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Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.09 04:39:00 -
[31] - Quote
copy left wrote:not enough hardcore players on ps3? *facepalm* It's not like Xbox where mom buys the Live subscription for us most ps3 users bought it themselves |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.09 14:07:00 -
[32] - Quote
"this game is so much more deeper then that"
no, no it's not. it's actually REALLY easy.
and yet, the majority of the community, "hardcore" clans included, can't play it.
and there aren't nearly enough "hardcore" clans on ps3. there's a buncha casuals wearing clan tags thinking they are a "hardcore" clan. but those folks are just fooling themselves.
y'know why i know? cuz it's in beta and the player count is small. like almost nill.
let's see: 1. it's a fps game. so it's already a small market. or at least a segmented one. 2. it's an "mmo". well no not really, but they sure do like ot advert it that way. and yet, not many mmo'ers here. or on ps3 for that matter. 3. it's a sci fi game. which right there knocks out most REAL hardcore clans because real hardcore clans are mostly adults and adults would rather play combat sims like bf3 then sci fi kids games like halo. kids looooooove sci fi, zombie crap. kids aren't hardcore players. they are "hardcore". 4. it's got a bigger infrastructure then pretty much every other game on the ps3. so now you're taking the casual console gamers and handing em a spreadsheet in order to create a loadout. again... these cats aren't cut out for that. they are cut out for 3 or 4 premade loadouts and the options on those are minimal at best. the majority of the ps3 community is gonna be baffled by the loadout screen. or the vehicle loadout screen.
so we got a small game aimed at a small market with "mmo" features that are still pretty new concepts for the ps3 community. the game has a high learning curve and actually tracks stats that matter, thereby allowing everyone to see just how bad everyone else sucks. teams have always been op in every other game and now we have a game where not only are teams going to do better, it's almost a neccessity. in fact, teams are rewarded for playing as teams, which bites down hard on the casuals. then there's the fact that if you suck, you'll go bankrupt and have to start over. which im sure will happen to about 80% of the players at release. add in microtransactions and some nebulous interaction with EvE and that pertty much ensures a tornado of chaos and incompetence.
it'd be nice if this game does well. but it won't be the game that fails.
it'll be the players. and think about it. there really aren't that many of the ACTUAL community here. just the "beta" testers. once you open the game up to the world, things won't be getting better overnight. in fact, you can prolly expect much, much worse.
Peace B |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.10 03:12:00 -
[33] - Quote
Dr Debo Galaxy wrote:Th3rdSun wrote:Marston EV wrote:Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust. did you post a link on how to use "then" and "than"??? You damn right! I'm pretty sick of people not knowing the difference. you know you spell Third with an i rather than a 3. We all make mistakes. Everyone is some one elses fo paux.
Honestly,I don't even think it's a spelling error.I think it's a grammatical one that people honestly don't know the difference.I see it way too ofter for me to think that people don't know the difference between the two spellings,and the two meanings.I always see something to the effect of,"I like chicken more then fish",or "we have more then enough". Honestly,how can this mistake be constantly made? Funny thing is that I never see the other mistake,like,"I took her to dinner,than we went to her place".
So it's either one of two things,people don't actually read what they wrote before posting it,or truly don't understand when to use the two words.Simple as that.
And the "Th3rd" is a play on two different ways to represent it. Third,and 3rd,put them together,mix in a bowl,and voila! You have Th3rd!
|
Marston EV
Doomheim
75
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Posted - 2013.01.10 04:10:00 -
[34] - Quote
I truly feel your assumptions are exactly what they are, assumptions. "hardcore clans wont play them cuz there not real life"....... i dont know how you can say that at all. Of course your counter argument is going to be "well how can you say they will like games like this" but really if a person drops a game because they see the title "sci fi" on it then we really dont need them here anyway. You need to show a little more faith in the community im afraid.
