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1461. Why the hmg hate? - in General Discussions [original thread]
Zatara Rought wrote: The point is this. You can talk all about how HMG should be the best weapon in CQC. If you give a suit 1.5-2x the ehp of the next highest EHP suit...and then also give him a weapon that does the best CQC damage by a not i...
- by Leadfoot10 - at 2014.11.18 13:54:00
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1462. Balancing the scout - in General Discussions [original thread]
Fix hit detection/framerate & check stats, cause I think that's all that it will take. If more is needed, there are two ways to go, IMO: One weapon or one equipment . This is not QQ. I run mostly scout.
- by Leadfoot10 - at 2014.11.18 00:15:00
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1463. Then tell me what weapon I should be using? - in General Discussions [original thread]
Beating me over the head with an uplink?
- by Leadfoot10 - at 2014.11.18 00:10:00
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1464. Should flux grenades kill the cloak field? - in General Discussions [original thread]
Yes, but good luck hitting any self-respecting scout with a flux. In other words, I don't think it would really help much in the cloak/EWAR game.
- by Leadfoot10 - at 2014.11.17 23:29:00
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1465. Requesting KBM users help - in Feedback/Requests [original thread]
Long time MKB/pc gamer here.... The keys need to be completely mappable, but at a minimum move the scoreboard from the "tab of death" key. The 2nd change I would make is to the weapon/equipment/squadorder selection wheel. Works OK on DS3, but is...
- by Leadfoot10 - at 2014.11.17 23:21:00
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1466. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Min and Am bonuses make their weapon work better by reducing it's weakest feature (CR=clip, LR,ScR=heat). The Gal less so, and it's hard to quntify, but it's still there (IMO, it's not nearly as bad as some make it out to be, particularly on the ...
- by Leadfoot10 - at 2014.11.17 23:13:00
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1467. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Is it really surprising that after the RR was hit with the nerfbat the closest relative in the AR family has become popular? That said, I'm not sure the gun is really that OP. Perhaps a bit of a damage or clip size nerf, but nothing really drastic.
- by Leadfoot10 - at 2014.11.17 22:43:00
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1468. Cloaking need to be remove from the game. - in General Discussions [original thread]
TBH I liked the game much more before the cloak. Then again, I'm not sure what would happen if the only viable counter to the HMG were not in the game.
- by Leadfoot10 - at 2014.11.17 22:40:00
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1469. The CR is just a worse TAR or ScR - in General Discussions [original thread]
The CR (and ScR and AR) as a group is in a pretty good place, IMO. The RR is in a bad place. The Sentine/HMG and Scout/Shotgun are the areas we should be focused on if balance is our goal. That's where the current imbalance in usage currently is.
- by Leadfoot10 - at 2014.11.17 22:38:00
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1470. What's my age again - in General Discussions [original thread]
I'm 44. Man, I feel old typing that.
- by Leadfoot10 - at 2014.11.17 15:45:00
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1471. What hacking an objective solo feels like.... - in General Discussions [original thread]
Bright Steel wrote: Ripley Riley wrote: Start cooking a grenade as you approach the objective, toss it when you get close enough. That should detonate any RE's strapped to the objective. As for the NK and SG issues... bring a squadmate to w...
- by Leadfoot10 - at 2014.11.17 14:22:00
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1472. ARR ADS kick now like old magsec - in General Discussions [original thread]
I find the back and forth part of the ARR kick particularly problematic to control as compared to the mostly up and down kick of the RR. Which makes little sense given the ARR is supposed to be the up close weapon.
- by Leadfoot10 - at 2014.11.17 14:17:00
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1473. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Blueprint For Murder wrote: What it is with the increased spool up time on the RR the AR is viable against it in close range it is the reason for zatera's and FAs push to revert the rail rifle along with this post. The CPM along with her guild ...
- by Leadfoot10 - at 2014.11.17 13:58:00
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1474. Frame Rate - in General Discussions [original thread]
I was having framerate issues when 1.9 dropped. Deleted the game by reformattng the hard disk, then reinstalled the game. No frame rate issues.
- by Leadfoot10 - at 2014.11.17 13:30:00
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1475. Whats better for assualting? - in General Discussions [original thread]
Right now? Scouts. Although Am and Min Assault give them a run for their money in many situations, the scout and it's cloak and EWAR advantage means it's simply better at assaulting than any assault suit.
- by Leadfoot10 - at 2014.11.16 17:35:00
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1476. Rail Rifle doesn't feel good to use anymore - in General Discussions [original thread]
LT SHANKS wrote: I have RRs and BPs maxed: meaning every skill in their trees maxed out including fitting optimizations. I do better with a STD BrAR and BrScP. I'm a scrub! =) Me too. It has nothing to with being a scrub and every thing to ...
- by Leadfoot10 - at 2014.11.16 17:33:00
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1477. Za'ki for CPM2 - in General Discussions [original thread]
I'm sorry, but I don't think you have the depth of knowledge or experience to be useful as CPM. I base this on your posts.
- by Leadfoot10 - at 2014.11.16 17:26:00
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1478. The scout nerf.. are you serious? - in General Discussions [original thread]
The 1 second delay is lol. I suspect the scout nerfs aren't done yet.
- by Leadfoot10 - at 2014.11.16 17:24:00
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1479. Killed Again - I will have my revenge! - in General Discussions [original thread]
Killed Again is a good guy and a very good player. He's hardly unkillable.
- by Leadfoot10 - at 2014.11.16 16:52:00
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1480. FW, Q-syncers... - in General Discussions [original thread]
Stop soloing, learn how to play! (Sorry, I couldn't resist. )
- by Leadfoot10 - at 2014.11.14 22:06:00
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