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41. [Request] Tactical Overview Map for PC [explanation inside] - in Feedback/Requests [original thread]
Ok so a while back i posted a request about making the big ass table in the warbarge be used to view what map u gettin for corp battles while u wait 10mins for it to start. Ok so this is something similar. I would like as being owner of a distric...
- by Mavado V Noriega - at 2013.04.13 18:37:00
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42. [Request] Change ISK Payout (or maybe explain :3) - in Feedback/Requests [original thread]
ISK payouts are also based on WPs earned from what i read from CCP ill go a match and take out 4 tanks but because i wasnt 1st in WPs someone else who was just farming infantry will get more than me. Rewards need to be tweaked for ppl who focus o...
- by Mavado V Noriega - at 2013.04.13 17:35:00
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43. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
This idea would work IF CCP took a page from MAG, EVE ships are only able to fire off EVE OBs IF and only IF u get the Skyfire cannon or w/e its called down FIRST thus making the skies clear for the ships above In MAG if a SL or PL tried to call ...
- by Mavado V Noriega - at 2013.04.13 17:22:00
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44. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BulletSnitcheZ wrote: Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed to be a squad vehicle, not a...
- by Mavado V Noriega - at 2013.04.13 13:07:00
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45. [Feedback] Spawn system is creating a "wave" effect. Causes opposite t... - in Feedback/Requests [original thread]
Spawns are ********
- by Mavado V Noriega - at 2013.04.10 21:45:00
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46. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: I'm all for buffing rail gun range and damage in turn for requiring zooming in to use crosshairs, providing I get a variable (4,8,12x) scope. Good idea for the missiles Blasters...not a bad idea but their range is pret...
- by Mavado V Noriega - at 2013.04.07 05:17:00
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47. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Psychotic Shooter wrote: One do not nerf tanks Two Nerf AV it is to powerful three all are weapons are just right They dont have specific roles so no they are not ok. neither do dropsuits if u wanna get picky. s...
- by Mavado V Noriega - at 2013.04.07 03:39:00
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48. [Proposal] Turret type changes. - in Feedback/Requests [original thread]
Sorry but read the tank feedback both myself and caeli did rails already output 2x more than they should thanks to broken skills which leads to the CoD of tankin with 2 shot kills on any tank Dont need any more ezmode lock on weaponry tbqh. Fix...
- by Mavado V Noriega - at 2013.04.07 03:28:00
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49. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Sniping is easier than playing with an AR ARs are fine for the most part
- by Mavado V Noriega - at 2013.04.06 20:04:00
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50. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
CCP Nullarbor wrote: Thinking out loud here (probably many holes in this idea but lets start a discussion anyway). What if you decide you cannot play at the next attack window you could defer it until the following day but it extends the reinfo...
- by Mavado V Noriega - at 2013.04.06 16:06:00
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51. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Well the thread is for discussion, i'm not saying my suggestion has to be set in stone but there has to be a clear difference between small and large strike timers. Keep in mind maps will get much bigger, you're only th...
- by Mavado V Noriega - at 2013.04.06 15:38:00
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52. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Having to commit to one hour a day is much better than having to commit to 2 or 3 hours this. current mechanics are fine for smaller corps tbqh CW that way smaller corps can defend more than 1 district....ur method favou...
- by Mavado V Noriega - at 2013.04.06 15:22:00
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53. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I hated the BF3 vaulting over fences...it has always annoyed me. More animations gets you killed when trying to execute a simple jump and get away. very true atm tho dust has this but in another way....u get stuck on the...
- by Mavado V Noriega - at 2013.04.06 15:18:00
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54. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
Question: So if u have EVE ships u will have 2 sets of OBs to drop? both WB strikes and OBs? u will have alot of strikes coming down and tbqh doesnt sound very fun when u can drop a WB strike + every 5mins drop an even bigger EVE strike
- by Mavado V Noriega - at 2013.04.06 15:07:00
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55. Corporation Tax - in Feedback/Requests [original thread]
1. YES 2. Dont see why not 3. meh not important, can leave it at 0
- by Mavado V Noriega - at 2013.04.06 14:09:00
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56. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Sextus Hardcock wrote: Just to add some perspective here. Every concern about it being in favour of attacking can benefit the defender. Instead of sitting back and being attacked, you have to proactively defend your...
- by Mavado V Noriega - at 2013.04.04 13:18:00
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57. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Bendtner92 wrote: Mavado V Noriega wrote: I like the fact that CCP wants ppl to attack that is all well an good but one of my main concerns for PC is what happens when u say u reach the "limit" of ur ability to HOLD districts? It would be n...
- by Mavado V Noriega - at 2013.04.03 12:49:00
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58. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
I like the fact that CCP wants ppl to attack that is all well an good but one of my main concerns for PC is what happens when u say u reach the "limit" of ur ability to HOLD districts? It would be nice if there was some sort of raiding mechanic t...
- by Mavado V Noriega - at 2013.04.03 12:18:00
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59. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
good to see this thread still alive after i posted it so long ago this would def make skirmish 2.0 a wet dream for alot of ppl
- by Mavado V Noriega - at 2013.03.25 23:58:00
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60. [Request] Changes to Ambush and Ambush OMS - in Feedback/Requests [original thread]
ok who is the ****** that started a realism discussion in a game whose universe is based off unrealistic **** that person should slap himself
- by Mavado V Noriega - at 2013.03.12 20:27:00
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