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41. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Food for thought.. Which (be honest) would you rather face 1) A Duvolle AR at 65 Meters Or 2) A Boundless HMG at 25 meters Personally? A. I'm more scared of an AR outside it's optimal than I am of an HMG inside it's optimal. And there's a real...
- by Kekklian Noobatronic - at 2013.09.13 12:50:00
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42. AV Grenades do >10,000 DMG - in General Discussions [original thread]
CharCharOdell wrote: https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg Now, please tell me again how they are balanced? If you want lower damage on an AV grenade, then you should be willing t...
- by Kekklian Noobatronic - at 2013.09.13 09:40:00
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43. Would you say Dust is currently a cover shooter? - in General Discussions [original thread]
Gears of War is a Cover shooter. It has cover interaction mechanics, and cover meaningfully protects you Dust has things you can hide behind. There are no cover interaction mechanics, and the cover usually does not protect you from incoming damag...
- by Kekklian Noobatronic - at 2013.09.12 15:27:00
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44. Ban hatemail & take off aim assist - in General Discussions [original thread]
LHughes wrote: Aim assist - The aim assist is far too strong, all the noobs who can't aim saying the reason they can aim now because the hit detection is fixed are wrong &/or stupi. I've turned it off because I'm fed up of it playing the ga...
- by Kekklian Noobatronic - at 2013.09.12 15:23:00
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45. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Sorry, this is how it works. Yes, it would be great if it did percentages. It doesn't. If you are running Heavy with huge armor values you need a Logi Bro. Who has a great Repair Tool. Or Armor repair hives (Proto give 70...
- by Kekklian Noobatronic - at 2013.09.12 15:01:00
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46. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Would love to see this with HMG in the mix :) Cool graph though!
- by Kekklian Noobatronic - at 2013.09.12 13:42:00
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47. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
KING CHECKMATE wrote: Killar-12 wrote: Scouts Lower Base profile down to 30 Increase base speed by 1 m/s walking 2m/s running Increase base CPU/PG. Heavies Give Sentinel 3% resistance per level to light weapons and sidearms Give Sentine...
- by Kekklian Noobatronic - at 2013.09.12 12:17:00
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48. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
Killar-12 wrote: Rusty Shallows wrote: Killar-12 wrote: Switch HMG and AR range Profiles You're a cruel one Mr 12. I said nothing about dispersion, It means the weapon needs fired longer to be used at long range Wait.. So you mean,...
- by Kekklian Noobatronic - at 2013.09.12 12:15:00
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49. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
Django Quik wrote: Kekklian Noobatronic wrote: The-Errorist wrote: This is not needed. This would nerf lights frames, nerf Minmatar, and make heavies repair more armor than shields per second, as well as not need as much repair support. ...
- by Kekklian Noobatronic - at 2013.09.12 11:07:00
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50. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
lithkul devant wrote: Django Quik wrote: Progressive armor return based upon suit type is really not much different to what we have at the moment - it's just not needed. Actually it would be vastly different since 2% of 400 is a lot more ...
- by Kekklian Noobatronic - at 2013.09.12 11:01:00
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51. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
Text Grant wrote: No. This would make any heavy OP No, it would make the heavy viable.
- by Kekklian Noobatronic - at 2013.09.12 10:58:00
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52. Plasma Cannons... My Obsession - in General Discussions [original thread]
CCP Rattati wrote: I used the PLC a lot in 1.3 but I'm having way less success with it in 1.4, I have no idea why, it just feels that sometimes the projectile hits and kind of fizzles/disappears without causing much harm. Am I the only one? ...
- by Kekklian Noobatronic - at 2013.09.12 10:39:00
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53. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Cosgar wrote: If scaled properly, I wouldn't mind seeing this on reactive plates. It'd make the crazy fitting costs worthwhile. I like Cosgar's idea. Reactive plates need a whole overhaul. Give them a flat bonus to arm...
- by Kekklian Noobatronic - at 2013.09.11 13:53:00
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54. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Monkey MAC wrote: Korvin Lomont wrote: Kekklian Noobatronic wrote: I just feel like saying.. If HMG's are supposed to be low-range, high CQC damage.. Then why has CCP not actually given them the damage to truly be the king of CQC automat...
- by Kekklian Noobatronic - at 2013.09.11 13:46:00
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55. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
The problem with the HMG is that CCP is/was too cautious(read: Cowardly) to unleash the full potential of the gun - make it powerful within it's niche role. They've attempted to gimp the gun down to the same DPS of everything else, while still put...
- by Kekklian Noobatronic - at 2013.09.11 13:43:00
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56. Can Heavies have more HP now? - in General Discussions [original thread]
Mejt0 wrote: Kekklian Noobatronic wrote: Heavies have plenty of EHP.. The answer is repairs :) First this guy. Heavies are repped by logis and hives then go away. CCP wont read these non stop qqing. Heavies isnt soo bad. If you get kil...
- by Kekklian Noobatronic - at 2013.09.11 12:16:00
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57. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
I just feel like saying.. If HMG's are supposed to be low-range, high CQC damage.. Then why has CCP not actually given them the damage to truly be the king of CQC automatic weapons(we all know Shottie is the real king of CQC :P )? Right now, AR'...
- by Kekklian Noobatronic - at 2013.09.11 11:25:00
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58. Can Heavies have more HP now? - in General Discussions [original thread]
Heavies have plenty of EHP.. The answer is repairs :)
- by Kekklian Noobatronic - at 2013.09.11 07:19:00
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59. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
CLONE117 wrote: then explain why im getting top of the leader boards almost every match with a very good positive kdr? when im in the middle of the fire fight majority of the time.. oh right i know why! i use strategy!. This is insulting, ...
- by Kekklian Noobatronic - at 2013.09.11 07:17:00
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60. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
The-Errorist wrote: This is not needed. This would nerf lights frames, nerf Minmatar, and make heavies repair more armor than shields per second, as well as not need as much repair support. 1) I've said it already - Light frames need more he...
- by Kekklian Noobatronic - at 2013.09.11 07:11:00
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