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601. Shotguns are underpowered - in General Discussions [original thread]
Fox Gaden wrote: Korvin Lomont wrote: CCP should give SGs the same love they gave HMG because SG'S aren't precision weapons . They are short Range area of denial weapons powerfull, large spread with limited range... If Shotguns were shown...
- by Korvin Lomont - at 2014.02.27 09:06:00
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602. Stacking penalties should apply to Shield extenders and Armor plates - in General Discussions [original thread]
Delta90212 wrote: Takahiro Kashuken wrote: Shield Extender suck armor plates are better Fixed No not really sure you gain more HP but also more drawbacks...
- by Korvin Lomont - at 2014.02.26 12:56:00
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603. Stacking penalties should apply to Shield extenders and Armor plates - in General Discussions [original thread]
Proto extenders are fine advanced and basic are not they could use a small buff (33/44/66) Regarding plates scaling is weired on plates you gain 30% more HP from basic to advanced but only 22% from advanced to proto while penalties scale from bas...
- by Korvin Lomont - at 2014.02.26 12:55:00
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604. Shotguns are underpowered - in General Discussions [original thread]
Marc Rime wrote: Medical Crash wrote: Frost Kitty wrote: Shotguns are fine. If you need tips on "How to Shotgun" feel free to message me in game. =^_^= No. The aiming is NOT fine. Shotguns are NOT fine. They need more damage, and DUST n...
- by Korvin Lomont - at 2014.02.26 10:56:00
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605. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Tebu Gan wrote: Pisidon Gmen wrote: what i havent seen is in real life it only takes 1 hit to kill a tank most times if you were to relate dust tanks to real life tanks which is the A1 Abrams? which is a sherman? http://en.wikipedia.org/...
- by Korvin Lomont - at 2014.02.26 10:54:00
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606. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Flix Keptick wrote: To the people saying "irl it takes a crew to drive a tank" well guess what! A single person can control a 16km long ship in the eve universe!!! How cool is that? It's also called computer assisted controls :D To op: It's th...
- by Korvin Lomont - at 2014.02.26 10:47:00
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607. Shotguns are underpowered - in General Discussions [original thread]
Chuckles Brown wrote: The shotgun is UP... or OP... depending on what day you use it. You are right the SG is not reliable but even when HD is on your side the SG is hardly OP in its current state with the small effective Range the SG is jus...
- by Korvin Lomont - at 2014.02.26 10:42:00
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608. Shotguns are underpowered - in General Discussions [original thread]
Sana Rayya wrote: Whut? I've one-shotted plenty of standard suits using a Dren shotgun and no damage mods. I don't even have any points in shotguns at all. Just be as close as you can and when possible, aim for the head. First of all havin...
- by Korvin Lomont - at 2014.02.26 09:33:00
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609. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
D legendary hero wrote: bamboo x wrote: Couldn't agree more. Being a Min Logi, I often feel like I got conned into using the weakest suit in the game. The only reason I am even still playing dust is the potential to max out hack speed on t...
- by Korvin Lomont - at 2014.02.25 16:43:00
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610. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Its more of a general problem for all scouts. The speed difference betwenn meduim frames and souts is roughly 10% that's not so much if you consider that meds have 65% more base eHP with the possibility to speed tank close to scouts speed while ha...
- by Korvin Lomont - at 2014.02.25 11:24:00
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611. Minmatar VS Gallante Scout 1.8 - in General Discussions [original thread]
Brokerib wrote: Smooth Assassin wrote: So... i've been thinking to skill into minmatar since they're gonna get that 0.01 more speed than gallante in 1.8 and now that cloak is coming, that dampening will clearly be useless. Even if i put 2 sh...
- by Korvin Lomont - at 2014.02.25 10:36:00
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612. so how long do you think it will be before our characters have faces... - in General Discussions [original thread]
Somewhere in the (formerly weekly) feedback thread CCP said they have no current plan for implementing faces . Its just another thing the gathering the forces trailer promisses and that we won't get anytime soon...
- by Korvin Lomont - at 2014.02.24 17:51:00
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613. Gallente Suits are OP - in General Discussions [original thread]
LT SHANKS wrote: I made a MLT Gallente Medium fitting that's equipped with an Assault Rifle, Assault Scrambler Pistol, Flux Grenades, and a Compact Nanohive all whilst boasting a near 800 total eHP.... Jeezus... I can only imagine what a Proto...
- by Korvin Lomont - at 2014.02.24 17:48:00
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614. AR Fatties, you're safe... - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm surprised there aren't more CR sentinels tbh. The CR is not the best choice for fatties compared to the RR it lacks versatilty you need to get rather close and the limited ammo doesn't make it a good choice for fa...
- by Korvin Lomont - at 2014.02.17 20:25:00
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615. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Sana Rayya wrote: In terms of passive scanning, 107m is very good, especially since passive scanning itself is far better than active scanning. For most people though it'll be overkill and unneeded. For example, three complex would give you 95m...
- by Korvin Lomont - at 2014.02.12 22:22:00
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616. Holy ****, why does it take so long to remove a contact? - in General Discussions [original thread]
Son-Of A-Gun wrote: WTF? I've got over a hundred contacts I'm trying to remove, and for some reason it takes 23 seconds per contact to remove! WTF, that is 57.5 minutes to remove 150 contact. Seriously, WTF man. And thats fast the last time ...
- by Korvin Lomont - at 2014.02.12 22:16:00
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617. why is the scrambler rifle OP? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: PO0KY wrote: It fires as fast as you can pull the trigger, and at 79 damage per shot (no prof or damage mods), it spits out damage very fast. I wouldn't say it's overpowered though... At least in comparison with ...
- by Korvin Lomont - at 2014.02.12 11:58:00
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618. *Shakes fist* - in General Discussions [original thread]
Cat Merc wrote: CommanderBolt wrote: Caldari Master race checking in - (More like living under the nerf bat Caldari race) Nerfed shields once, slightly. Oh what a terrible nerfbat The only time you were nerfed in a big way was the Cal L...
- by Korvin Lomont - at 2014.02.11 14:55:00
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619. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Monkey MAC wrote: Scalesdini wrote: N1ck Comeau wrote: Scalesdini wrote: So CCP still has not learned **** from their sledgehammer balance passes, most recently tanks and AV. Now we're nerfing everything but LR and MD, but then buffing...
- by Korvin Lomont - at 2014.02.10 16:03:00
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620. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Before we start fixing the drastical influence of BPO's that save a few thousend ISk per battle, CCP should fix PCQ farming where everyday MILLIONS of ISK is thrown in economy for free day by day (BTW what economy???)
- by Korvin Lomont - at 2014.02.10 14:53:00
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