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Thread Statistics | Show CCP posts - 0 post(s) |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 16:45:00 -
[31] - Quote
Himiko Kuronaga wrote:I've become rather fond of the scrambler rifle lately.
Other fat suits are easy enough to hit and it absolutely shreds apart fast moving shield suits.
It can actually kill stuff at range too.
Yea I've alternating between scramblers and ARs. Not sure which i prefer yet. |
N7 JETI
Hungarian Defense Force
12
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Posted - 2013.09.08 16:56:00 -
[32] - Quote
+1 Heavies need some more starter HP. Not much,maybe +100 shield and +100 armour. |
ZDub 303
TeamPlayers EoN.
2059
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Posted - 2013.09.08 17:00:00 -
[33] - Quote
I think its times heavies got that 10% resistance to small arms fire. |
Exmaple Core
Ancient Exiles
1214
|
Posted - 2013.09.08 17:05:00 -
[34] - Quote
ZDub 303 wrote:I think its times heavies got that 10% resistance to small arms fire. agree |
Chunky Munkey
Amarr Templars Amarr Empire
1438
|
Posted - 2013.09.08 17:12:00 -
[35] - Quote
Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze.
Heavies benefit the most from everybody being easier to hit. It's the suits & fittings built to be harder to hit that have really suffered. |
8213
Grade No.2
241
|
Posted - 2013.09.08 17:13:00 -
[36] - Quote
HMGs have aim assist too. I'm getting mowed down by heavies from over 50m away... |
Eno Raef
KILL-EM-QUICK RISE of LEGION
97
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Posted - 2013.09.08 18:07:00 -
[37] - Quote
If CCP reduced the number of rounds per magazine and drum, there would be more of a need to play tactical. Now that hit detection and aim assist are working, DPS has risen greatly allowing us to spray 60 - 425 rounds with no worries about running out of ammo. I see no problem with 30 rounds in an AR because of pin point accuracy, 200 in an HMG to keep it a suppressive weapon and because of ROF, and 50 in an SMG to keep it's total damage similar to the AR. Increase the scrambler pistol clip to 10 to put its total damage output similar to ARs and SMGs so players can use it as a primary weapon if they want.
I don't know about sniper rifles. I usually use a shotgun or HMG but it seems to me like there is less sniper activity.
This is an approximation of what I would have liked to see in Dust from the beginning. |
Killar-12
The Corporate Raiders
1027
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Posted - 2013.09.08 18:12:00 -
[38] - Quote
Why not give everyone more HP? these TTKs are way too low in general it's why Regen and Speed tanking suck at the moment. |
Killar-12
The Corporate Raiders
1027
|
Posted - 2013.09.08 18:13:00 -
[39] - Quote
Exmaple Core wrote:ZDub 303 wrote:I think its times heavies got that 10% resistance to small arms fire. agree Yeah |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 18:20:00 -
[40] - Quote
8213 wrote:HMGs have aim assist too. I'm getting mowed down by heavies from over 50m away...
lolno.
You were probably getting hit by an AR and an HMG touched you to finish you off.
If a heavy killed me from 50m out, I'm a terrible player and just stood there and watched him killed me. No heavy is suppose to kill anyone at that range lol. |
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Eno Raef
KILL-EM-QUICK RISE of LEGION
97
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Posted - 2013.09.08 18:32:00 -
[41] - Quote
Lance 2ballzStrong wrote:8213 wrote:HMGs have aim assist too. I'm getting mowed down by heavies from over 50m away... lolno. You were probably getting hit by an AR and an HMG touched you to finish you off. If a heavy killed me from 50m out, I'm a terrible player and just stood there and watched him killed me. No heavy is suppose to kill anyone at that range lol.
This happened to me yesterday, I was using my HMG from quite a distance from a severely damaged player, I turned and put just a few rounds in that player to kill them. I imagine they assumed an HMG did all the damage and that my HMG had too much range. |
TheSprayNPray2
Red Star. EoN.
198
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Posted - 2013.09.08 18:41:00 -
[42] - Quote
Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4
Thats good my friend's assault suit has 503 shield 540 armor and he has better move speed for strafing |
Purona
The Vanguardians
58
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Posted - 2013.09.08 18:43:00 -
[43] - Quote
heavys need more hp right now the negatives are stacking against it
right now it can gain a little over twice as much hp as an assault suit and thats about it meanwhile loses
ability to hide ability to move ability to jump and place equipment
and the inability to move and hide is a death sentence currently with all the explosives scanners and aim asist |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
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Posted - 2013.09.08 18:44:00 -
[44] - Quote
Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze.
you should sign the Aim assist petition |
Crimson Judgment
ROGUE SPADES EoN.
96
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Posted - 2013.09.08 18:51:00 -
[45] - Quote
i would normally say a buff heavy thread is crazy but i played my heavy alt yesterday and got destroyed (please note though i have proto forge guns basic HMG's and a militia suit because im gimping myself until we get the other heavy suits) but my main problems seemed to be they lowed strafe speed so heavy's are now even slower while strafing fixed hit detection so their bullets always register and worst of all aim assist which is self explanatory
the problem is how slow heavy's are how ineffective at range HMG's are and how the enemy pretty much CANNOT miss you and its worse on most wide open maps because heavy's have no way to close the distance if they had a forge gun why would they want to close the distance and with an HMG you can't take out the enemy from that far to clear the area to close the distance
but as i said the main problem here is the enemy literally can't miss and that's if they hadn't just thrown a grenade at your feet and ran away already |
J4yne C0bb
DUST University Ivy League
87
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Posted - 2013.09.10 19:58:00 -
[46] - Quote
Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet.
