| Pages: [1] 2  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Daddrobit
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 277
 
 
      | Posted - 2012.12.17 09:19:00 -
          [1] - Quote 
 I just popped Laz in a 10,000 shield tank with my laser rifle, (fizzy helped a little with his own) ran up, then melee'd him after he bailed out.
 
 I'm just saying.
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        |  Laz Ulian Sol
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 187
 
 
      | Posted - 2012.12.17 09:21:00 -
          [2] - Quote 
 Hahaha
 
 This actually did happen
 
 (We tested laser rifle strength and they can tear down shields extremely quickly)
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        |  SATORI CORUSCANTi
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 253
 
 
      | Posted - 2012.12.17 09:34:00 -
          [3] - Quote 
 And the game glitched us out and no ISK was lost \o/
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        |  jenza aranda
 BetaMax.
 
 1005
 
 
      | Posted - 2012.12.17 10:11:00 -
          [4] - Quote 
 what was the fit? how long did it take to down?
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        |  SATORI CORUSCANTi
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 253
 
 
      | Posted - 2012.12.17 10:41:00 -
          [5] - Quote 
 It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it
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        |  PrincessCadenza
 Villore Sec Ops
 Gallente Federation
 
 0
 
 
      | Posted - 2012.12.17 11:02:00 -
          [6] - Quote 
 
 SATORI CORUSCANTi wrote:It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it  lol
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        |  Daddrobit
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 277
 
 
      | Posted - 2012.12.17 11:05:00 -
          [7] - Quote 
 
 SATORI CORUSCANTi wrote:It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it  
 I had 3 complex damage mods on my visiam, and it brought it down to 1/2 health in the first barrage, but then he started to turn tail, so I had to chase him down to actually kill him.
 
 <3<3<3
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        |  Deranged Disaster
 Seraphim Initiative.
 CRONOS.
 
 65
 
 
      | Posted - 2012.12.17 11:07:00 -
          [8] - Quote 
 They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range.
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        |  RolyatDerTeufel
 D3ath D3alers
 RISE of LEGION
 
 1648
 
 
      | Posted - 2012.12.17 11:41:00 -
          [9] - Quote 
 
 Laz Ulian Sol wrote:Hahaha
 This actually did happen
 
 (We tested laser rifle strength and they can tear down shields extremely quickly)
 
 
 "This game is easy"
 -said Daddrobit to Laz's tank
 
 lol
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.12.17 12:25:00 -
          [10] - Quote 
 So remind me again who tried to tell me that Laser Rifles aren't a useful AV weapon?
 
 Because that was funny already, but it's even more of a joke now.
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        |  dent 308
 Subdreddit
 Test Alliance Please Ignore
 
 967
 
 
      | Posted - 2012.12.17 13:02:00 -
          [11] - Quote 
 Lasers Are Magic : http://youtu.be/FQRIjzW-kg0
 
 And are quite terrible at close. I would hate to see a damage nerf applied to an already difficult to use weapon.
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        |  EnglishSnake
 Zumari Force Projection
 Caldari State
 
 1012
 
 
      | Posted - 2012.12.17 13:11:00 -
          [12] - Quote 
 OP
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        |  Musta Tornius
 BetaMax.
 
 265
 
 
      | Posted - 2012.12.17 13:16:00 -
          [13] - Quote 
 Just a fyi, a viziam does about 2k damage per clip against a single target, a douvelle does just under 2k damage not taking into account the damage skills assault rifle gets and laser doesn't.
 
 Only reason a tank gets so damaged is because of their lack of resists to em. An armour tank would just laugh at it.
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.12.17 13:33:00 -
          [14] - Quote 
 
 Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. 
 thats called balance
 
 its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them
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        |  Sephirian Fair
 ZionTCD
 Legacy Rising
 
 48
 
 
      | Posted - 2012.12.17 13:47:00 -
          [15] - Quote 
 
 Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them 
 
 Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\
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        |  NAV HIV
 The Generals
 
 151
 
 
      | Posted - 2012.12.17 15:38:00 -
          [16] - Quote 
 
 Musta Tornius wrote:Just a fyi, a viziam does about 2k damage per clip against a single target, a douvelle does just under 2k damage not taking into account the damage skills assault rifle gets and laser doesn't.
 Only reason a tank gets so damaged is because of their lack of resists to em. An armour tank would just laugh at it.
 
 I would like to try it out. I have the armor tanks, need someone to shoot at me with the Laser rifle. I wont shoot back LOL Just want to test the resistance.
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        |  fahrenheitM
 Pro Hic Immortalis
 RISE of LEGION
 
 212
 
 
      | Posted - 2012.12.17 16:15:00 -
          [17] - Quote 
 
 Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them 
 /LaserRifleUser
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.12.17 16:20:00 -
          [18] - Quote 
 
 fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser 
 sorry fahren but im not a 1 trick pony
 i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks
 The TAR has just as much range as a LR and can still be used at closer ranges
 the dmg on the LR depends on range and how long the heat buildup is
 
 u can kill faster with the TAR than a LR
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.12.17 16:22:00 -
          [19] - Quote 
 
 Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ 
 someone is thinking i see.
 the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot
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        |  fahrenheitM
 Pro Hic Immortalis
 RISE of LEGION
 
