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41. AV NEEDS TO BE NERFED - in General Discussions [original thread]
I honestly think AV is in a near-perfect place at the STD/ADV level, but PRO is still a touch too strong; swarms now have a palpable "bubble" of effective range which means you can only chase off a DS when it's in your immediate vicinity, and agai...
- by Kierkegaard Soren - at 2015.12.20 16:21:00
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42. Request for polarized visor - in Feedback/Requests [original thread]
It's another one of those cool ideas that's going to be answered with a sad "we'd love to, but it would require more resources than we have available" from the DevTeam (probably), so I'm not holding out much hope for this. Which is a shame, becaus...
- by Kierkegaard Soren - at 2015.12.20 02:40:00
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43. Breach Shotgun = KEP Sabot Rounds - in Feedback/Requests [original thread]
So here's the thing; a while ago the breach shotty got a much deserved buff, but the reaction from the greater community was muted at best. Certainly, from my experience with the weapon post-buff, I found the breach to be underwhelming. Which is n...
- by Kierkegaard Soren - at 2015.12.20 02:30:00
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44. An idea to balance out biotics - in General Discussions [original thread]
To be honest I think kincats should mitigate fall damage; they increase muscle mass and strengthen the body quite considerably, which in theory would mean they'd become much more effective at absorbing the kinetic shock of a hard fall. Also, from ...
- by Kierkegaard Soren - at 2015.12.20 01:53:00
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45. anyone else using the breach shotty? - in General Discussions [original thread]
Hit detection is still too much of a joke to risk it I'm afraid. If you can land a solid hit it'll rip apart anything lesser than a brick-tanked galassault, but the RoF (or lack thereof) and paultry range make it a very difficult weapon to love. T...
- by Kierkegaard Soren - at 2015.11.04 15:25:00
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46. Hey, the WARBARGE is broken :( :( :( - in General Discussions [original thread]
HUUUULL BREEEEEEEEEAACH!!!
- by Kierkegaard Soren - at 2015.11.02 16:03:00
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47. Baddie Shield tankers are ruining this game... - in General Discussions [original thread]
Shields are perfect now, so too is armour. Shields get lower EHP but with faster recovery between fights and more base speed to move between them, armour fits can still stand and deliver like a tank with regen that stops for nothing, ever. If we s...
- by Kierkegaard Soren - at 2015.10.26 14:14:00
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48. [Idea] Team wide squad orders & gestures - in Feedback/Requests [original thread]
Yes please. +1.
- by Kierkegaard Soren - at 2015.10.24 18:07:00
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49. How many of you are going to stash your respec away? - in General Discussions [original thread]
Reserved
- by Kierkegaard Soren - at 2015.10.20 21:14:00
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50. Announcement:New Event: The Crimson Harvest [Oct 22-29] - in General Discussions [original thread]
This is tremendous. Thank you Dev team for this lore-inspired event :)
- by Kierkegaard Soren - at 2015.10.20 15:32:00
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51. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Officer Weapons are now endemic within pubs and factional. Since they were designed to be game-breaking by default, this has had an adverse affect upon the game experience. That being said, super-rare, hard to obtain and functionally powerful gear...
- by Kierkegaard Soren - at 2015.10.19 16:29:00
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52. Was it AR or gal assault? - in Feedback/Requests [original thread]
According to Rattati the AR actually looks solid on paper, so he assumed that people didn't use them because we all just *assumed* them to be bad and it just became a self-reinforcing Truth. I heartily disgree with the man but I do understand the ...
- by Kierkegaard Soren - at 2015.10.17 16:46:00
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53. A first impression after some time away. - in General Discussions [original thread]
Also, soloing is valued and viable? I solo almost exclusively, owing to the fact that my shift patterns put me out of kilter with the rest of the GMT playerbase (by and large), and frankly I find the whole thing less stressful overall. I enjoy i...
- by Kierkegaard Soren - at 2015.10.17 16:29:00
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54. to breach or not to breach - in General Discussions [original thread]
I always found the breach best at hitting mobile targets on account of the fact that each hit landed packs a massive punch, so you can afford to miss a little, whereas I have to maintain decent aim on my target with the vanilla. But then it goes w...
- by Kierkegaard Soren - at 2015.10.14 21:58:00
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55. First time using a Burst AR - in General Discussions [original thread]
Seconding the desire for STD burst and Tac AR.
- by Kierkegaard Soren - at 2015.10.12 19:02:00
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56. Yeah, I Think I'm A Pretty Good Logi. - in General Discussions [original thread]
Wow, nice. I have 4 ranks in Amarr logi but never really feel the urge to get it out and use it, but I'll give it a try eventually.
- by Kierkegaard Soren - at 2015.10.10 18:31:00
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57. Now that Shields are on the right track... - in General Discussions [original thread]
Jonny D Buelle wrote: Vicious Minotaur wrote: or Or OR: We could reevaluate Sentinels as a class, so that they all get more than a buncha LAME BORING PASSIVE NOT ACTIVE TRASHY resistance bonuses. Why not make it so each one gains a boos...
- by Kierkegaard Soren - at 2015.10.10 18:23:00
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58. Calling all pistol users - in General Discussions [original thread]
Breach ScP, one complex damage mod with 4 in Proff; headshots will obliterate anything that isn't a proto assault. Against scouts, it's like a sabot-firing shotgun that's pin-point accurate out to 25m. Awesome fun.
- by Kierkegaard Soren - at 2015.10.10 18:10:00
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59. [Feedback] Breach MD - in Feedback/Requests [original thread]
Are you getting the correct efficiency against tanks with it? I tried it yesterday and was dealing with 41% against HAV shields. But I agree, if it's going to be the go-to AV option for minmatar frames now that they've (correctly) lost swarm launc...
- by Kierkegaard Soren - at 2015.10.10 18:07:00
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60. Nova Knives and How They Are Now - in Feedback/Requests [original thread]
You fisted it *eight times*. 'Pretty sure it died to shame, not plasma burns. But in all seriousness, that sounds about right? It let you get consequetive hits without driving away and switching on hardeners...twice. It probably deserved to expl...
- by Kierkegaard Soren - at 2015.10.10 18:05:00
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