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361. Your most embaressing death? - in General Discussions [original thread]
Iron Wolf Saber wrote: PLC to the face.... My own PLC that is. This, happend to me as well was firing my PLC and a blueberry jumped in my firing view (like they always do ) = bam dead scout
- by Korvin Lomont - at 2014.03.21 11:32:00
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362. So ETA on tank hotfix? - in General Discussions [original thread]
True Adamance wrote: darkiller240 wrote: True Adamance wrote: darkiller240 wrote: so? Balance between AV and HAV is not something you can easily hot fix just like that.....mitigating the effect of HAV on the map by allowing AV to be...
- by Korvin Lomont - at 2014.03.21 11:29:00
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363. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
deezy dabest wrote: Dexter307 wrote: Heavy in a LAV has no weakness. Only a tank can defeat them You only feel this way cause you leave yourself open to it and you dont take the time to think about the weaknesses. Heavies are super vu...
- by Korvin Lomont - at 2014.03.21 11:26:00
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364. what would be a decent buff to flay locks to make them viable? - in General Discussions [original thread]
Maybe making the flaylock like a roket pistol, the biggest problem I always had with the Flay was it behaves too much like a mass driver. This leads to the following: it is as hated as the MD its hard to balance against MD (if its too close there...
- by Korvin Lomont - at 2014.03.21 11:18:00
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365. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
KingBabar wrote: Korvin Lomont wrote: Django Quik wrote: Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis. Also, if you're actually managing to strafe dodg...
- by Korvin Lomont - at 2014.03.21 10:24:00
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366. If I could remove 1 map from the game - in General Discussions [original thread]
8213 wrote: Fracture Road is terrible for any gamemode. And the Gallente Research Facility one is flat out broken. It would be a great map though if it didn't have the worst lag of anything, EVER This is true, also in domination this map ca...
- by Korvin Lomont - at 2014.03.21 10:02:00
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367. How am I being scanned? - in General Discussions [original thread]
8213 wrote: I know the new scanners will be here in a couple of weeks, and players can't lean on their crutch, but until then. I'm trying to find out how I'm being scanned. My M/1 Scout + Enhanced Dampener + lvl 4 dampening skill. I'm being s...
- by Korvin Lomont - at 2014.03.21 09:49:00
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368. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
Django Quik wrote: Ignore the nonsense about brick scouts not being scouts - that's as bad as the saying logis that get high kill counts aren't logis. Also, if you're actually managing to strafe dodge full-frontal, then I'm assuming you're usi...
- by Korvin Lomont - at 2014.03.21 09:45:00
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369. **** you All you lying Tankers - in General Discussions [original thread]
Crow Splat wrote: So OP is mad because tankers suggested you work as a team in a game that places you on a team by default and forces you to fight an opposing team in every game mode? Did I get that right? Why is the concept of running in a gr...
- by Korvin Lomont - at 2014.03.21 09:18:00
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370. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
CCP simply hates gallente weapons....
- by Korvin Lomont - at 2014.03.21 09:13:00
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371. Balancing Mediums and Scouts. CCP Read this please. - in General Discussions [original thread]
Well I really don't see any major problems with brick tanked scouts. The will be slow, barely able to out strafe a heavy. They will lack mobility and the cloak won't help them in direct combat that much. Personal I liked the idea of speed penalty...
- by Korvin Lomont - at 2014.03.21 09:11:00
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372. which will each scout be the best in what - in General Discussions [original thread]
To be honest the Amarr scout WILL be a scout, it still has scanrange and more stealth than any assault suit. It is also faster than most suits (only other racial scouts are faster and the most fragile assault suit is marginally faster all other su...
- by Korvin Lomont - at 2014.03.20 20:43:00
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373. I'm not a scout, would some scout educate me? - in General Discussions [original thread]
Varoth Drac wrote: It's a difficult one. The stamina bonus is good, even though it's only one basic module it's as much stamina as you need so that's not really an issue, it still saves you a slot if you were going to use a regulator. However,...
- by Korvin Lomont - at 2014.03.20 14:42:00
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374. [PETITION] CCP: please release 1.9 in mid-to-late April: only balanc... - in General Discussions [original thread]
Vell0cet wrote: Please release 1.9 quickly. Focus only on balancing numbers based on player feedback and data from 1.8. The changes in 1.8 are mostly excellent, but I suspect with so many sweeping changes we will need more refinement. I know yo...
- by Korvin Lomont - at 2014.03.20 14:15:00
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375. So is everyone ready? - in General Discussions [original thread]
Infine Sentinel wrote: For invisible scouts hacking everything? Sure I will just watch the flashing letter knowing exactly where the scout is hacking, move my crosshair and start shooting as soon as it gets red...I guess we will collect many...
- by Korvin Lomont - at 2014.03.20 14:13:00
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376. I'm not a scout, would some scout educate me? - in General Discussions [original thread]
CRYPT3C W0LF wrote: Aero Yassavi wrote: CRYPT3C W0LF wrote: Honestly, alot of people are whining about the Amarr's Scout Bonus, when its not even out, which makes every argument and complaint completely invalid. Done. https://forums.d...
- by Korvin Lomont - at 2014.03.20 14:09:00
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377. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
Imp Smash wrote: We can't nerf the HMG just yet. Like assaults heavies received a bit of a nerf with the damage mod nerf. HMG damage mods also only do half what they used to. Rep tools also received a nerf so heavies will die easier. Also heavi...
- by Korvin Lomont - at 2014.03.20 12:55:00
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378. Melee Weapon Suggestions - in Feedback/Requests [original thread]
Krom Ganesh wrote: https://forums.dust514.com/default.aspx?g=posts&m=1665511#post1665511 Krom Ganesh wrote: CCP should change how they plan to implement melee weapons. If they do intend to release racial knives, the only way for them t...
- by Korvin Lomont - at 2014.03.20 12:46:00
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379. Balancing Mediums and Scouts. CCP Read this please. - in General Discussions [original thread]
Lightning xVx wrote: Over the last month I have seen nothing but Armor stacking Scouts pulling 500-600+ eHP for almost every match that I go into. I have see players use Proto Boundless CR & RR, Proto Scanners and an abundance of Armor pl...
- by Korvin Lomont - at 2014.03.20 12:43:00
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380. A Scout Grace Period - in General Discussions [original thread]
STEALTH HUNTER ZERO wrote: I really think most of them who currently run assault and switch to scouts are going to be easy targets for us true ninjas. They will probably want something else changed to give them an advantage so watch for the QQ....
- by Korvin Lomont - at 2014.03.20 10:29:00
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