They way youve been posting makes it sound like you think the entire ps3 community is filled with 10 year olds with the attention span of an ADHD stricken gold fish, and grumpy old men who arn't open minded enough to try new things out. But thats simply not the case. Anyway my point is that you should put a little more faith into the community, if you truly want to help it and the game, then the last thing you need to say is that "things will fail because" |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 06:06:00 -
[35] - Quote
Something of an aside:
Every time news of DUST 514 shows up on the internet, some self aggrandizing commenter will predict that all will go horribly wrong because this game is on PS 3, and they or another poster will conclude that it should have been on PC, will move to PC, and then and only then will the game achieve glory. Falacious and spurious thread wanking, for the most part. The only thing that even remotely comes close to a reasoned argument along those lines is the prediction that Steam Box will kill the next gen playstation console. But then again, at that point in the perhaps not too distant future, wouldn't the steam box be just another console?
But if you step back and look at some sales stats, even though game sales are trending down for 1 release disc based games, what do you see? It is almost as if these naysayers are purposefully ignorant of some basic sales figures. Or the fact that the majority of hugely successful games are aimed straight at consoles even though the hardware is ancient and the player base is supposedly fickle and well... smart as a bag of hammers.
So, Call of Duty Black Ops 2 has sold around 9.2 million units on PS3. Lagging slightly behind Xbox at 11.2 million.
Game has not even sold 1 million units on PC. Info is from VG charts and may only track retail. So does it tally Steam sales? HmmmGǪ
RIght now PS3 says there are 293,306 players shooting it out on PSN playing Call of Duty Black Ops 2.
There are currently 38,498 players shooting it out in the same game on Steam.
Killzone 2, PS3 exclusive only sold a measly 2.89 million units.
Resistance: Fall of Man sold just over 4 million units. Copies. What have you.
The best selling versions of PS 3 exclusive that were at least in part meant to go up against the pride of Xbox, Halo. Not terribly impressive when compared to Halo 3 sales of almost 12 million copies.
Best selling shooter of all time on PC? Half Life at just over 4 million.
Basically there are more people playing more FPS games on PS3 than on PC.
WIll they play DUST 514? Will they spend untold sums of money on AUR in the Playstation Store? Will DUST 514 finally produce a Halo killer for the Playstation?
Who the hell knows. But if we are going to speculate wildly and pull predictions out of our arses about where, when, and how this game will succeed or fail, a console game on PS3 looks as good a bet as any.
And then there's Play Station Home. That never spoken of cul de sac of gaming reality exclusive to the PS 3 and really like nothing else out there. That has been doing F2P micro transaction MMO social gaming weirdness for a while now. And probably makes bank for Sony.
I even bought some NaNa creepers on Playstation Home. Just for a laugh.
So the DUST model of making a profit is not as innovative for consoles as it might at first glance appear to be, and the game is not such a bad fit for Playstation.
It might still flop. But not because it was not on PC. And porting this game to PC would not make it a raging success. If CCP can find a way to elegantly incorporate PC players into the ground wars of EVE as mercs then so be it. But that is really a side show. There are just too many people playing games on console to not give them the undivided attention they (we) deserve.
It is too bad Microsoft seemed to get their undies in a twist over doing things the EVE way. Would have been interesting to see how the game would have played out in three way cross platform madness.
But in the end the game will do well if it is a decent game that holds players interest. Not because of the platform it is on.
And at least for me, there is something here that keeps me coming back for more. Even as I rage and suffer through the beta. Dust 514 certainly isn't shiny candy. But there's something compelling here, in spite of all the faults and flaws. And I can't wait to see where this game will take us.
Edit* also, wanted to point out that to me it makes sense to say "we have more, then enough." Maybe just needs some puntuation. But if at first you have some, and after that have more, eventually you will have had enough. Then, and only then, can you cosider yourself fully satisfied. More then that I would not care to say.
Edit2* take this asshat (yeah, yeah, ad hominem this, buddy) vxcriss .
Only marketing guy I have seen involved with DUST 514 was hired 3 years after the game was initially announced as a console game. Hmmm.
Also his argument seems to run like this:
Only EVE players will play dust on PS3. They will give up because they don't like FPS games, because that is why they play EVE and not a different game. The game will fail because it might make you think and will hurt console gamer's brains (probably almost as much as Playstation Home) and the game will have to go to PC. Magic Steam Box!
Will all EVE players suddenly turn into FPS afficianados if the DUST goes to PC? Yes. Yes they will change.
Do console players only play a game for 2 weeks unless it is COD? Yes, yes we do.
