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121. Commando CPU/PG buff. - in General Discussions [original thread]
As I understand it, we'll be getting another skill to invest points into that will increase PG/CPU. I could be wrong though, so don't take that as a truth. When Rattati conceded that commandos were sub-optimal, and thus buffed a bunch of base-line...
- by Kierkegaard Soren - at 2015.08.12 16:03:00
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122. would u guys still play fw if... - in Feedback/Requests [original thread]
Even with total racial parity in all things being suddenly, magically implemented, FW would go stale real quick. Everyone would know what the other side is bringing to the table in every match, so every match would start to play out more or less t...
- by Kierkegaard Soren - at 2015.08.12 15:58:00
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123. Laser HMG - in Feedback/Requests [original thread]
And by "balance" you mean "burning all the faithless, snivelling heretics." Right?
- by Kierkegaard Soren - at 2015.08.11 16:43:00
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124. Tell me tanks aren't OP - in General Discussions [original thread]
Shield tanks are underperforming both objectively and when compaired to armour tanks. All the modules pertaining to shield tanking need to be looked at again at the very least. So they're not OP. Armour tanks are performing far too well. Double-h...
- by Kierkegaard Soren - at 2015.08.09 22:25:00
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125. Am scout good fit? - in General Discussions [original thread]
Call me crazy but I chose the Amscout based purely on its aesthetics because DAMN IT PEOPLE FORM IS FUNCTION AMARR VICTOOORRrrrrrr.... ...ahem. Anyway. Yeah, here's how I've been using it: ADV Amscout: 2 x Precision enhancers 2 x Kincats 2 x co...
- by Kierkegaard Soren - at 2015.08.09 16:29:00
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126. Changing AR proficiency - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'm still convinced that the problem lies with it's underwhelming damage bonus comparative to the reduced range it gets. Between the AR and the ARR there is a 30 DPS difference and a 30m range difference. My proposal was t...
- by Kierkegaard Soren - at 2015.08.09 16:14:00
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127. Thoughts on merging Dom and Acq - in General Discussions [original thread]
HOWDIDHEKILLME wrote: Imagine if 8 people worked together in a pack... http://imgur.com/mnaeGkD *whistles* That is a *lot* of scrap metal you made there.
- by Kierkegaard Soren - at 2015.08.08 23:56:00
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128. Is an Inexpensive Collaborative/crowdsourced NPE possible? - in Feedback/Requests [original thread]
I don't think passive trainer is going to work. It never did in EvE; it just has too much meta game going for new players to quickly and easily digest. The same applies for Dust; as OP has already noted, between Core Mechanics, Core Skills, Roles ...
- by Kierkegaard Soren - at 2015.08.08 23:52:00
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129. Changing AR proficiency - in Feedback/Requests [original thread]
Give AR's, except for the TAC, a very small amount of splash radius and splash damage. Have the operation skill increase this slightly per rank. Have the Gal Assault increase this further. Reasoning: General concesus is that the AR is underperfor...
- by Kierkegaard Soren - at 2015.08.08 23:33:00
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130. Thoughts on merging Dom and Acq - in General Discussions [original thread]
Use skirmish maps -so that you by default you have three to five null cannons on the field- and at the beginning of the game, have two of them go live and active, but unhacked. The first team to gain control of a null offlines the other null. It m...
- by Kierkegaard Soren - at 2015.08.08 23:22:00
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131. Star Citizen Multi Crew Demo - It has so many things I wish dust did - in General Discussions [original thread]
It's gorgeous, immersive and strangely statesman-like in its pace of action, but I can't see what you'd want to take from it to give to Dust, except for that beautifully executed music. I wish EvE was more like SC in terms of having a person to mo...
- by Kierkegaard Soren - at 2015.08.08 13:42:00
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132. Simple graphical change - in Feedback/Requests [original thread]
on a related note, having the target info (suit type, HP, damage projection) flare up around the reticule whenever you place it over a target, instead of that information being all over the screen and therefore inaccessible would be useful also.
- by Kierkegaard Soren - at 2015.08.07 00:27:00
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133. Making AR weaker and stronger - in Feedback/Requests [original thread]
Give it splash damage. Not much, but enough to cause secondary burns to targets that bunch up too close in tight spaces. It is meant to be the CQC king of Lights, after all.
- by Kierkegaard Soren - at 2015.08.06 17:32:00
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134. expert help needed W/ explanation - in General Discussions [original thread]
Amarr for the stamina and HP bonus; double reps, cardiac, precision enhancers, scrambler/laser rifle and a PLC for anti-heavy duties. Great fun. Looks swag.
- by Kierkegaard Soren - at 2015.08.06 13:58:00
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135. Nerf the scrambler already ffs - in General Discussions [original thread]
Boot Booter wrote: Kierkegaard Soren wrote: Scrambler threads are endemic, and I get it. I use them, and I get it. So I'm just going to post these ideas every time I see a new thread pop up. 1) The scrambler is balanced when given to any s...
- by Kierkegaard Soren - at 2015.08.05 19:22:00
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136. Nerf the scrambler already ffs - in General Discussions [original thread]
Scrambler threads are endemic, and I get it. I use them, and I get it. So I'm just going to post these ideas every time I see a new thread pop up. 1) The scrambler is balanced when given to any suit that isn't the Amarr Assault with 4+ ranks in ...
- by Kierkegaard Soren - at 2015.08.05 16:37:00
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137. Minmatar Proto Resources. - in General Discussions [original thread]
Minmatar have always paid for there versatility and speed with below-average fitting power and stripped-down suits. As an oppressed people they've had to wage war with a "do more with less" philosophy, and I'd like to keep it that way to be honest...
- by Kierkegaard Soren - at 2015.08.05 16:21:00
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138. LAG 514 - IS IT WORTH IT? - in General Discussions [original thread]
Whilst I pretty much agree with all the points OP put forward, it has to be said that performance gains have always been the top priority for Rattati and the team; powercores, SKINS etc have all been aimed at providing content whilst reducing perf...
- by Kierkegaard Soren - at 2015.08.05 01:57:00
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139. My Reaction to Gunjack - in General Discussions [original thread]
Development cost/and-or cost of port to PS4 of Dust vs potential profit: expensive and potentially unsuccessful. Considerable gamble of time and resources. Same costs vs rewards of mobile app aimed at raising brand awareness amongst massive casua...
- by Kierkegaard Soren - at 2015.08.04 01:01:00
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140. I'm looking for a corp. Recommendations? - in General Discussions [original thread]
Despite the fact I got kicked from it, Corrosive Synergy are a damned good corp. I see them in FW quite often too, which is a plus.
- by Kierkegaard Soren - at 2015.08.03 19:53:00
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