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781. Tanks are ruining this game - in General Discussions [original thread]
Jason Pearson wrote: The dark cloud wrote: Jason Pearson wrote: The dark cloud wrote: The current state of this game is basically to get as many tanks on your side before the other team does. And once that happends its basically game o...
- by Korvin Lomont - at 2013.12.23 17:51:00
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782. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
Wurm FOOD wrote: I have an AV fit that costs 5k. Militia Gallente light frame with a plasma cannon, AV grenades, REs, MLT kincat, and a scrambler pistol for infantry. Seriously, I killed about 8 tanks in a Dom using this fit. You run up behind ...
- by Korvin Lomont - at 2013.12.23 17:45:00
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783. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
Ghosts Chance wrote: Arkena Wyrnspire wrote: Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicate...
- by Korvin Lomont - at 2013.12.23 17:32:00
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784. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
Kane Fyea wrote: No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. Exactly why risking my clone by sacrifiying most of my anti infantr...
- by Korvin Lomont - at 2013.12.23 17:30:00
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785. CCP, nerf tanks OR I WILL NERF YOU! - in General Discussions [original thread]
Templar 10 wrote: to take out tanks it can cost you under 10k isk if u have a bpo lav 6 - 7 remote explosives 1 lav and ram the thing problem solved sure beats the av at the moment 6 tanks on one team would of been a war point field day with th...
- by Korvin Lomont - at 2013.12.22 23:15:00
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786. You do not think that the Plasma Cannon should be improved? - in General Discussions [original thread]
itsmellslikefish wrote: Vell0cet wrote: Buffing the Plasma Cannon is a tricky issue. If done wrong it could easily become incredibly OP. I think it should be buffed incrementally. Begin by a significant increase in the projectile velocity (a...
- by Korvin Lomont - at 2013.12.22 15:13:00
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787. Why such a divide between playstyles - in General Discussions [original thread]
Kasote Denzara wrote: We **** and moan at each other because we expect one another to do something that's not going to happen. Meanwhile, the jacks of all trades like myself are the ones actually doing something other than catering to an ego. ...
- by Korvin Lomont - at 2013.12.22 15:08:00
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788. TANK 514 - in General Discussions [original thread]
Jason Pearson wrote: gabriel login wrote: THE GREY CARDINAL wrote: Stop crying about an incomplete picture. Infantry are getting tools to level the playing field. why is it an incomplete picture why did ccp put super tanks in the game ...
- by Korvin Lomont - at 2013.12.22 12:12:00
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789. Tanks vs AV - A Couple Clarifications - in General Discussions [original thread]
Roger Cordill wrote: Vin Mora wrote: Harpyja wrote: First Clarification: "Good tanks should not be soloable by AV" I'd like to first state that it most definitely should take several AV to take out a very good tank. In EVE, assuming pl...
- by Korvin Lomont - at 2013.12.20 22:15:00
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790. The combat rifle is not OP - in General Discussions [original thread]
Son-Of A-Gun wrote: Korvin Lomont wrote: Son-Of A-Gun wrote: Here we go again with the nerf bull****. *shakes his head* Al right here are the real numbers: Just had a friend time me with the std burst CR. I can get off barely five burst...
- by Korvin Lomont - at 2013.12.20 20:17:00
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791. Swarms dont stop shields from recharging - in General Discussions [original thread]
Spkr4theDead wrote: Korvin Lomont wrote: Takahiro Kashuken wrote: So OP is an idiot Why are you shooting swarms at a gunlogi? Why are you shooting swarms at a gunlogi with its hardeners on? When swarms deal 80% damage at best to shie...
- by Korvin Lomont - at 2013.12.20 18:09:00
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792. The art of AV was lost after Chrome - in General Discussions [original thread]
CharCharOdell wrote: Tanks were actually harder to kill in chrome. Tanks would cycle 2-3 hardeners and a booster. There was no period of weakness. It took teams of AV working together to kill a tank and those who knew what they were doing, did ...
- by Korvin Lomont - at 2013.12.20 17:39:00
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793. The combat rifle is not OP - in General Discussions [original thread]
Son-Of A-Gun wrote: Here we go again with the nerf bull****. *shakes his head* Al right here are the real numbers: Just had a friend time me with the std burst CR. I can get off barely five burst in one second. This comes out to 480 dps, and ...
- by Korvin Lomont - at 2013.12.20 17:32:00
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794. This Rail Rifle - in General Discussions [original thread]
Divu Aakmin wrote: Korvin Lomont wrote: KING CHECKMATE wrote: Sir Petersen wrote: You guys know that I love this game but why make a weapon so ridiculously overpowered? Does this make people happy? Run around with a crutch? I don-Št ge...
- by Korvin Lomont - at 2013.12.20 17:21:00
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795. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Takahiro Kashuken wrote: Korvin Lomont wrote: Takahiro Kashuken wrote: So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively??? Dou...
- by Korvin Lomont - at 2013.12.20 13:30:00
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796. Swarms dont stop shields from recharging - in General Discussions [original thread]
Takahiro Kashuken wrote: Korvin Lomont wrote: Takahiro Kashuken wrote: So OP is an idiot Why are you shooting swarms at a gunlogi? Why are you shooting swarms at a gunlogi with its hardeners on? When swarms deal 80% damage at best to...
- by Korvin Lomont - at 2013.12.20 13:26:00
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797. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Takahiro Kashuken wrote: So a tank cannot have a turret which kills infantry effectively but yet infantry can have a weapon like the FG which can easily kill tanks/infantry effectively??? Double standards much? Frankly its not my fault if eve...
- by Korvin Lomont - at 2013.12.20 13:23:00
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798. Swarms dont stop shields from recharging - in General Discussions [original thread]
Takahiro Kashuken wrote: So OP is an idiot Why are you shooting swarms at a gunlogi? Why are you shooting swarms at a gunlogi with its hardeners on? When swarms deal 80% damage at best to shields and the hardener adds on another 60% resist...
- by Korvin Lomont - at 2013.12.20 13:17:00
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799. Swarms dont stop shields from recharging - in General Discussions [original thread]
Garrett Blacknova wrote: Korvin Lomont wrote: Yes the limit of one hardener would not solve the underlying problem but at least it gives AV a chance. With enough hardeners you could have active hardeners nearly non stop, that creates only on...
- by Korvin Lomont - at 2013.12.20 13:13:00
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800. Swarms dont stop shields from recharging - in General Discussions [original thread]
Django Quik wrote: Please stop talking about AV killing tanks - that is not what this thread is about and simply derails the discussion into AV vs HAV poop throwing. This thread is about an AV weapon not resetting a vehicle's shield recharge de...
- by Korvin Lomont - at 2013.12.20 12:53:00
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