Will the Steam Box actually make you smarter? Yes, yes it will. Please give me a pop-tart now. Gabe whats yer face. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2013.01.10 07:05:00 -
[36] - Quote
An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to it. Just because it hasn't been done yet doesn't mean it can't / won't work. The number of absurd fallacies people are using to justify the idea that Dust is doomed to fail is amazing. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 07:30:00 -
[37] - Quote
Kristoff Atruin wrote:An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to it. Just because it hasn't been done yet doesn't mean it can't / won't work. The number of absurd fallacies people are using to justify the idea that Dust is doomed to fail is amazing.
Quick counter argument:
DIfficulty/ Opacity:
Darksouls
Born on console. PC gamers had to beg to get real gaming on PC for a change...
Gameplay Complexity:
Disgaea 4
What the heck is that game all about? How do I even? Makes Dust 514 look like child's play. I've played for what seems like hours and might have finished a tutorial? I am not exactly sure...
Economic Depth and Complexity:
Playstation Home
If you can't figure it out just buy something. Works every time... and there are oh so many outfits to be had. OK, just kidding on that last one. But there are a ton of Free 2 Play and often Pay 2 Win games in PS Home with purchasable consumables. If you can spend more than a few hours a week in PS Home then the DUST market should not be all that intimidating. |
Mister0Zz
Tritan-Industries Legacy Rising
31
|
Posted - 2013.01.10 07:42:00 -
[38] - Quote
This game has a great potential to die, but not from lack of interest. It will die because if we're not careful there won't be a war to fight. http://themittani.com/features/faction-warfare-endgame-scenario |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.10 12:04:00 -
[39] - Quote
I'm expecting a PC port about a year after release, distributed over steam... that's another 40 million potential users, of which i would estimate 60% or greater of which play FPS and would probably play this game if properly advertised.
one other thing that folks seem to be forgetting is the migration to the PS4. i am without doubt that CCP has withheld game options until they have a better, more powerful platform on which to base improvements to the game. the PS4 as a platform that is not a decade old should allow for DUST to grow appropriately. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.10 14:17:00 -
[40] - Quote
"the entire ps3 community is filled with 10 year olds with the attention span of an ADHD stricken gold fish,"
thank you for admitting it.
yeah that pretty much sums it up.
self aggrandizing? you sir, are high.
it's facts:
i've been doing this since long before most of you were alive. and the devs, too.
i've watched the same stupid monkeys jump from ps... to ps2... to ps3.
i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play.
and they still can't play it. and mag was the final example of exactly what i had been saying all along. and then it went ahead and proved my point: the ps3 community, by and large, sucks at gaming. just stupid, slow, unoriginal thinking. no discipline. can't handle an objective. too many phaggy snipers who think they are helping. literally decades of the same garbage gameplay over and over. oh wait, no it wasn't the same... it got worse. which is why all the games on the market suck. cuz they are kids games now. cuz that's all this community can handle.
most of the adults on ps3 ARE grumpy.
you try carrying dozens of incompetent toddlers to the win line, game after game and it gets tedious.
i do have faith in the community: i have faith they will do everything they can to make 514 into cod and then there will be no point in it. they've done it to every other game. why would it be different here?
and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractructure...
this server would be PACKED.
Peace B |
|
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 14:46:00 -
[41] - Quote
BASSMEANT wrote:
i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play.
and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractructure...
this server would be PACKED.
Peace B
I more or less agree with your sentiment (i.e. arrggh, people) and have even seen aspects of DUST 514 get diluted (in my view) to make the game more palatable.
And it can be fun to play the misanthrope and rail against the stupidity of humans. But it is not, in any way, the fault of players (edit* in the end, I should say. Cause we keep asking for stupid in beta, but that doesn't mean devs should listen or let the players make final design desicions as user design can often be sub par because we don't know what we want and can't agree when we do know what we want) that developers keep dumbing down games. GIve us a great game and we will play it.
It is hyperbole to say that EVERY single game released on console gets watered down. There are just too many games out there to make that generalization. And games that have not been watered down in any way have done very well.
Also, what have you got against science fiction? Why are you even within 100 meters of DUST 514? The big draw for me is that this is an s/f game, you know, being set in the EVE Universe and all. And I'm no spiring chicken.