 212
 
 
      | Posted - 2012.12.17 16:24:00 -
          [20] - Quote 
 
 Mavado V Noriega wrote:fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser sorry fahren but im not a 1 trick pony i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks The TAR has just as much range as a LR and can still be used at closer ranges the dmg on the LR depends on range and how long the heat buildup is u can kill faster with the TAR than a LR 
 I was only poking fun at you, bro.
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.12.17 16:37:00 -
          [21] - Quote 
 
 fahrenheitM wrote:Mavado V Noriega wrote:fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser sorry fahren but im not a 1 trick pony i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks The TAR has just as much range as a LR and can still be used at closer ranges the dmg on the LR depends on range and how long the heat buildup is u can kill faster with the TAR than a LR I was only poking fun at you, bro. 
 kool
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        |  Sephirian Fair
 ZionTCD
 Legacy Rising
 
 48
 
 
      | Posted - 2012.12.17 16:39:00 -
          [22] - Quote 
 
 Mavado V Noriega wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ someone is thinking i see.  the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot 
 
 Yessssss. I will never forget a Manus Peaks Skirmish with Regnum on the other side. He was over to the side of Alpha with high ground advantage, some cover, and a Codewish Tactical. The blues just kept lemming after him. Across open ground. Uphill. He finished 68-1. Sorta just have to marvel at how stupid people can truly be.
 
 Knowing your advantages/disadvantages vs. your opponents advantages/disadvantages is vital. But people don't think. They chase the red with a shotgun, the red ducks around the corner, the blue chases... The blue gets one-shot at point blank by the shotty. Then the blue hops on the forums and bitches about shotguns OP.
 
 And it's not just this beta, it's every FPS that has maps larger than what you find in COD. The moment maps are big enough for you to consider effective ranges and positioning, the game because more than just about who shoots better. It's just that fact hasn't dawned on most people.
 
 Einstein's definition of insanity is to attempt the same experiment the exact same way and expect a different result.
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.12.17 16:44:00 -
          [23] - Quote 
 
 Sephirian Fair wrote:Mavado V Noriega wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ someone is thinking i see.  the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot Yessssss. I will never forget a Manus Peaks Skirmish with Regnum on the other side. He was over to the side of Alpha with high ground advantage, some cover, and a Codewish Tactical. The blues just kept lemming after him. Across open ground. Uphill. He finished 68-1. Sorta just have to marvel at how stupid people can truly be. Knowing your advantages/disadvantages vs. your opponents advantages/disadvantages is vital. But people don't think. They chase the red with a shotgun, the red ducks around the corner, the blue chases... The blue gets one-shot at point blank by the shotty. Then the blue hops on the forums and bitches about shotguns OP. And it's not just this beta, it's every FPS that has maps larger than what you find in COD. The moment maps are big enough for you to consider effective ranges and positioning, the game because more than just about who shoots better. It's just that fact hasn't dawned on most people. Einstein's definition of insanity is to attempt the same experiment the exact same way and expect a different result.  
 
 +1
 now if only most ppl on this game used their brains pubs wont be so boring
 totally agree on the map size comment
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        |  dent 308
 Subdreddit
 Test Alliance Please Ignore
 
 967
 
 
      | Posted - 2012.12.17 20:26:00 -
          [24] - Quote 
 primary the scout
 multiple beams from the dark
 nerds in optimal
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        |  Michael Cratar
 Red and Silver Hand
 Amarr Empire
 
 179
 
 
      | Posted - 2012.12.17 21:13:00 -
          [25] - Quote 
 
 Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. 
 no no NO nO NO No No NO nO no nO NO nO NO NO NO NONONONONONONONONO NO!
 
 
 
 NO!!!
 
 *Flips a table*
 
 GOD NO!
 
 NO!
 
 NOOOOOOOOO!
 
 Get out!
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        |  SATORI CORUSCANTi
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 253
 
 
      | Posted - 2012.12.17 21:15:00 -
          [26] - Quote 
 
 Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. Lazor's optimal range is so finicky already, you do such little damage when you aren't in it. Plus my tac rifle out ranges it. pls no lazor nerfs
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        |  Daddrobit
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 277
 
 
      | Posted - 2012.12.17 21:28:00 -
          [27] - Quote 
 
 Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ 
 Not gonna lie, me and fizzy had a guy who was hiding behind a rock try and do this. We were able to focus down his lav in only like three or four seconds, well before he could run anywhere. At optimal range, you can completely melt a militia lav with only one elm clip. Although if your opponent is charging you, then you're screwed, or you just toss your AV nades.
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        |  SATORI CORUSCANTi
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 253
 
 
      | Posted - 2012.12.17 21:33:00 -
          [28] - Quote 
 
 Daddrobit wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ Not gonna lie, me and fizzy had a guy who was hiding behind a rock try and do this. We were able to focus down his lav in only like three or four seconds, well before he could run anywhere. At optimal range, you can completely melt a militia lav with only one elm clip. Although if your opponent is charging you, then you're screwed, or you just toss your AV nades. That was easily more cool than killing the tank lololol
 
 I can't even imagine what he was thinking as he jumped into his LAV at 50% shields already
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        |  PAUL BERNARD
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 76
 
 
      | Posted - 2012.12.17 22:29:00 -
          [29] - Quote 
 They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is
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        |  Mobius Wyvern
 BetaMax.
 
 1216
 
 
      | Posted - 2012.12.17 22:31:00 -
          [30] - Quote 
 
 PAUL BERNARD wrote:They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is They're supposed to be more powerful at range than ARs. Also damage mod stacking with the broken penalties.
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