranged Disaster wrote: They do need a damage nerf. I understand they are useless at close range but they are way too effective at long ran...
- by Mavado V Noriega - at 2012.12.17 16:44:00
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205. Lasers are magic - in Feedback/Requests [original thread]
fahrenheitM wrote: Mavado V Noriega wrote: fahrenheitM wrote: Mavado V Noriega wrote: Deranged Disaster wrote: They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. ...
- by Mavado V Noriega - at 2012.12.17 16:37:00
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206. Lasers are magic - in Feedback/Requests [original thread]
Sephirian Fair wrote: Mavado V Noriega wrote: Deranged Disaster wrote: They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long ...
- by Mavado V Noriega - at 2012.12.17 16:22:00
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207. Lasers are magic - in Feedback/Requests [original thread]
fahrenheitM wrote: Mavado V Noriega wrote: Deranged Disaster wrote: They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long ran...
- by Mavado V Noriega - at 2012.12.17 16:20:00
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208. Lasers are magic - in Feedback/Requests [original thread]
Deranged Disaster wrote: They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it d...
- by Mavado V Noriega - at 2012.12.17 13:33:00
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209. NEW MICRO TRANSACTION SUGESTION - in Feedback/Requests [original thread]
Free Beers is awesome and most def not a douche just comes off harsh on the forums (i do sometimes myself maybe thats why i get him) because sometimes ppl are tired of hearing the SAME **** thats been explained a million times already brought back...
- by Mavado V Noriega - at 2012.12.15 18:28:00
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210. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
Salazar Skye-fire wrote: could just rate heavies at a higher payoff rate, may need to be played with so its not "the new farming" thing. then what about rail fit AV tankers? cant just give heavies a higher payoff rate should be anyone who go...
- by Mavado V Noriega - at 2012.12.15 17:33:00
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211. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
Agree taste BUT..........only if by AV roles u also include AV tankers i personally find its complete bs i can bring out my rails and wreck 2 tanks and still get **** ISK idc too much about WPs when it comes to taking down vehicles except for brin...
- by Mavado V Noriega - at 2012.12.15 13:42:00
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212. Re-Enable the ability to choose contracts & return the battles with tier re... - in Feedback/Requests [original thread]
FW, Conquest, Gladiator arenas would serve well enough to shift the better players to the bigger more competitive areas
- by Mavado V Noriega - at 2012.12.15 11:56:00
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213. Tactical ar and modded controllers - in Feedback/Requests [original thread]
Beld Errmon wrote: Are the codewash TAC ARs still fully auto? I see them get used a far amount and often wonder, I suppose i should start using TAC ARs it seems to be the tool all the cool kids are using atm. ppl use it alot cuz its p2w :P h...
- by Mavado V Noriega - at 2012.12.13 06:23:00
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214. Lower Maximum Ammunition count - in Feedback/Requests [original thread]
LOL OP not sure if srs............
- by Mavado V Noriega - at 2012.12.13 02:32:00
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215. [Request] balance tanks / AV on players, not ISK - in Feedback/Requests [original thread]
EnglishSnake wrote: R F Gyro wrote: EnglishSnake wrote: Yea its a no from me I'm not massively surprised by that Could you support this if the MTACS were introduced at the same time as this change, so that you still have your singl...
- by Mavado V Noriega - at 2012.12.10 13:30:00
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216. Fix the heavy's slots - in Feedback/Requests [original thread]
Vermaak Doe wrote: For an armour intensive suit, i find it odd that there aren't many slots to allow armor upgrades https://forums.dust514.com/default.aspx?g=posts&t=46184&find=unread already posted support plz
- by Mavado V Noriega - at 2012.12.10 13:27:00
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217. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Medium vehicle? MTACs nuff said gimme ma gundam CCP!
- by Mavado V Noriega - at 2012.12.09 23:23:00
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218. Sticky:Weekly CEO Community Spotlight - in Feedback/Requests [original thread]
Nice interviews jen and shad
- by Mavado V Noriega - at 2012.12.09 13:16:00
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219. Readjusting Heavies - in Feedback/Requests [original thread]
Reimus Klinsman wrote: Why highslots.. I mean, for a suit that ARMOR tanks, even with its type 2 varient haven't more armor than shields. It should be adding slots to the lows. this the shield variant t2, b series and vk1 could swap highs an...
- by Mavado V Noriega - at 2012.12.09 05:56:00
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220. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
Rhadiem wrote: They were in the game. And now they're not. In fact, they were in the game so briefly that I never saw one deployed. In conclusion. Make it a module. Give vehicles bonuses and give us back our slots and CPU/PG to do with as we p...
- by Mavado V Noriega - at 2012.12.08 14:08:00
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