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1421. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Leonid Tybalt wrote: TL;DR remove the redlines, bring in more alternative starting spawnpoints and spread them out far apart on the edges of each map. I very much agree with this notion. The biggest issue is the redline and the intent to cou...
- by Kallas Hallytyr - at 2013.12.30 21:33:00
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1422. A Question for the Pilots - Incubus or Python? - in General Discussions [original thread]
Python seems, to me at least, to be the better at support friendly infantry: faster ROF of the Missiles (which are the superior AP weapons) and faster handling means that they are more capable of suppressing enemy infantry and reacting to shifts. ...
- by Kallas Hallytyr - at 2013.12.30 15:51:00
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1423. [Request] Bring Aura (EVE "Announcer" AI) Back to Dust - in Feedback/Requests [original thread]
Aura is better.
- by Kallas Hallytyr - at 2013.12.30 15:33:00
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1424. [Request] Bring Back the Scout Type-II - in Feedback/Requests [original thread]
Would love this.
- by Kallas Hallytyr - at 2013.12.30 15:22:00
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1425. Favorite Dropsuit Starts EVERY Match - in Feedback/Requests [original thread]
Another solution would be to have a delayed beginning: perhaps we could have the Warbarge back for a decent amount of time and we could use the map table (which would bring up the to-be-played map as the overhead) to set up our initial spawns. Le...
- by Kallas Hallytyr - at 2013.12.30 15:20:00
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1426. Breach Remote Explosives - in Feedback/Requests [original thread]
Jason Pearson wrote: So one explosive will take out my 500k tank? Yeah, if this thing costs 50k a pop. I think you need to learn how to use your thrusters, since you're obviously trying to drive an Assault Dropship on the ground... But if...
- by Kallas Hallytyr - at 2013.12.30 15:17:00
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1427. Incapacitated by... - in Feedback/Requests [original thread]
fragmentedhackslash wrote: YOU ARE NOT KILLED IF SONEONE REVIVES YOU so why is it classed as a death on the board? ENEMIES ARE NOT KILLED IF SOMEONE REVIVES THEM so why is it classed as a kill on the board?
- by Kallas Hallytyr - at 2013.12.29 13:32:00
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1428. 1.7 Assault Dropship Feedback - in Feedback/Requests [original thread]
medomai grey wrote: Ok. After flying around a bit more, I have confirmed that I can survive large rail turret fire with some very fast module usage. I can also survive the second railgun hit, but I have to activate my Booster and my Hardener...
- by Kallas Hallytyr - at 2013.12.29 13:31:00
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1429. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
I disagree. I landed my Python the other night, a little rough but I've slammed nose-first into buildings much harder, and it just exploded. No enemy interaction, not an especially noteworthy landing but just a straight up death and loss of half a...
- by Kallas Hallytyr - at 2013.12.29 13:22:00
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1430. Should Remote Explosives Kill a Tank? - in General Discussions [original thread]
1. Sneak up 2. Place RE's 3. Flux the tank (removes the Maddy's buffer/strips the Gunny's down) 4. ??? 5. Profit. I kill plenty of tanks with my RE scout fit. My only problem is the incredible acceleration of tanks which means that I'm left chasi...
- by Kallas Hallytyr - at 2013.12.29 13:15:00
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1431. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Bringing all "X Rifle" damage down by 5% would bring more balance: it would mean that all other weapons would be viable within their niche. The reason the Rifles are so common is because they are so versatile where the speciality weapons (HMG, M...
- by Kallas Hallytyr - at 2013.12.28 20:53:00
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1432. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Munin-Frey wrote: While we are on the subject of swarms I think the shock that bounces the vehicle around on impact should be much greater...especially for maxed out proto swarms. Each missile has mass/inertia and the force of the explosion wou...
- by Kallas Hallytyr - at 2013.12.28 12:48:00
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1433. Snipers.. do you still hate them - in General Discussions [original thread]
Salviatino Maiano wrote: Sniping from the redline does suck for infantry... but, "to shoot at individuals as opportunity offers from a concealed or distant position," one definition of a sniper. Snipers are to not be seen or heard, what would y...
- by Kallas Hallytyr - at 2013.12.28 12:42:00
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1434. Hi CCP,Assault dropship is OP.Looking at this video - in General Discussions [original thread]
AV versus Dropships: Swarms: - Hardener up, little damage and doesn't cancel shield regen. - Hardener down, plentiful damage. Forge Guns: - Hardener up, decent damage, cancels shield regen. - Hardener down, loads of damage. Large Blasters: ...
- by Kallas Hallytyr - at 2013.12.26 13:30:00
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1435. Assault rifle variants - in Feedback/Requests [original thread]
TheD1CK wrote: So there are varied opinions about the SR being able to fire without over-heat From my view as long as you don't spam R1 or charge there is absolutely no worry of OH I bolded the part I disagree about: if you're not spamming...
- by Kallas Hallytyr - at 2013.12.26 13:06:00
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1436. Need some help from you amazing people - in General Discussions [original thread]
daishi mk03 wrote: Isn't Cardiff where Doctor Who takes place? Do you know Doctor Who, Jason? He also knows the Queen. All British people do!
- by Kallas Hallytyr - at 2013.12.26 12:32:00
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1437. Feedback: Ambush smart deploy - in Feedback/Requests [original thread]
hurr ure jezt buut hert Had to be done But no, Ambush 'Smart Deploy' is far from it. It used to be much worse...but it's still bad. Perhaps they could simply drop random uplinks for teams, so you can see several options and choose one furt...
- by Kallas Hallytyr - at 2013.12.26 12:22:00
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1438. Invisible tanks - in General Discussions [original thread]
Passive Scanning, unless you specifically build it up, is only 10m for most frames and still only 16m for lights. Active Scanning should pick it up, but sometimes it can be temperamental as occasionally you can scan over something, see it appear w...
- by Kallas Hallytyr - at 2013.12.26 12:16:00
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1439. Request: Selfdestruct for vehicles - in Feedback/Requests [original thread]
Remote Explosives. Park vehicle near enemies. ??? Profit.
- by Kallas Hallytyr - at 2013.12.26 12:12:00
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1440. PSA: 2 shot 500,000 ISK 30mil SP DS with 50k ISK, 0 SP militia rail tanks! - in General Discussions [original thread]
ratamaq doc wrote: I'm sorry for DS pilots, but here is a word to you. If you kill me in a skirmish, I will spawn back in my redline and remove you. I had no beef with you before you killed me, then you made it personal. Except infantry are...
- by Kallas Hallytyr - at 2013.12.26 02:30:00
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