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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Shotty GoBang
Intara Direct Action Caldari State
946
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Posted - 2013.09.06 03:19:00 -
[61] - Quote
+1, Matticus. +1, pseudo.
lol and \o/ |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
263
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Posted - 2013.09.06 08:59:00 -
[62] - Quote
KING CHECKMATE wrote:CommanderBolt wrote:I have only played one match so I hope I am not speaking too soon. CCP I think you have cracked it!
The shotgun is working like a dream! Better hit detection than ever in fact..... ITs called aim bot LOL.
Checkmate I though you knew better. I use mouse and keyboard, with 0 aim asssits. I use no aimbot bro lol.
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2100 Angels
The Southern Legion The Umbra Combine
248
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Posted - 2013.09.06 09:17:00 -
[63] - Quote
It's disappointing that speed is no longer a viable tactic to use the SG and take advantage of its re-found awesomeness |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
267
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Posted - 2013.09.06 11:59:00 -
[64] - Quote
2100 Angels wrote:It's disappointing that speed is no longer a viable tactic to use the SG and take advantage of its re-found awesomeness
You are right. Now I have had another day or so to test, speed really isn't a helping factor much. I'm finding having additional hit points in armour, coupled with profile dampeners is much better. The base scout speed seems to be enough.
I tried with my usual kincats and found I could not escape anything any better than without them. The usual dodging + strafing tactics don't work no where near as much.
Obviously the aim assist is doing its job, but its working too well against scouts.
I would be curious to know what CCP had in mind when they said before they plan to give scouts some love... |
Driftward
Subdreddit Test Alliance Please Ignore
461
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Posted - 2013.09.06 15:30:00 -
[65] - Quote
CommanderBolt wrote:2100 Angels wrote:It's disappointing that speed is no longer a viable tactic to use the SG and take advantage of its re-found awesomeness You are right. Now I have had another day or so to test, speed really isn't a helping factor much. I'm finding having additional hit points in armour, coupled with profile dampeners is much better. The base scout speed seems to be enough. I tried with my usual kincats and found I could not escape anything any better than without them. The usual dodging + strafing tactics don't work no where near as much. Obviously the aim assist is doing its job, but its working too well against scouts. I would be curious to know what CCP had in mind when they said before they plan to give scouts some love...
I have to disagree. Speed still has it's place. Just ask pseudosnipre.
He went something like 15/3 in an ambush I was in (sadly opposing team). I watched him mow through 6 people in about 5 seconds using what looked like a gallente proto scout hopped up on at least 2-3 complex kincats. It was angry.
Kin cats with an active scanner is both lethal and focussed. I had to make a fit just to try it out afterwards at which point I got stuck in an OMS that was 3 vs 7 (on the 3 side). Spent some time screwing around the first 9 deaths, then whipped out my proto kin cat suit and ended with a 22/11 finish and a 15 kill streak. Almost won it for my team of 3. Tons of fun even if I lost that one.
PSA: wolfmann has said that scouts get love hopefully in 1.5 but more likely 1.6 considering the amount of work they have to do on vehicles still.
Edit: I do have to mention that a balanced approach between speed and buffer will propably work the best. With the increased HP on armor plates, armor tanking a gallente scout is viable. 2 ferroscales/2 kincats or a 3 scales/1 kincat could work. |
IgniteableAura
Pro Hic Immortalis
143
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Posted - 2013.09.08 06:48:00 -
[66] - Quote
IgniteableAura wrote:CCP Logibro wrote:That or create a shotgun killing montage and post links. Deal
http://www.youtube.com/watch?v=YdMSapwB7o0
As usual, give it some time to "process" |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
272
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Posted - 2013.09.10 12:05:00 -
[67] - Quote
Nice video man, I see you suffer the same problems I do. Keep operating like were back in 1.3, got the "rush" on haha. We need to learn to play even more sneaky. |
Frank Olson Usul
DUST University Ivy League
22
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Posted - 2013.09.10 12:18:00 -
[68] - Quote
Against normal players on public I found out that sprint-jumping is still a very viable option. Because the scouts run and therefore "fly" so much faster, I sometimes survive 3 bursts against me because after every shotgun-shot I circle-jump my opponent (once you get completely out of their sight, which this does, aim assist doesn't help them).
