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981. should caldari suits have better shield recharging stats? - in General Discussions [original thread]
Zekain K wrote: Shield recharge rate, recharge delay, and depleted recharge delay. I'm not by the game right now. But from experience it feels like that the suits, mainly the assault, and basic med frames all have the same shield recovery stats...
- by Korvin Lomont - at 2013.11.26 08:59:00
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982. dont give me likes, but.... - in General Discussions [original thread]
Drop a LAV on his head, difficult but doable.
- by Korvin Lomont - at 2013.11.25 15:42:00
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983. AR vs Assault RR - in General Discussions [original thread]
XANDER KAG wrote: Supposedly the RR has a lot of kick and has a charge up time of .2 seconds before it even starts firing. The RR is supposed to have high hipfire accuracy for what reason ever, so I guess it comes down to the initial charge ...
- by Korvin Lomont - at 2013.11.25 15:39:00
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984. You have been scanned.... - in General Discussions [original thread]
Reav Hannari wrote: Cody Sietz wrote: If you have max dampaing skills you can avoid STD scanners on a medium suit. I think max skill, 1 complex and a enhanced will stop Proto scanners. My spreadsheet isn't setup for mixed dampener types ...
- by Korvin Lomont - at 2013.11.25 15:37:00
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985. You have been scanned.... - in General Discussions [original thread]
Well a medium suit hast a base scanprofile of 50db. Now you need to get that value below the active scanner precision. For a std ISK scanner (46 db) one militia/basic dampener would be enough For an adv scanner (36 db) you would need a complex on...
- by Korvin Lomont - at 2013.11.25 15:32:00
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986. Should the HMG get a DPS buff? - in General Discussions [original thread]
DUST Fiend wrote: It never made any sense that it was CQC in the first place. Give it more range, give it a longer spin up time, a bit more overheat, then buff its damage a tad and get it to apply its damage within the aiming circle and not j...
- by Korvin Lomont - at 2013.11.25 15:16:00
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987. Ideas on balancing the SCR without NERFING it to the Ground - in General Discussions [original thread]
Meeko Fent wrote: stlcarlos989 wrote: ACE OF JOKERS wrote: stlcarlos989 wrote: Drop the imperial scrambler rifle's RoF to 400 RPM which is the same as the TAC AR and I also agree with the removal of aim assist. This will balance the SC...
- by Korvin Lomont - at 2013.11.25 14:23:00
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988. Should the HMG get a DPS buff? - in General Discussions [original thread]
Cat Merc wrote: Korvin Lomont wrote: Maybe CCP should fix the HMG so all bullets hit not just those that are dead on target, so the HMG would a CQC area of denial weapon as it should be. It's a CQC killing weapon, and a medium range area ...
- by Korvin Lomont - at 2013.11.25 14:08:00
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989. Should the HMG get a DPS buff? - in General Discussions [original thread]
Maybe CCP should fix the HMG so all bullets hit not just those that are dead on target, so the HMG would a CQC area of denial weapon as it should be.
- by Korvin Lomont - at 2013.11.25 13:59:00
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990. buff shield extenders. - in General Discussions [original thread]
calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. There are already more useful low slot items than high slot items this would only makes the situation ...
- by Korvin Lomont - at 2013.11.25 13:39:00
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991. buff shield extenders. - in General Discussions [original thread]
TechMechMeds wrote: I think they should be 33 basic, 66 advanced and either 99 or 100 complex. Then they need to introduce some sort of penalty for shields otherwise they need to buff armor again and so the circle starts again. Right now a...
- by Korvin Lomont - at 2013.11.25 13:32:00
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992. The time for a full respec has come - in General Discussions [original thread]
Heavenly Daughter wrote: Ryme Intrinseca wrote: The respec for vehicle skills is Pandora's box. I don't, of course, mind vehicle users getting their SP back to put into their tanks and dropships of choice after the radical changes. The pro...
- by Korvin Lomont - at 2013.11.25 13:25:00
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993. The time for a full respec has come - in General Discussions [original thread]
daishi mk03 wrote: There is no "tanker respec". Everybody in this game, EVERYBODY, gets SP refunded of skill which are reworked. It's not like only tankers are allowed to respec. There will never again be a full respec. Period. If skills chan...
- by Korvin Lomont - at 2013.11.25 13:08:00
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994. The time for a full respec has come - in General Discussions [original thread]
8213 wrote: 1. The Vehicle Refund isn't a respec. Because they are changing the Skills so drastically that CCP needs to let people re-do or stop using vehicles. 2. No respecs, period. For new players' sake. We need to have at least some mispen...
- by Korvin Lomont - at 2013.11.25 13:03:00
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995. You know what I find funny? - in General Discussions [original thread]
Nova Knife wrote: Iron Wolf Saber wrote: Saving the community from itself. This in and of itself is joke-worthy. IWS, you are a man of many talents, but basic social and conversational skills are not among them. You started this threa...
- by Korvin Lomont - at 2013.11.25 12:32:00
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996. Blueprint equipment, Will it be permanent? - in General Discussions [original thread]
Everything Dies wrote: Chunky Munkey wrote: Everything Dies wrote: Chunky Munkey wrote: Instead they took advantage of the vehicle changes to screw over their customers. ...by offering them a full refund for the modules that are bei...
- by Korvin Lomont - at 2013.11.25 11:35:00
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997. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Mia Romani wrote: So the discussion has been raging for weeks now, and so far the scope of the discussion has almost entirely been "I'm being ripped off!"... And yeah, maybe you are, maybe you aren't... But this thread is about something else. ...
- by Korvin Lomont - at 2013.11.25 11:20:00
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998. Heavies and the AR >Question for my Fat Cousins< - in General Discussions [original thread]
noobsniper the 2nd wrote: I was a heavy and I can say that even with all your hmg skills maxed its still just a ok-ish weapon the ar and scrambler just are better in compared to the hmg in most areas sure the hmg rapes up close but other then i...
- by Korvin Lomont - at 2013.11.25 10:48:00
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999. Scramblers and AR's aren't OP - It's just Proto gear and maxed skills - in General Discussions [original thread]
Well if you compare th SCR to Tac AR it will be OP when 1.7 hits. If its OP right now (compared to Tac) is debattable. The Tac AR currently has more Range (if my numbers are correct ist 50 optimal for the SCR and 65 for the Tac so roughly 30% mo...
- by Korvin Lomont - at 2013.11.25 10:33:00
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1000. To the DUST community: Why don't I see more nerf threads for the Scrambler R... - in General Discussions [original thread]
Mordecai Sanguine wrote: xSir Campsalotx wrote: Agreed but your scrabler rifle can have upwards of 1200dps and duvolle barely breaks 600 i think it should have a advantage but does it really have to be twice as deadly. I run HMG so they beat...
- by Korvin Lomont - at 2013.11.25 09:13:00
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