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381. nova knife ttk in 1.8 - in General Discussions [original thread]
Brokerib wrote: Lynn Beck wrote: I believe a minscout with 2 dmg mods and ishy knives + prof 5, does 600 a slash, equaling 1200 total. At most i'm imagining 2200 HP, meaning 1 full slash and then a 60-80% charge followup. Mind you though, ...
- by Korvin Lomont - at 2014.03.13 12:18:00
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382. nova knife ttk in 1.8 - in General Discussions [original thread]
Crimson Cerberes wrote: BEing able to OHKO just about any suit (barrring a sentinel) with no sound, no ammo, and cloak will make the minmatar scout incredibly OP. Hardly You can't use you NK while cloaked (you can't even switch to it) decloa...
- by Korvin Lomont - at 2014.03.13 08:58:00
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383. Which "combat" suit for 1.8 best? - in General Discussions [original thread]
SAIRAX SIS wrote: My playing style run-and-gun. Hmm... Cal, Min Assault /Gal ,Cal ScoutpÇÇ(or good balance Amarr suits!?) I want to think in anticipation that the PC game also participate.pÇÇ want to borrow the wisdom of you In such a feeli...
- by Korvin Lomont - at 2014.03.12 13:29:00
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384. The SP club! - in General Discussions [original thread]
39.7 +/- 100 or 200 K I don't know the exact number but more than 39 and less than 40 mil.
- by Korvin Lomont - at 2014.03.12 13:03:00
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385. Ran an AA Experiment - in General Discussions [original thread]
Scheneighnay McBob wrote: 8213 wrote: ResistanceGTA wrote: Scheneighnay McBob wrote: I've never used aim assist, and I always do perfectly fine. If you consider that I rarely use anything above standard, I'm doing ******* awesome for ...
- by Korvin Lomont - at 2014.03.12 08:41:00
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386. Why the Heavy Will Not Be OP in 1.8 Part II - in General Discussions [original thread]
Jake Diesel wrote: Ghosts Chance wrote: has everyone forgeotten what happens when you add the highest damage output with monsterous defence? its missing 2 things, range and speed. both of wich are easily mitigated by sitting on top of an ob...
- by Korvin Lomont - at 2014.03.11 15:26:00
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387. caldari ASSAULT BONUS - in General Discussions [original thread]
SILVERBACK 02 wrote: would it be possible after a review of all the feedback from your dropsuit stats thread CCP, could we change the caldari assault bonus please.. maybe to https://forums.dust514.com/default.aspx?g=posts&m=1921532#post1...
- by Korvin Lomont - at 2014.03.11 11:55:00
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388. its obvious but when????? - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: will dust get graphics update Hopefully not before CCP ports dust on the PS4 the performance isn't really great even with this mediocre graphics just imagine how bad performance would be with greatly improved graphic...
- by Korvin Lomont - at 2014.03.11 11:45:00
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389. Logi Question - in General Discussions [original thread]
Speedy McFaster wrote: Having a scanner defeats the purpose of situational awareness. This is true. I cant count how often red dots have ignored my presence just because I didn't showed up on their Tac Net. The most hilarious situation I h...
- by Korvin Lomont - at 2014.03.11 11:42:00
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390. Thank You for no Respec on behalf of 30mSP+ vets - in General Discussions [original thread]
SILENTSAM 69 wrote: Funny attempt at reverse psychology. It should be pretty obvious to most that a respec would benefit those with more SP ore than those with less SP. I don't care either way really, but there seems to be no good reason besid...
- by Korvin Lomont - at 2014.03.11 09:30:00
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391. Logi Question - in General Discussions [original thread]
Speedy McFaster wrote: How do you handle the multitasking? Repping people, revives, enemies that get too close, how you handle it? Its a lot, which is way I like the role. I have basic cal logi, with rep and needle and RR i'm not afraid to use....
- by Korvin Lomont - at 2014.03.11 09:11:00
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392. Why the Heavy Will Not Be OP in 1.8 Part II - in General Discussions [original thread]
God Hates Lags wrote: So the last of these posts generated a fair amount of controversy, but the overwhelming opinion seemed to be that it wasn't the heavy suits themselves that were OP, but the fact that the HMG wasn't getting nerfed along wit...
- by Korvin Lomont - at 2014.03.11 09:01:00
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393. Wait....are they nerfing tanks in 1.8? - in General Discussions [original thread]
darkiller240 wrote: please confirm they are Nope they are nerfing AV, tanking is still too difficult....on occasion HAVs get still destroyed by infantry
- by Korvin Lomont - at 2014.03.11 08:42:00
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394. Well, I hate to admit it, but I was completely wrong. - in General Discussions [original thread]
Cody Sietz wrote: The next event ends in the 17th so there is no way we will get the update on the 14th(I didn't care that it wasn't a Tuesday) So yes, I was wrong and will now take your hate in lettered form. So the update will either be on ...
- by Korvin Lomont - at 2014.03.10 18:40:00
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395. Instead of crap damage mods . . . - in General Discussions [original thread]
Sgt Buttscratch wrote: I'd sooner have different looking weapons.. aethetics are pleasing in games, My duvolle is a black militia AR..no difference. Lazy lazy development Not only that but even the iron sight wepons share the same model with...
- by Korvin Lomont - at 2014.03.10 18:35:00
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396. I wonder if CCP realises.. - in General Discussions [original thread]
Tallen Ellecon wrote: The only thing keeping tanks off the field is more tanks. The food chain is, Infantry > Blaster tank > Rail tank > Proto Rail tank. Infantry can only go outside now because rail tanks are less effective against in...
- by Korvin Lomont - at 2014.03.10 18:32:00
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397. I'M CALLING IT NOW! - NO RESPEC FOR 1.8! - in General Discussions [original thread]
Arkena Wyrnspire wrote: ReGnYuM wrote: I am confused Does no respec mean no reallocation of dropsuit command Presumably. I would be unsurprised if CCP saw this event as an excuse to not give out respecs, despite claiming that it won...
- by Korvin Lomont - at 2014.03.10 18:26:00
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398. ALL PLAYERS READ! IMPORTANT* CODE BLACK PRIOITY - in General Discussions [original thread]
Ripley Riley wrote: I will continue to run mostly STD fits like I always do... exactly ...
- by Korvin Lomont - at 2014.03.10 14:59:00
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399. AV Weapons in 1.8 - in General Discussions [original thread]
Justicar Karnellia wrote: Although CCP (and everyone else) agree there is an imbalance in the eternal HAV vs AV design space, the only thing that's been hinted as so far is giving war points for damaging, and not destroying HAV's. This of cours...
- by Korvin Lomont - at 2014.03.10 14:08:00
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400. Crd-9 Assault scrambler rifle - in General Discussions [original thread]
TechMechMeds wrote: Another easy mode nub fit, any scout with re's and a shotgun. People claim that this is hard mode. In fact it couldn't get much easier provided you have at least some brain cells to rub together. Hard mode scouts use knive...
- by Korvin Lomont - at 2014.03.10 13:35:00
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