Try it and give me feedback :) |
Korvin Lomont
United Pwnage Service RISE of LEGION
156
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Posted - 2013.09.10 12:29:00 -
[69] - Quote
major faux-pas wrote:It is different. But not fixed. OK, Could be connection issues. But I still get kills when I shouldnt. and don't when I should. THE CHANGE I have noticed, seems to be damage/range calculation. Several times yesterday a close shot did very little damage, the guy retreats and my second shot tears him apart. - But of course this could all just be linked to the above. I don't understand what is so complicated. If my circle is central to the target, deal maximum damage at that range, if it is a little off centre, deal less. If it is linked to lag issues, just make the damage calculation local to the same system controlling the local display, no?
Yeah I have experienced the same no hits when victim is recticle and kills when shooting in the air beneath or above my victim. Also Damage seems to vary quite a bit :/ |
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
5
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Posted - 2013.09.10 19:12:00 -
[70] - Quote
Until the shotgun stops looking like a winch, it aint fixed. Ugliest damn thing I've ever seen. Then again it DOES look like Gallente tech... so that would explain a lot. |
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Fox Gaden
Immortal Guides
884
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Posted - 2013.09.10 19:22:00 -
[71] - Quote
I bet I will still accidentally melee every time I try to shoot anything with it though. Me thinks I press too hard on the joystick when I get excited. |
pseudosnipre
DUST University Ivy League
241
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Posted - 2013.09.11 08:03:00 -
[72] - Quote
Fox Gaden wrote:Me thinks I press too hard on the joystick when I get excited. ...from underneath? |
IgniteableAura
Pro Hic Immortalis
151
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Posted - 2013.09.12 15:55:00 -
[73] - Quote
CommanderBolt wrote:Nice video man, I see you suffer the same problems I do. Keep operating like were back in 1.3, got the "rush" on haha. We need to learn to play even more sneaky.
Start your night playing with the breach....after a couple games switch back to regular shotgun and it will help be more accurate. You really have to time your shots with the breach...do wish it would either A) reload faster, or B) Have 4 in the clip. 2 in the clip and the awful reload speed is just too much. |
Shotty GoBang
Pro Hic Immortalis
1085
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Posted - 2013.09.13 16:14:00 -
[74] - Quote
Shotgun issues persist after fix? https://forums.dust514.com/default.aspx?g=posts&m=1295399
^ Check out videos on P.2. |
IgniteableAura
Pro Hic Immortalis
159
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Posted - 2013.09.16 21:07:00 -
[75] - Quote
Don't know if you guys hotfixed something but shotgun pellets are going away again.
Skip to 1:30
http://www.twitch.tv/igniteableaura/b/462488317 |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
295
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Posted - 2013.09.17 10:45:00 -
[76] - Quote
They have broke the shot gun again? I have been playing on my alt without shotguns. It seems I leave my main 5 seconds and ccp brake something lol. |
Keeriam Miray
Ostrakon Agency Gallente Federation
58
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Posted - 2013.09.17 12:40:00 -
[77] - Quote
yep, it does exactly what i explained here https://forums.dust514.com/default.aspx?g=posts&m=1308186#post1308186 |
Mortedeamor
Hellstorm Inc League of Infamy
259
|
Posted - 2013.09.17 13:42:00 -
[78] - Quote
steadyhand amarr wrote:Uuuggg bring out the amarr light allready :-) please |
Mirataf
WARRIORS 1NC
69
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Posted - 2013.09.17 15:32:00 -
[79] - Quote
IgniteableAura wrote:CommanderBolt wrote:Nice video man, I see you suffer the same problems I do. Keep operating like were back in 1.3, got the "rush" on haha. We need to learn to play even more sneaky. Start your night playing with the breach....after a couple games switch back to regular shotgun and it will help be more accurate. You really have to time your shots with the breach...do wish it would either A) reload faster, or B) Have 4 in the clip. 2 in the clip and the awful reload speed is just too much.
/agreed |
ugg reset
Molon Labe. RISE of LEGION
387
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Posted - 2013.09.17 15:40:00 -
[80] - Quote
steadyhand amarr wrote:Uuuggg bring out the amarr light allready :-)
I'm working on it =p |
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