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501. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
I don't think this has been linked here yet, but PL has a pretty good video of the fight in semi-real time here: http://youtu.be/yTQHv0FrgrE Might be interesting to anyone who doesn't play eve and is curious about these large fleet battles. Ed...
- by Kristoff Atruin - at 2013.01.27 21:57:00
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502. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Tactics are OP. Nerf tactics. Seriously, since this build started I've been killed by a laser maybe 5 times...that's it. You just have to use your brain a little. Want to cross over a wide open area and see an enemy laser beam? Don't do it, go so...
- by Kristoff Atruin - at 2013.01.27 18:34:00
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503. Quiet Scout Nerf V2- Why are Scouts so slow now? - in General Discussions [original thread]
I have a very low skilled scout alt and not only is he fun as hell to play, but I still end up near the top of the scoreboard a lot of the time. I mostly use a militia AR on him, though I've started using a militia shotgun as well. You have a giga...
- by Kristoff Atruin - at 2013.01.26 14:52:00
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504. DUST feels like a job now - in General Discussions [original thread]
The daily cap should be less of a big deal once people get to high levels in their favorite specialization, since at that point when they're using their preferred fit they're just as effective as the guy who has every skill in the game trained to ...
- by Kristoff Atruin - at 2013.01.15 20:16:00
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505. Dust 514 and nullsec - in General Discussions [original thread]
In b4 we accidentally another region
- by Kristoff Atruin - at 2013.01.14 21:17:00
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506. We Need Q-Sync Now! - in General Discussions [original thread]
I agree with Aighun, we need to be able to form an entire team and launch into a battle with that asap and fight against another organized team. Corporation battles are fun, but they take forever to get going and don't give any SP. Once you've ass...
- by Kristoff Atruin - at 2013.01.14 14:48:00
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507. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
Virex Staz wrote: Mister0Zz wrote: He's not actually saying anything of consequence. Him not accepting defend doesn't mean it cant be taken, just that he won't be responsible. If nobody accepts a defend then the attackers attack an empty map...
- by Kristoff Atruin - at 2013.01.12 05:53:00
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508. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
I think the bigger problem right now is that the main reason to run FW contracts is to make isk...but what can a corporation spend that isk on, aside from down payments on more FW contracts? I think this whole system isn't really going to come int...
- by Kristoff Atruin - at 2013.01.11 16:00:00
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509. Run your corp for --Edited-- sake - in General Discussions [original thread]
If you go into a nullsec eve alliance and whine about there not being any small gang roams to go on, people will laugh at you and tell you to start a fleet and ram some cheap ships into some other cheap ships. It's how you get new fleet commanders...
- by Kristoff Atruin - at 2013.01.11 15:48:00
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510. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
How soon it happens really isn't important. The point is that's where this is going, and the contract system we have right now is the base that it will be built on. From a development perspective it doesn't make sense to change how the contract sy...
- by Kristoff Atruin - at 2013.01.11 15:35:00
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511. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
What we have now is a temporary system. Eventually what is going to happen is FW corps and alliances will be creating the contracts and looking for mercs to fulfill them. If we're tied to one faction then that system then it doesn't make any sense...
- by Kristoff Atruin - at 2013.01.11 15:05:00
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512. EVE Players vs Dust Bunnies - in General Discussions [original thread]
Eggers seems to be the most common derogatory term used in the lore. The commoners of New Eden tend to fear / hate capsuleers because they're beyond human and can't be controlled by government authority.
- by Kristoff Atruin - at 2013.01.11 06:17:00
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513. why this game wont fail imo - in General Discussions [original thread]
An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to i...
- by Kristoff Atruin - at 2013.01.10 07:05:00
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514. FACTION WARFARE! Could be very one sided - in General Discussions [original thread]
I was just wondering about this. As far as eve is concerned a Dust corp is an Eve corp is a Dust corp...there's no distinction. In fact, the Subdreddit guys will be joining a corp tomorrow that was created over 8 months ago in eve. They must have ...
- by Kristoff Atruin - at 2013.01.10 06:46:00
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515. So the mouse sensitivity is turned down..... - in General Discussions [original thread]
I have to have my sensitivity turned all the way up with smoothing off, but I find it very comfortable and never have to move the mouse more than a few inches. Last build the sensitivity was so high that if I moved the mouse more than an inch I wa...
- by Kristoff Atruin - at 2013.01.09 19:51:00
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516. AV vs Vehicles in the New Patch - in General Discussions [original thread]
KEROSIINI-TERO wrote: Kristoff Atruin wrote: . . Proxy explosives, AV nades, nanohives and militia / basic swarms. You can put down 3 mines, reload 3 more mines from the hive and put those down as well. That's 6 mines per player and they pe...
- by Kristoff Atruin - at 2013.01.09 18:48:00
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517. Controller or keyboard and mouse - in General Discussions [original thread]
It's been working for many months now, though the mouse sensitivity was severely out of whack until the last patch. I think there's a lot more kb+m users than you would expect with a console shooter, but I doubt there are any hard stats.
- by Kristoff Atruin - at 2013.01.09 15:54:00
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518. AV vs Vehicles in the New Patch - in General Discussions [original thread]
With the way Dust is going now I don't see a role for HAVs on the battlefield, at all. They're so fragile that a squad can force them to retreat by switching to militia / standard gear for a single spawn. Proxy explosives, AV nades, nanohives and...
- by Kristoff Atruin - at 2013.01.09 15:20:00
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519. random actions firing at random times - in General Discussions [original thread]
The only time this happens for me is when I have the controller in my lap (keyboard user) and a button gets bumped. Do you have another controller plugged in? Could be that Dust isn't ignoring the second controller.
- by Kristoff Atruin - at 2013.01.08 19:03:00
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520. So when can we fire back? - in General Discussions [original thread]
I'm thinking that those things aren't going to be making an appearance until we see actual mercenary bases and some refinements of the district system. I'd expect those defense platforms will be a big feature with the mercenary bases themselves, a...
- by Kristoff Atruin - at 2013.01.07 18:14:00
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