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1141. Lets add overheat to ARs. - in General Discussions [original thread]
Cosgar wrote: KGB Sleep wrote: CharCharOdell wrote: Blaster turrets overheat so ARs should too Yeah and maybe ARs can do blaster turret damage to vehicles while we're at it. Duvolle out damages proto large blasters. Which Duvo...
- by Korvin Lomont - at 2013.09.11 07:40:00
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1142. Lets add overheat to ARs. - in General Discussions [original thread]
Tech Ohm Eaven wrote: I see a lot of folks upset at lost prototype suits since its so easy to die now and since the AR is the most used weapon then lets add an overheat to it. With an overheat AR gunbattles will be more tactical and not Todays...
- by Korvin Lomont - at 2013.09.11 07:25:00
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1143. Favorite/Best Death - in General Discussions [original thread]
I was in a firefight testing the plasma cannon I aimed at my target and just the monet I fired a blueberry jumped in front of me. Leaving me dead because of splashdamage (was testing with a scout suit)...
- by Korvin Lomont - at 2013.09.10 17:54:00
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1144. Calling all Heavies and Scouts - in General Discussions [original thread]
calvin b wrote: I cant speak for Scouts. I ask scouts to join heavies in protest because I feel we share a common goal. That is goal is better equipment that better suits our roles. I as a heavy would love to see the HMG with at least a 20M in...
- by Korvin Lomont - at 2013.09.10 13:47:00
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1145. Calling all Heavies and Scouts - in General Discussions [original thread]
Monkey MAC wrote: If I may, while my personal scouting experience comes from using the free suits marketing keep giving us, would be happy if the current scout suit was left paper thin, but given buffs back to speed, profile, scan radius and 2e...
- by Korvin Lomont - at 2013.09.10 13:40:00
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1146. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
Aeon Amadi wrote: CommanderBolt wrote: Before 1.4 - Some had good aim, others had poor aim. As a scout escape was a tactical option. After 1.4 with aim assist - Virtually everyone is now a keen ranged marksman and can track like no other up...
- by Korvin Lomont - at 2013.09.10 13:21:00
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1147. Calling all Heavies and Scouts - in General Discussions [original thread]
I already do there is no point in running a scout suit right now (although the scout was more of a fun fit for me)
- by Korvin Lomont - at 2013.09.10 13:06:00
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1148. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Rei Shepard wrote: Lurchasaurus wrote: Rei Shepard wrote: Quote: There is no challenge in killing people using a Kb/M but it is hard to do so with a DS3 from a sofa when the TV is meters away! Oh wow, i am so sorry that we KBM user...
- by Korvin Lomont - at 2013.09.10 12:54:00
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1149. Why isn't the gallente AR called the plasma rifle - in General Discussions [original thread]
BL4CKST4R wrote: Charlotte O'Dell wrote: I want my tactical guass rifle And I want a short range high DPS plasma rifle. me too...
- by Korvin Lomont - at 2013.09.10 12:35:00
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1150. It's kind of lonely. - in General Discussions [original thread]
You could also try to change your server preferences. I do this from time to time to fight against some "fresh" faces.
- by Korvin Lomont - at 2013.09.10 12:31:00
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1151. Shotgun Is Fixed!? - in General Discussions [original thread]
major faux-pas wrote: It is different. But not fixed. OK, Could be connection issues. But I still get kills when I shouldnt. and don't when I should. THE CHANGE I have noticed, seems to be damage/range calculation. Several times yesterday a...
- by Korvin Lomont - at 2013.09.10 12:29:00
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1152. Aim-assist consequences - in General Discussions [original thread]
Sir Petersen wrote: Banning Hammer wrote: Fine, don't listen... You victory is going to be hollow when only few people is playing the game. lol what are you not understanding f**l? People have bin leaving this game for months. after 1.4 t...
- by Korvin Lomont - at 2013.09.10 10:35:00
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1153. Introducing CCP Saberwing! - in General Discussions [original thread]
Welcome I hope you will have a good time around the forums
- by Korvin Lomont - at 2013.09.10 10:27:00
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1154. CCP turn aim assist off - in General Discussions [original thread]
Cosgar wrote: Just like they foresaw how OP the CaLogi was after players warned them repeatedly, before Uprising? Ok you have a point here, there were some things where the community right of said they won't work well and CCP didn't listen....
- by Korvin Lomont - at 2013.09.10 10:14:00
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1155. CCP turn aim assist off - in General Discussions [original thread]
Cosgar wrote: Henchmen21 wrote: The decreased TTK is from improved hit detection not AA. That's why a militia rifle can chew through a proto suit like tissue paper, every bullet counts. Aim assist, hit box sizes, the 10% damage increase o...
- by Korvin Lomont - at 2013.09.10 10:08:00
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1156. The arguement between AA - in General Discussions [original thread]
Mac Dac wrote: The AA has helped tremendously with the new player experience as helps them defend themselves against more seasoned vets even giving them confidence when a proto squad is on the field. I think i read a thread where new players s...
- by Korvin Lomont - at 2013.09.10 08:04:00
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1157. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
What we experience right now is a combination of changes that come all together now. First the low recoil / dipersion that you can achieve through skills The greatly improved hit detection for most weapons A srong aim assist (its not really an a...
- by Korvin Lomont - at 2013.09.09 14:44:00
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1158. M/Kb v. DS3 - in General Discussions [original thread]
M McManus wrote: Would be nice to get a response from a Dev on the plans for kb/m.. As far as I know they want to introduce seperate ADS and hipfire speeds (although this would be true for DS3 users as well this would help)
- by Korvin Lomont - at 2013.09.09 14:32:00
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1159. Survival of the Fittest - in General Discussions [original thread]
Sinboto Simmons wrote: Beren Hurin wrote: This isn't the matrix anymore. Do you stand in the open to fight, or do you fight near things you can get in cover at? It's a bit diffrent when you die before you can get to the cover right next to...
- by Korvin Lomont - at 2013.09.09 14:30:00
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1160. M/Kb v. DS3 - in General Discussions [original thread]
Rogue Saint wrote: I'll have to concur with many KB/M users in this thread. Something is way off. Sure the AA is raping me, I expect that, but I should be able to track manually as good (like I used to) with my mouse. I have a 5600 DPI (variab...
- by Korvin Lomont - at 2013.09.09 14:15:00
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