It just makes no sense in any way, shape or form to argue that DUST should have gone modern combat. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.10 15:02:00 -
[42] - Quote
the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2013.01.10 15:19:00 -
[43] - Quote
Haha modern shooter against future tech
'why cant my bullets go through ther shields'
lolno |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 16:18:00 -
[44] - Quote
i just got back into the beta and just got steamrolled , if CCP cant figure out how to fix one side going 15/1`s and the other side going 1/7`s then the game will fail. Its not a RPG with the newbie zone that you slowly move out in the world with PVE till your lvl 70 with nothing else to do so you try PVP. Its a FPS.
On day one reset there should be no steam rolling, but somehow CCP figure to mess that up. Yes this is more of a rant but really i cant see people staying past a week if they have other games to play. Hell i have bio commando from my ps3 bundle , i was told it sucked and never took it out of the plastic. The game has to be good , not just there.
PS this isnt a reflection on the wining team , Imperfects did a hell of a job . Its CCP not understanding the concept of a FPS past the camera angle sometimes |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 16:34:00 -
[45] - Quote
Crm234 wrote:i just got back into the beta and just got steamrolled , if CCP cant figure out how to fix one side going 15/1`s and the other side going 1/7`s then the game will fail. Its not a RPG with the newbie zone that you slowly move out in the world with PVE till your lvl 70 with nothing else to do so you try PVP. Its a FPS.
On day one reset there should be no steam rolling, but somehow CCP figure to mess that up. Yes this is more of a rant but really i cant see people staying past a week if they have other games to play. Hell i have bio commando from my ps3 bundle , i was told it sucked and never took it out of the plastic. The game has to be good , not just there.
PS this isnt a reflection on the wining team , Imperfects did a hell of a job . Its CCP not understanding the concept of a FPS past the camera angle sometimes
Crm234, are you talking about playing today? or in the last few days and getting spanked by the Imperfects? If its the last few days then from I know about your avatar you have 2 million in SP, while most if not ALL of them are sitting at 9-10 million. You started late in the beta and they have proto weapons, proto gear and more importantly they spent SP into shields and armor. While you have not had the ability to do it yet. Its not CCP's fault, these guys all played a lot longer then you have and it shows in the gear they wear.
Allow me to tell you what the most important lesson you can learn from CCP/Eve/New Eden/Dust 514 HTFU in fact CCP Devs made this video just for this exact type of moment.
HTFU
You don't see players lasting longer then a week? to bad we have all been here for 5 months to a YEAR already.
You played the IMP's winners of the CORP battle, a well organized group of excellent players. What do you expect?
Maybe Dust is not your game, Dust is where the biggest baddest boys and girls come to play.
SO HTFU or GTFO simple as that.
Good day sir and KCCO( ooh first Chive post of 2013)
Yours truly and always,
Deapool5241Gäó The Merc with a HUGE mouth |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 16:49:00 -
[46] - Quote
Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
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Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2013.01.10 16:55:00 -
[47] - Quote
Moonracer2000 wrote:I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off.
Many will argue that the core FPS mechanics don't feel as good as the AAA shooters. That is going to hurt pulling in the competitive crowd. That said I think the in game mechanics that create corp battles and faction warfare will make up for that to some degree.
Most gamers understand the F2P system at this point. We know that it does not mean "free game". Especially for the competitive gamers since they will be the ones that have to buy boosters to have that advantage and not fall back. It is closer to a subscription model than a one time purchase (only there is no clear subscription price), which many will be weary of. And the game only succeeds if people do buy into regular purchases.
i can personally say that im not any kind of badass or hardcore gamer at all, but i will regularly purchase boosters, and i know im not alone on that either, i havent at all done the math to know how much money im actually giving to ccp this way, but with incriments this small its very easy to pay for the boosters and i dont feel like my money is going to waste when i see the difference of playing without them. im pretty sure they have already made money off of the beta, full release is gonna rake in the cash dont you guys worry, most mmos are switching to this type of model for a reason, it works |
Groza Tragediya
Opus Arcana Orion Empire
72
|
Posted - 2013.01.10 16:56:00 -
[48] - Quote
No seriously, shuddup. Im sorry youre doing terribly, but its not our fault you relied on your equipment and allocated sp to get a kill. Dont worry youll get better in time. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2013.01.10 16:56:00 -
[49] - Quote
Sobriety Denied wrote:the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands
If it's not fun easy to use no matter if i'ts free it wont succeed , dust is mediocre at best . Eve universe is not enough to hold the console market who lets be honest aren't verry forgiving .
