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381. Vehicles users don't want Pilot suits - in General Discussions [original thread]
What if pilot suits enhanced specific aspects of vehicle play but gave drawbacks to others? So that donning a pilot suit allows you to specialise your vehicle towards a certain playstyle at the expense of making it weaker in other areas? For examp...
- by Kierkegaard Soren - at 2015.01.06 23:08:00
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382. Things commandos need to make them fun and viable. - in Feedback/Requests [original thread]
Things commando needs: Minor Speed and stamina increase. Additional slot per tier. Grenades, since it's often used as an AV platform and grenades are crucial to this. Minor buff to suit precision. It's ok for them to be seen, but they go toe to ...
- by Kierkegaard Soren - at 2015.01.06 22:28:00
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383. New Assault and Commando bonuses - in Feedback/Requests [original thread]
Things commando needs: Minor Speed and stamina increase. Additional slot per tier. Grenades, since it's often used as an AV platform and grenades are crucial to this. Minor buff to suit precision. It's ok for them to be seen, but they go toe to t...
- by Kierkegaard Soren - at 2015.01.06 12:56:00
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384. [Idea] Disabling Turrets and Installations Instead of Destroying The... - in Feedback/Requests [original thread]
I really like this idea. If we reduce the HP of installations by about 25% and then fix the placement and AI hen installations should be in a good place to receive this. In regards to turrets being an issue for ADS, well, pilots are going to need ...
- by Kierkegaard Soren - at 2015.01.06 10:44:00
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385. Reduce all strafing speed - in Feedback/Requests [original thread]
Wiggle-waggle effect is the reason I have given up on CQC engagements entirely. Speed tanking should be a thing you can fit fore certainly, but dodgeing everything that gets thrown at you is just game breaking and frustrating. Movement inertia sho...
- by Kierkegaard Soren - at 2015.01.06 10:37:00
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386. Things that make you just... - in General Discussions [original thread]
Suits that wiggle-waggle around all fire directed at them whilst standing out in the open, killing with impunity with their six kin CR. Horrendous. The completely binary nature of an encounter with any sentinel currently; either your >40m away...
- by Kierkegaard Soren - at 2015.01.06 00:05:00
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387. are caldari assault bonus going to change? - in General Discussions [original thread]
Reduced kick and increased zoom when ADS would be nice.
- by Kierkegaard Soren - at 2015.01.05 20:33:00
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388. Commando Channel - in General Discussions [original thread]
Commando Squad should still be up, although it's a lot quieter since Aero and Fire of Prometheus left the game :(
- by Kierkegaard Soren - at 2015.01.03 12:05:00
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389. Eridani Light Horse: casual corp, AV focus. - in Corporation Recruitment [original thread]
Ah, thank you. If I see you in battle ill be sure to run interference so you can deliver that glorious LAV payload ;)
- by Kierkegaard Soren - at 2015.01.02 19:20:00
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390. Eridani Light Horse: casual corp, AV focus. - in Corporation Recruitment [original thread]
So, I got tired of running with squads that didn't really support what I enjoy doing the most in Dust and decided to put my isk where my mouth is and start the Eridani Light Horse outfit in order to find like-minded players who enjoy blowing the c...
- by Kierkegaard Soren - at 2015.01.02 17:01:00
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391. NEOCOM upgrades - in Feedback/Requests [original thread]
"Preferred Role/Specialisation" : additional information, perhaps in the form of an icon, that tells everyone else what suits you play and what role you like to use the most, which would make rounding out a squad a little bit easier. The colour of...
- by Kierkegaard Soren - at 2015.01.01 22:35:00
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392. Commando Adjustment Suggestions (ideas welcome) - in Feedback/Requests [original thread]
Agree with pretty much all of that. Obviously. Not biased in any way.
- by Kierkegaard Soren - at 2015.01.01 20:15:00
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393. The Commando - in General Discussions [original thread]
Slots, grenades and speed. And then they're good enough at all tiers to be competitive.
- by Kierkegaard Soren - at 2014.12.31 19:24:00
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394. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
+1 to this idea, I would really like to see it implemented, along with an overhaul of with how we pay out for winning matches. As it stands, it can be profitable to lose the match so long as you play it safe and I'd like to see this change in a wa...
- by Kierkegaard Soren - at 2014.12.29 00:08:00
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395. So... Amarr and Minmitar vehicles - in General Discussions [original thread]
I doubt they even have the assets for them, and if that is the case then we will never see them. Dust does not have the developer resources to create new vehicles from scratch, it seems. Sad times.
- by Kierkegaard Soren - at 2014.12.27 02:21:00
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396. [Request] Strongbox rework - in Feedback/Requests [original thread]
Very good post, and I hope this kicks off a discussion about how we can take what is, in essence, a good idea and implement it properly. Personally, I think that boxes should be exceptionally rare, and within them there is a chance that a BPO or ...
- by Kierkegaard Soren - at 2014.12.25 23:38:00
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397. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
Grenades would round out the AV ability but I think I'd take the EWAR and slot buff over anything else these days. It's just needed if you want to survive.
- by Kierkegaard Soren - at 2014.12.25 18:27:00
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398. How do I get my graphics to look like this? - in General Discussions [original thread]
I look at videos that are made from Dust now and I wonder how they manage to make it look so smooth and crisp. I run my game on 720i but I swear I'm missing a trick.
- by Kierkegaard Soren - at 2014.12.25 12:43:00
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399. Why don't more players strive for PC? - in General Discussions [original thread]
I've tried it a few times and frankly I'm not competitive (read: good) enough. Simple at that I guess.
- by Kierkegaard Soren - at 2014.12.24 22:52:00
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400. Are Commandos really that bad? - in General Discussions [original thread]
I Galmando almost exclusively these days, just for the Plc and AR mix is lethal. But the suit itself, along with the other three types, just don't work very well. Too big, too slow, not enough slots to fulfill whatever role it was designed to do.
- by Kierkegaard Soren - at 2014.12.24 22:48:00
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