You make some good points. I'd like to see the dispersion rate go down a bit for the HMG, but not sure how much QQ that would lead to. The dispersion rate diminishes the longer you fire (the circle reticle gets tighter), so it would be nice to see the circle tighten quicker, and a slight boost to the ADS turn speed. That might be enough to give heavies the edge back in CQC.
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General Erick
Onslaught Inc RISE of LEGION
110
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Posted - 2013.09.10 20:06:00 -
[47] - Quote
Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 Exactly my thoughts. |
lrian Locust
DUST University Ivy League
82
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Posted - 2013.09.10 20:22:00 -
[48] - Quote
Only if the proto sniper rifles get a boost. I still need 9 hits and 2 reloads with a proto sniper rifle to down some heavies. |
Faquira Bleuetta
Pure Innocence. EoN.
80
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Posted - 2013.09.11 07:07:00 -
[49] - Quote
HMG should be good at range 75 m its a projectile weapon after all. |
ladwar
Dead Six Initiative Lokun Listamenn
1566
|
Posted - 2013.09.11 07:14:00 -
[50] - Quote
Faquira Bleuetta wrote:HMG should be good at range 75 m its a projectile weapon after all. HAVs with rail turrets should at least see out 600m but i don't see that happening. |
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Kekklian Noobatronic
Goonfeet Top Men.
410
|
Posted - 2013.09.11 07:19:00 -
[51] - Quote
Heavies have plenty of EHP..
The answer is repairs :) |
Himiko Kuronaga
SyNergy Gaming EoN.
1471
|
Posted - 2013.09.11 09:56:00 -
[52] - Quote
ladwar wrote:Faquira Bleuetta wrote:HMG should be good at range 75 m its a projectile weapon after all. HAVs with rail turrets should at least see out 600m but i don't see that happening.
Well, maybe it should. |
Mejt0
D3LTA ACADEMY Inver Brass
22
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Posted - 2013.09.11 10:44:00 -
[53] - Quote
Kekklian Noobatronic wrote:Heavies have plenty of EHP..
The answer is repairs :)
First this guy. Heavies are repped by logis and hives then go away. CCP wont read these non stop qqing. Heavies isnt soo bad. If you get killed by AR you did wrong. Go in lav, drive to your mates and stick to covers. CQC is your role. Giving hp will not help. What do you want? Shoot few clips to kill? |
Chad Michael Murray
The Phoenix Federation
13
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Posted - 2013.09.11 11:40:00 -
[54] - Quote
Focus more on DPS than eHP, don't stand out in the open, try to stay around/in narrow corridors and/or around corners whenever possible.
You'll be fine. |
Jack McReady
DUST University Ivy League
512
|
Posted - 2013.09.11 12:06:00 -
[55] - Quote
who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub.
sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to capable of dealing such amounts of dps. that dps obviously comes with drawbacks, namely range and accuracy. you cant really expect to do this dps beyond that range, it would be totally overpowered.
the new buildings helped HMG too. they offer alot of cover and chokepoints. you are simply doing it wrong if you arent able to utilize this |
velos ALKARI
The Southern Legion The Umbra Combine
121
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Posted - 2013.09.11 12:15:00 -
[56] - Quote
Johnny Guilt wrote:yes but you wont see huge buffs of hp till the gallente heavy with the probably of 1000+armor hp alone
I swear...if they release the suits and they **** all over amarr heavy ill raaaaage...unless i get a respec...then caldari shield heavy all the way! |
Kekklian Noobatronic
Goonfeet Top Men.
411
|
Posted - 2013.09.11 12:16:00 -
[57] - Quote
Mejt0 wrote:Kekklian Noobatronic wrote:Heavies have plenty of EHP..
The answer is repairs :) First this guy. Heavies are repped by logis and hives then go away. CCP wont read these non stop qqing. Heavies isnt soo bad. If you get killed by AR you did wrong. Go in lav, drive to your mates and stick to covers. CQC is your role. Giving hp will not help. What do you want? Shoot few clips to kill?
I find it very hard to take anyone from D3lta Academy seriously, but I'll try..
1) Heavies don't always have Logistics support. Expecting that is unfair, when every other class is self-sustaining. 2) Logistics players don't always play Logistics. Just ask your tryhard corp mates, and the large # of shield-stacking CalLogi's that play just for kills. 3) Heavies have no equipment slots, so cannot deploy armor repairing hives 4) If CQC was our role, the HMG would be vastly superior in damage output to an AR. As it stands, it's only minimally better in CQC. 5) The rest of what you said makes no sense. |
calisk galern
BurgezzE.T.F
923
|
Posted - 2013.09.11 12:31:00 -
[58] - Quote
heavies have taken over pc. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
275
|
Posted - 2013.09.11 12:39:00 -
[59] - Quote
Jack McReady wrote:who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub.
sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to capable of dealing such amounts of dps. that dps obviously comes with drawbacks, namely range and accuracy. you cant really expect to do this dps beyond that range, it would be totally overpowered.
the new buildings helped HMG too. they offer alot of cover and chokepoints. you are simply doing it wrong if you arent able to utilize this That's a lie. The proto HMG does 660 DPS. |
Big Popa Smurff
Ancient Exiles
784
|
Posted - 2013.09.11 12:45:00 -
[60] - Quote
Nothing has changed with heavies since the introduction of the aim assist. We were always easy to shoot. I do not notice a difference. The suits its really affecting is the light and medium frame users as it renders stafing useless. We already got our hp buff with the change to armor plates. I can't say that I wouldn't appreciate more hp, but I can honestly say that heavies are fine right now. |
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