If the games not going to be at it's full potential till 3 or 4 years time as touted by may then don't release till that time. |
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2013.01.10 16:59:00 -
[50] - Quote
Sobriety Denied wrote:the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands
^ this... just this.. this guy has won this thread, no body really needs to add anything else |
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Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.10 17:02:00 -
[51] - Quote
Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 17:16:00 -
[52] - Quote
Octavian Vetiver wrote:Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players.
There is only so much teamwork you can perform in random spawned ambush, its more of reaction time when spawned 7 out of ten times into incoming fire.Please dont say drop a uplink that gets camped in less your that one **** on the roof in a game with hard ranges on a day one reset. You cant even set a squad order in Ambush in less there is a supply depot. Setting one on a player is just a waste of 2 secs or he goes to the edge of the map and snipes.
Also new players in a open beta didn't form corps in Eve before they got into dust , they come in hit random start with no corp but hey did you see the killer metal video the developers of your game made instead of working on the game you entered.
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DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 17:19:00 -
[53] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
LOL at game mechanic vs skilled players. So you had a bad to mediocre team vs a team of decent players. It happens, shrug it off and move on. Again KCCO thats it.
MMO is always a work in progress and not a finished product like a lot of games you play.
Fine you want me to be objective, here it is. You have not played long enough to develop the skills to play against the better players in Dust (YET) but if you keep working at it, you will someday get on even ground with a lot of those same players and not feel like its you vs everyone else.
Spawning sucks because you are not thinking in advance of who is around you, if you're talking ambush well that is the name of the game and that is why we like to play it. Keeps you on your toes and makes your hand to eye coordination faster.
Two games in their development are behind schedule??? What games are you referring to? Dust? and what? Eve? Welcome to the wonderful world of MMO's then ;)
Just curious where are you from and how old are you? Just out of curiosity.
Im not being mean BTW, Im trying to get you to see the point of my posts. We all went through what you are going through now, we all said the same thing you just did. The difference is we did HTFU and now we get it and can work with it. So will you if you change attitude and try to work harder. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 17:25:00 -
[54] - Quote
Crm234 wrote:Octavian Vetiver wrote:Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players. There is only so much teamwork you can perform in random spawned ambush, its more of reaction time when spawned 7 out of ten times into incoming fire.Please dont say drop a uplink that gets camped in less your that one **** on the roof in a game with hard ranges on a day one reset. You cant even set a squad order in Ambush in less there is a supply depot. Setting one on a player is just a waste of 2 secs or he goes to the edge of the map and snipes. Also new players in a open beta didn't form corps in Eve before they got into dust , they come in hit random start with no corp but hey did you see the killer metal video the developers of your game made instead of working on the game you entered.
See there is your problem, you are not in a group or corp yet. Go make friends :) do you have a mic? If not then go get one, make friends in squad and team chat. Find a corp, STB is fun, Zion has great guys, SYN, IMPS and all the rest are great corps and will work with you to make you better and teach you what you need to move forward. |
Rykenth Drekk
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.01.10 17:33:00 -
[55] - Quote
Dust 514 Never To Be Doomed To Fail
DUST 514 Cannot fail. Firstly, the main reasons they came up with the idea for this game are as follows. EVE Online needed a change in the Economy market, as CCP said "Players in EVE are becoming too rich." Also it was created for those who cannot get into a game with the style of gameplay that EVE has to offer, and for those who aren't PC gamers. Some gamers are PC strictly, or Console strictly, or both. So those who aren't of the PC only type, can also play in the same universe. And CCP isn't really losing anything by making DUST 514 available anyway.
They have quite a large EVE player base, and players stay for many years to play EVE. With it's own banking systems, stock market, PVP, PVE, and numerous other things, including lottery, and all of this is all player owned, and run. EVE Online is arguably the most diverse video game on the planet today.
That's not even to mention the politics, and other things within the EVE Online Universe.
