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381. REQUEST adding more points for healing people with repair guns - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would be better if the +15s were divide up over smaller incremental heals. Like get 1 point per second of healing, instead of getting 15 every once in awhile. this needs a change
- by Mavado V Noriega - at 2012.09.16 23:20:00
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382. weapon balance (feedback) - in Feedback/Requests [original thread]
OP are u high? u got a bigger buff than before u got reduced by 25% and buffed back to 20% while tanks got their resistance mods crippled lol stop complaining if u cant solo a tank anymore with all this help then ur bad
- by Mavado V Noriega - at 2012.09.16 23:19:00
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383. Character Progression/AUR - in Feedback/Requests [original thread]
normalized suits are better less about gear winning your fights and more about YOU the player being good u still get an advantage for higer tier gear u just arent a demi god anymore when faced with weaker gear small advantages > demi god statu...
- by Mavado V Noriega - at 2012.09.16 23:08:00
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384. tank reduction bull **** - in Feedback/Requests [original thread]
Shadows Maker wrote: zdowgg wrote: but they also cost alot of money and skills for that power. ah you lost me there maybe in the beginning they do but after that they just rain SP and ISK more than you can ever hold and it becomes easy ...
- by Mavado V Noriega - at 2012.09.16 19:46:00
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385. tank reduction bull **** - in Feedback/Requests [original thread]
Tony Calif wrote: Quote: u gonna seperate MTACs and fighters when they drop? have 1 guy operate the MTAC legs while another guns? makes no sense Do this... For the LoLz do this. might as well majority of these forums cry teamwork yet...
- by Mavado V Noriega - at 2012.09.16 19:37:00
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386. tank reduction bull **** - in Feedback/Requests [original thread]
Kira Lannister wrote: zdowgg wrote: like i said internet tuff guy No an internet tired guy of reading the whining about tanks. This is such a rich fps game with options, you can be a grenadier, sniper, hmg. A scout that can go AV, or a h...
- by Mavado V Noriega - at 2012.09.16 19:29:00
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387. tank reduction bull **** - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Just for the sake of throwing this out here yet again: The argument can only be solved by separate driver and gunner positions. No one will ever be satisfied with any amount of balancing as long as a one-man vehicle require...
- by Mavado V Noriega - at 2012.09.16 19:27:00
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388. [Feedback] My take on tanks - in Feedback/Requests [original thread]
damage is fine on a tank incase ppl didnt notice.....its a TANK of course its gonna one shot u from a direct hit the splash dmg was reduced and turret turn rates reduced as well the heavy nerfs + buff to AV was a bit much and im sure CCP knows that
- by Mavado V Noriega - at 2012.09.16 12:41:00
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389. Forge Gun OP? - in Feedback/Requests [original thread]
Enervating wrote: Forge guns are massively underpowered compared to what they used to be. At this point, there's no way I would consider them to be remotely OP. lol....not......sure......if.......srs
- by Mavado V Noriega - at 2012.09.16 03:58:00
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390. [Suggestion] Increase ammo supply for Mass Driver - in Feedback/Requests [original thread]
Rhadiem wrote: MD needs love, that's for sure. def does needs more ammo and nades fixed
- by Mavado V Noriega - at 2012.09.14 01:46:00
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391. If I am manning a stationary turret, I should not be outside of it. - in Feedback/Requests [original thread]
Altaree Draeden wrote: Why do I stand out side a stationary turret when controlling it? People should be forced to blow up the turret to kill me. LOL pro turret camper here it seems they need to bring back the OLD turrets from the 1st builds...
- by Mavado V Noriega - at 2012.09.13 12:55:00
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392. [Suggestion] No ISK reward for losing - in Feedback/Requests [original thread]
hisec matches we are currently playin this will stay lowsec/FW/corp battles/nullsec doubt u would be gettin any payout especially in null, FW might get drastically reduced idk
- by Mavado V Noriega - at 2012.09.13 12:51:00
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393. [Feedback] On using the Logistics LAV ... - in Feedback/Requests [original thread]
good to see some LLV threads poppin up agree that skillin into LLVs isnt rewarding at all also and this is just for the LLV as it supports a 0.5 dmg multiplier maybe it should have a cockpit? so the driver isnt exposed for the reasons the OP poste...
- by Mavado V Noriega - at 2012.09.13 11:44:00
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394. Request: Replay Recorder and spectating - in Feedback/Requests [original thread]
Gladiator Arenas will have spectating
- by Mavado V Noriega - at 2012.09.13 10:56:00
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395. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
I-SHAYZ-I wrote: I think that any number of tanks should be available to players, but 2 tanks should be the limit for either side, meaning 4 tanks total. They can respawn as many times as they want, but you shouldn't have more than 2 on one si...
- by Mavado V Noriega - at 2012.09.13 04:50:00
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396. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
+1 OP
- by Mavado V Noriega - at 2012.09.13 03:40:00
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397. Chages Jaysin011584 & others would like to see... - in Feedback/Requests [original thread]
Codyrules35 Badass wrote: There should be a limit to how many HAVs or dropships can deploy on the battlefield on certain game modes such as on ambush and the conquest maps so there's no vehicle overkill. but keep the amount of LAVs unlimited as...
- by Mavado V Noriega - at 2012.09.13 03:36:00
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398. seige tank - in Feedback/Requests [original thread]
^ that marauders will be able to fit siege mods
- by Mavado V Noriega - at 2012.09.13 03:30:00
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399. I'm Done. - in Feedback/Requests [original thread]
smilezofpain wrote: Ty for the invite,but after 3 days of getting picked off around the spawn point with no chance of even playing,i figure there was no sense of playing anymore.I'll be going back to my other games that dont stress me out .Send...
- by Mavado V Noriega - at 2012.09.13 01:02:00
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400. [Suggestion] aerial combat - in Feedback/Requests [original thread]
Sees-Too-Much wrote: They'll almost certainly fly the same way as the dropship. Why design a completely different physics system? Plus there's a trailer where we see a gunship for a split second, and it's not acting like a jet. the 09 vids h...
- by Mavado V Noriega - at 2012.09.12 11:54:00
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