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741. Swap the Min logi rep bonus with an remote explosives/proxi bonus - in Feedback/Requests [original thread]
I don't hate the rep bonus either, I just think the rep is pretty solid as it is whereas the explosives are an equipment that only gets brought out every now and again. I'd like to see them get some love.
- by Kierkegaard Soren - at 2014.01.20 13:31:00
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742. Swap the Min logi rep bonus with an remote explosives/proxi bonus - in Feedback/Requests [original thread]
+1 max proximity mine and remote explosives held and +1 max number of mines and explosives that can be active. I understand the idea of linking equipment to each of the races and in all for it, I just don't think the rep tool fits the minmatar wa...
- by Kierkegaard Soren - at 2014.01.20 06:57:00
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743. Who is dedicating there SP to only one race? - in General Discussions [original thread]
Sp is all over the place at the moment, but once the respec is called in I'm going full winmatar; commando, CR and mass driver. I consider REs inherently minnie in nature so they'll be a permanent fixture too. Can't wait, to be honest.
- by Kierkegaard Soren - at 2014.01.19 23:56:00
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744. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
It's a glitch. The animation is the physical representation of the reload action; if you can't finish it, you shouldn't have a fresh magazine at your disposal. Reload cancelling negates the worth of every reload skill in the game, not to mention e...
- by Kierkegaard Soren - at 2014.01.19 11:07:00
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745. Laser Rifle users let's say thanks - in General Discussions [original thread]
I am going to thoroughly enjoy burning mercs brains out from half way across the map. Bring it on.
- by Kierkegaard Soren - at 2014.01.19 09:03:00
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746. On one hand I'm really excited for 1.8 - in General Discussions [original thread]
All I'll add to this is that from my point of view, this upcoming update is the first one that has been truly owned by Remnant, and the direction he seems to be taking the game, both in terms of how patches are created and deployed as well as the ...
- by Kierkegaard Soren - at 2014.01.18 15:28:00
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747. basic advice to logis and nanite injector users - in General Discussions [original thread]
Should probably be in another forum other than GD, but sound advice regardless. A good revive makes me happy. A bad revive makes me through the remote at the cat.
- by Kierkegaard Soren - at 2014.01.18 15:21:00
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748. The foolish assumption CCP has made with scout suit redesign - in Feedback/Requests [original thread]
Are we taking into account that under the new proposed assault revamp two of them will a HP buff for every plate/extender they fit, one will get a indirect. If to damage from damage modules and all of them will get a built in buff to damage throug...
- by Kierkegaard Soren - at 2014.01.18 13:24:00
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749. Herp a derp names for the sake of derp - in General Discussions [original thread]
Derpb4lock
- by Kierkegaard Soren - at 2014.01.18 13:14:00
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750. New Amarrians of DUST sound Badass - in General Discussions [original thread]
Tha Amarr commando is still the best looking suit in the game for me. Battle skirts ho!
- by Kierkegaard Soren - at 2014.01.17 23:16:00
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751. @CCP - Since you have posted the new stats... - in General Discussions [original thread]
Sorry, where can I find these posts from CCP? Thanks.
- by Kierkegaard Soren - at 2014.01.17 21:37:00
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752. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
The Caldari Commando is everything I could have ever asked for, and more. Want. Them. Now. Also, we ran another 6 man commando squad last night. Pure Epicness. Thanks Aero and company for the dominating of combinations :)
- by Kierkegaard Soren - at 2014.01.17 19:58:00
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753. why aren't the jove in dust? - in General Discussions [original thread]
Lore wise, it'd because they're slowly dieing out; the genetic manipulation and implants that make our mercs immortal is a mere fraction of the manipulation the Jove have subjected themselves to, but over the millennia it's only weakened them. T...
- by Kierkegaard Soren - at 2014.01.16 20:13:00
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754. The impending forge gun nerf... - in General Discussions [original thread]
I teamed up with a sentinel running a breach forge a few days ago. We'd sight the tank, relay position in comms, and he'd just say "yehp"....and then within thirty seconds the tank would turn up in the kill feed, with the sentinel dead-panning "ta...
- by Kierkegaard Soren - at 2014.01.16 16:21:00
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755. Giving turret installations more HP: solution to OP tanks? - in General Discussions [original thread]
I posted exactly the same idea in F+R and it immediately sank without trace. Right now, they're easy points for the first person to get into a rail tank or turret with a good view of the map. Rail turret pinpoint accuracy makes me rage still, h...
- by Kierkegaard Soren - at 2014.01.16 16:16:00
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756. Excuse me ccp sir, - in General Discussions [original thread]
I like AV. Because explosions.
- by Kierkegaard Soren - at 2014.01.16 11:04:00
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757. Minmatar Assault 1.8 - the new sniper - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=135510&find=unread Enjoy :)
- by Kierkegaard Soren - at 2014.01.15 12:16:00
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758. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
It just makes sense. In all honestly though, what is the realistic probability that CCP will ever adopt this approach?
- by Kierkegaard Soren - at 2014.01.15 12:08:00
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759. Minmatar Assault 1.8 - the new sniper - in General Discussions [original thread]
Yes and no. I'd vouch that the Caldari commando might give you a good run for your money, assuming that a sniper rifle is correctly tagged as a rail/hybrid weapon; suit + proficiency + 2 dmg mods = 43.69% increase to damage. It is worth noting, h...
- by Kierkegaard Soren - at 2014.01.15 11:57:00
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760. Passive Scanning Discussion: "Screen" Scanning - in General Discussions [original thread]
The best way I've seen this dealt with is in battlefield, where calling in enemy positions is an action in of itself, and the highlighted target pops up on the team minimap for x seconds. Scouts can take perks that reduce this time, as you would e...
- by Kierkegaard Soren - at 2014.01.15 11:48:00
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