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1201. skill vs not skill weapons - in General Discussions [original thread]
Thurak1 wrote: Honestly the AR is not a skilled weapon. Its not as easy as a mass driver but its still not a skilled weapon. Sniper guns sure are but i wish they had to account for wind and bullet drop. The only weapon that requires some sor...
- by Korvin Lomont - at 2013.09.01 16:32:00
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1202. Scrambler Rifle - OVERPOWERED - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: In the 2 seconds it takes to charge, the assault rifle can deal 850 damage. 34 damage x 750 RPM / 60 = 425 per second x 2 = 850 for 2 seconds Your argument is bad, it is still outclassed in DPS. Hmm last time ...
- by Korvin Lomont - at 2013.09.01 13:30:00
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1203. Why do people say the AR is OP? - in General Discussions [original thread]
Meeko Fent wrote: Increase ARs rate of falloff. Bam. I'd be happy, as to me at least, the thing throws plasma REALLY far. The damage falloff is already quite noticeable so I thinks its basicly fine. The necessary changes taht I see is...
- by Korvin Lomont - at 2013.09.01 13:26:00
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1204. The MD will not be nerfed no matter how much you complain - in General Discussions [original thread]
Coleman Gray wrote: The Mass Driver shouldn't be seen as a CQC weapon, CQC SHOULD really be the MD's "Blindspot" Unfortunately it outperforms most wepaons in cqc even wepons like the shotgunn or smg get clearly outperformed by the MD. I am s...
- by Korvin Lomont - at 2013.09.01 13:16:00
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1205. CCP Mass drivers are ****. - in General Discussions [original thread]
bonkersfox wrote: After they nerf the mass driver, then maybe they could turn their attention to the assault rifle, I get killed by the ar more than anything else, most of my corp and others use the ar, maybe if you nerfed it players would stop...
- by Korvin Lomont - at 2013.08.30 11:03:00
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1206. CCP Mass drivers are ****. - in General Discussions [original thread]
Right now the game favours the use of explosive weapons imho thats the reason so many people uses them right now. Bad hit detection and aiming help these weapons alot as this is not such a big problem on splash weapons as it is for non splash we...
- by Korvin Lomont - at 2013.08.30 10:29:00
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1207. The AScR is Terribad - in General Discussions [original thread]
Beren Hurin wrote: It's like the AR has variants that are pretty viable. But they give the Amarr a variant that has terrible dispersion. If you use the assault version and don't hold down the fire, but use bursts it's a little helpful. Also I t...
- by Korvin Lomont - at 2013.08.30 10:01:00
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1208. Quit balancing the game based on public matches. - in General Discussions [original thread]
I tend to agree but its rather diffucult as CCP need to make money with this game and the playerbase is far from great in terms of numbers would balancing caters only to the few pro or pro like players there is a high risk dust will simply die as ...
- by Korvin Lomont - at 2013.08.30 09:55:00
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1209. I'm confused. - in General Discussions [original thread]
CCP Rattati wrote: Rudy Vandersario wrote: Healers are great, I love 'em. I sometimes turn to face them when I'm being healed, in my own simple way I'm just trying to convey appreciation. I sometimes jump and do a little dance of appreci...
- by Korvin Lomont - at 2013.08.29 12:59:00
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1210. The swarm buff is not needed - in General Discussions [original thread]
Spkr4theDead wrote: Two guys spamming Lai Dais. Without getting more grenades, that's ~12,000 damage. Tank can't accelerate fast enough to escape that, nevermind getting modules running. Honestly If a tank gets solod by AV nades he is eithe...
- by Korvin Lomont - at 2013.08.29 10:22:00
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1211. I wouldn't QQ about AV - in General Discussions [original thread]
Lurchasaurus wrote: this is completely false. Not only are tanks the targets of many orbitals, infantry can simply ignore a strike by standing in an objective or standing next to a wall. Getting sniped is due to ******** positioning or running...
- by Korvin Lomont - at 2013.08.29 08:48:00
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1212. I wouldn't QQ about AV - in General Discussions [original thread]
pegasis prime wrote: Korvin Lomont wrote: Jason Pearson wrote: If the AV weapon at hand cost as much as a turret, I do not care about the hull costs or my modules, but if your weapons cost nearly as much as the turret then I'd be alot mor...
- by Korvin Lomont - at 2013.08.29 08:28:00
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1213. I wouldn't QQ about AV - in General Discussions [original thread]
Jason Pearson wrote: If the AV weapon at hand cost as much as a turret, I do not care about the hull costs or my modules, but if your weapons cost nearly as much as the turret then I'd be alot more okay with dying to you (srsly, why is the forg...
- by Korvin Lomont - at 2013.08.29 07:55:00
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1214. What do dropship pilot earn from 1.5? - in General Discussions [original thread]
WP and more health... Link
- by Korvin Lomont - at 2013.08.28 14:06:00
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1215. Quick question about damage. - in General Discussions [original thread]
No but it is already counted in as far as I know
- by Korvin Lomont - at 2013.08.27 11:32:00
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1216. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
jingle wingle wrote: D legendary hero wrote: here is another one. You can get equivelent ehp to a heavy with a Caldari assault or logisuit (or a galente assault and logi suit) and still have higher movement speed, equipement, high stamina, ...
- by Korvin Lomont - at 2013.08.26 10:02:00
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1217. 1.4 is the death of the Heavy - in General Discussions [original thread]
Meeko Fent wrote: 1.4= Saving of the Heavies, Murder of the Scouts. My small tiny scout suits agrees with you on that one and still one or two months of waiting till my fragile suits gets any love if at all. Biut at least the heavies get s...
- by Korvin Lomont - at 2013.08.23 10:24:00
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1218. Logistic No-where to be found - in General Discussions [original thread]
Smooth Assassin wrote: Where are they when you need them? Simple answer too slow to follow while you ran head up into enemy fire. Beeing a logi in pubs is not that easy most peaple are just rushing forward leaving us behind yes we could sp...
- by Korvin Lomont - at 2013.08.23 10:04:00
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1219. Scouts Need A Buff.... - in General Discussions [original thread]
hgghyujh wrote: Coleman Gray wrote: Scouts not a combat class, the only combat you should be involved in is with long range weapons assisting Assaults and Logi's wrong this is part of their role but the part that they are weakest at, and ...
- by Korvin Lomont - at 2013.08.21 14:08:00
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1220. Gamescom: Dust 514- "Most ambitious game of the show"? - in General Discussions [original thread]
Arkena Wyrnspire wrote: It's hard not to be sad at what could have been. I have to agree if we just could get that game that is shown in the trailer its a shame
- by Korvin Lomont - at 2013.08.20 13:16:00
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