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101. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
ITT: Heavy who couldn't cut it feels the need to tell the whole community he's going LOL MEDIUM+AR K GUYZ?
- by Kekklian Noobatronic - at 2013.09.05 11:21:00
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102. A word from a Heavy to all Light frame users... - in General Discussions [original thread]
ITT: Light masquerading as heavy attempts to call for buffs to his main class.
- by Kekklian Noobatronic - at 2013.09.05 10:48:00
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103. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
I'm going to go with the following.. 1) You're wrong 2) Heavies are in a way better place, and FAR more competitive now than pre 1.3 3) I'm absolutely destroying people with far superior gear in CQC and (now, excitingly enough) mid range. Even in...
- by Kekklian Noobatronic - at 2013.09.05 10:46:00
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104. I think we broke Malcanis' Law. - in General Discussions [original thread]
Lurchasaurus wrote: Kekklian Noobatronic wrote: Aim assist levels the playing field to a very fair degree. No matter how bad or good you are, as long as you can get close it will help you from there. This is not a bad thing. Good players w...
- by Kekklian Noobatronic - at 2013.09.05 08:46:00
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105. Aimbot? Or Bitter Vets & KBM Users Mad over an Even Playing Field? - in General Discussions [original thread]
KB/M users mad cuz bad. Expecially Exmaple Core.
- by Kekklian Noobatronic - at 2013.09.05 08:39:00
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106. I think we broke Malcanis' Law. - in General Discussions [original thread]
Aim assist levels the playing field to a very fair degree. No matter how bad or good you are, as long as you can get close it will help you from there. This is not a bad thing. Good players will be quicker with their reactions, be able to adapt ...
- by Kekklian Noobatronic - at 2013.09.05 07:30:00
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107. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
I'm skilled and I quite enjoy dust still. Except for one match last night.. Full tryhard team w/ 2-3 constant high-SP tanker support.. That was a mess and a half. You don't speak for the community - stop trying to. You speak for you. P.S. No ma...
- by Kekklian Noobatronic - at 2013.09.05 07:27:00
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108. Get rid of Aim-Assist - in General Discussions [original thread]
Funkmaster Whale wrote: steadyhand amarr wrote: So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ. The fact HD is now working and ur simply get...
- by Kekklian Noobatronic - at 2013.09.04 15:25:00
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109. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
Why did you make this thread? Tanks and AV are getting a complete rework from the ground up. The way tanks are in the game now will not be the way tanks are in the game for 1.5. How about waiting until they release more information before making...
- by Kekklian Noobatronic - at 2013.09.04 14:04:00
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110. "Why am I getting owned by "Aim Assist"?" - in General Discussions [original thread]
I wonder if CCP would one day be so kind as to grace us with the actual percentages on who uses what control method..? I'm sure the community at large would be very interested in this information *Hint hint, wink wink, nudge nudge*
- by Kekklian Noobatronic - at 2013.09.04 07:50:00
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111. TANK petition for 1.5 KEEP infinite ammo - in General Discussions [original thread]
You're taking this one change under isolation. It's not being made by itself. Tanks are likely to get drastically tougher to compensate, and AV is being reworked as well. The vehicles that you use now - hull aside - will not be the vehicles that y...
- by Kekklian Noobatronic - at 2013.09.04 07:47:00
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112. Is Aim Assist required for DS3 players now? - in General Discussions [original thread]
It's not required. You can turn it off. But as a player who had it off for the last couple months, I've seen improvement in my gun game with it on. The choice - effectively - is yours.
- by Kekklian Noobatronic - at 2013.09.04 07:32:00
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113. "Why am I getting owned by "Aim Assist"?" - in General Discussions [original thread]
Lurchasaurus wrote: Lurchasaurus wrote: Aim assists are fundamental to console games because of the inherent flaws in using a joystick in a game that requires precision. its not a precision input. Especially when m+kb is in the mix. HOWEVE...
- by Kekklian Noobatronic - at 2013.09.04 07:30:00
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114. "Why am I getting owned by "Aim Assist"?" - in General Discussions [original thread]
DJINN Marauder wrote: Soo if you're a scout you're ******? Since we survive on bunny hopping and strafing in 1v1s lol. IMO strafing is gungame. The better you out strafe your openents fire and land yours, told how good you were. Now it seems...
- by Kekklian Noobatronic - at 2013.09.04 07:28:00
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115. [Feedback] Heavies Rock! - in Feedback/Requests [original thread]
CCP, Cheers for the Heavy fixes! Faster movement, better aiming, aim assists, and *fixed HMG hit detection*? All in the same patch?! I've been powering through matches with my HMG, at ranges that I once thought were impossible. Close range HMG i...
- by Kekklian Noobatronic - at 2013.09.04 07:24:00
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116. "Why am I getting owned by "Aim Assist"?" - in General Discussions [original thread]
You are likely getting owned for a couple of reasons. For the last couple months, Aim assist has been so broken that most people just turned it off. This means that people have had months of training and experience putting rounds on target with n...
- by Kekklian Noobatronic - at 2013.09.04 07:19:00
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117. The aimbot+strafe speed reduction has destroyed all gungame - in General Discussions [original thread]
If you're making comparisons between CoD and Dust, you clearly don't understand how Dust is supposed to be played. Cover, large maps for flanking, multiple methods to get into and out of engagement range, regenerating shields, regenerating armor,...
- by Kekklian Noobatronic - at 2013.09.04 07:12:00
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118. High Latency since Patch - in Technical Support/Bugs [original thread]
Hi, I'm in the UK, and i've been getting huge amounts of what feels like latency with the new patch. Forge gun shots have noticeable delays before they leave the barrel, and even more delay before they contact the target. Makes a big difference f...
- by Kekklian Noobatronic - at 2013.09.03 22:04:00
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119. Analysis of Swarm Launchers in 1.4 - in General Discussions [original thread]
In reality, there is literally no change in fire rate. If anything, it was nothing more than a nerf. After extensive use of Swarms today, there is still a built in cycle time. I'm launching them no faster than before, only now I have to reload at ...
- by Kekklian Noobatronic - at 2013.09.03 22:00:00
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120. [Feedback] Bravo on the LAV movement tweaks! - in Feedback/Requests [original thread]
These things run smoother than ever! I can't get them to insta-stop on weird terrain anymore.. Whatever you guys did, it's outstanding! Feels just like driving a high speed dune buggy now..
- by Kekklian Noobatronic - at 2013.09.03 18:17:00
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