And the final and biggest reason of all. CCP is about gamers. They ask for our input of what we want. And they impliment it, if enough people want it. There have even been integrations into EVE Online, that were removed. Just because players didn't want it in the game anymore. So CCP removed it. They are the developers, but we choose what we want.
Hope this input helps. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 17:40:00 -
[56] - Quote
skills meaning RPG or FPS. I have been playing FPS games for over 20 years now.
Doom Quake Faceball 2000 Star siege Tribes Tribes 2 Battlefield 1943 Desert combat from that Battlefield vietnam talk about betas work out all the kinks , who approved m60+grenade launcher kit ha ha Battlefield 2 Battlefield 2142 planetside Americas Army Day of Defeat Counter Strike Star trek elite force ha ha Golden Eye Perfect Dark n64 Turok n64 Socom 2 Socom 3 Killzone 1,2,3 Swat 4 lost planet 1,2 BF3 beta, hated metro and EA Warhawk Starhawk Halo at parties COD at parties metroid primes when i got my wii MAG
What im getting with the list is, im not a stranger to FPS games or using a keyboard or controller in a FPS. Dusts biggest problem still is its letting its RPG skills screw with FPS skills . How you aim and dodge will never conqueror how much SP you have in something a big FPS no no. Also how Dust deals with experience is horrible, it should be excelling the new player fast to a decent spot , then slowing the down the return. the slaughter feeling with no hope of improving is horrible for a FPS
I even beta for Eve, played anarchy online, Eq,Eq2 when MMORPG were the rage. Also i am in a Corp , they are great people that make the crap matches worth it. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.01.10 18:29:00 -
[57] - Quote
grouping to grind is almost a must but once your up there solo becomes more of an option, it's like you have to group up to take down a proto player, w/e, the sp gap is no longer what it once was anyone can get by in adv.. i think a lot of ppl are sick of strictly FPS, i think there doing pretty good of blending the 2 genres it's like trying to mix clay and iron |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 18:37:00 -
[58] - Quote
TEBOW BAGGINS wrote:grouping to grind is almost a must but once your up there solo becomes more of an option, it's like you have to group up to take down a proto player, w/e, the sp gap is no longer what it once was anyone can get by in adv.. i think a lot of ppl are sick of strictly FPS, i think there doing pretty good of blending the 2 genres it's like trying to mix clay and iron
player counts for that though, right now most of the fights are always a one on one till someone spawns behind you and left of you. so there is no line effect to shoot together with always. Skirmish is just a snipers paradise, so stop playing and a marathon run because of the few players.
I think your idea would work great if we had high player counts were 5 vs 1 wasn't the whole team vs 3 , while the other nine run to all the points. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.01.10 19:05:00 -
[59] - Quote
It all depends on player support, of course, but as long as the money keeps rolling in and CCP keeps adding stuff like they did with EVE, this game will never get boring. I really do hope that enough FPS players "get it" when they begin playing the open beta. This is not a "junk food" FPS. I'm just now getting an idea of the scope that comes with finally connecting to the EVE universe. I can't wait to see what CCP does with this game. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 19:30:00 -
[60] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
Spawning sucks in ambush. There are many threads and comments documenting this and hopefully we will see improvements. So no need to go into detail.
However, to your point on the discrepancy between KDR winning side and losing side, you basically seem to be asking the developers to make up for your inability to defeat better, more experienced players. Or complaining because you lost.
We can all probably agree that COD is a well oiled machine at this point. And that Black Ops 2 is more of an expansion than a completely new game. In one match a few players managed to chain kill streaks so that each and every time I spawned I was immediately killed by a plane or a missile strike. If I tried to run there were packs of wild dogs waiting a few feet away. How did they do it? I have no idea. But the leader on the other side went something like absurd like 117/2 and the top player on our side went something like 12/21. My KDR for that match is unmentionable.
It was a ******* massacre.
Nothing nearly as horrifying has happened in DUST 514 beta, though there have been exploits and mechanics that allowed players to come close to truly steamrolling new players.
Sounds to me you just got out played. It happens in every single multiplayer game out there. In some form or other. It is not up to the developers to fix that for us. Too many games are insipid and lifeless because they just don't allow you to fail.
That said, I do agree that spawning mechanics in DUST 514 need work. Lots of work. |
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