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1401. The only way current tanks would be 'balanced' - in General Discussions [original thread]
Player Market would help balance things via ISK. What we need is for Swarms to be tweaked back up somewhat and for Hardeners to be tweaked down somewhat: - Swarm lock-on range should be 200-250m and damage should be around the 250 mark - Harden...
- by Kallas Hallytyr - at 2014.01.04 23:40:00
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1402. This is THE BEST IDEA to fix TANKs! Look CCP I fixed it! - in General Discussions [original thread]
Talryn Vilneram wrote: Kallas Hallytyr wrote: Want to hack an objective? Use a ta- oh wait... That isn't killing something but yes that is the only thing you can't do unless you get out and do it which is risky. Yes, it isn't killing,...
- by Kallas Hallytyr - at 2014.01.02 22:50:00
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1403. This is THE BEST IDEA to fix TANKs! Look CCP I fixed it! - in General Discussions [original thread]
Want to hack an objective? Use a ta- oh wait...
- by Kallas Hallytyr - at 2014.01.02 22:38:00
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1404. The EPIC truth about TANKS. - in General Discussions [original thread]
Michael Epic wrote: This game isn't fun anymore. I don't ever want any unfair advantages....if I had it my way, there would be a militia gear mode. It would be fun to run and gun with my friends without crazy tank wars *Considers telli...
- by Kallas Hallytyr - at 2014.01.02 19:08:00
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1405. Request: Revive Fix - in Feedback/Requests [original thread]
iliel wrote: There's no way you're reviving me and repping me in less than 15 seconds (probably takes 3 seconds alone for the revive to go through entirely). I dunno. As a long-time Logibro I can pick someone up and get them to full in less ...
- by Kallas Hallytyr - at 2014.01.02 19:06:00
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1406. Request: Revive Fix - in Feedback/Requests [original thread]
I'm not necessarily talking about a militia needle, but imagine you have just pushed an enemy team/squad out of an area and pick up your friends. Rep them up, resupply, do all the proper things. *WHUUUUUUUMP* *THUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMP*...
- by Kallas Hallytyr - at 2014.01.02 18:30:00
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1407. The real problem about vehicles. - in Feedback/Requests [original thread]
I feel that another contributing factor is how fast the gameplay is. We are able to respawn and call in a new vehicle really quickly (within 10-20 seconds of death) which means effort going into the destruction of an HAV is significantly less usef...
- by Kallas Hallytyr - at 2014.01.02 18:19:00
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1408. Request: Revive Fix - in Feedback/Requests [original thread]
iliel wrote: This might seem harsh. Harsh? Somewhat. ********? Extremely. "Ok, I've picked you up after we cleared out the area, now I'm just going to rep you up." *10 seconds later* *SNIPER* "Sonuva..." Losing all of your WP because the...
- by Kallas Hallytyr - at 2014.01.02 18:11:00
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1409. [Suggestion] Improving the Module/Weapon/Equipment Selection Wheel - in Feedback/Requests [original thread]
Yes please.
- by Kallas Hallytyr - at 2014.01.02 16:07:00
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1410. [Help] 12 days of dust, I'm doing it wrong. - in General Discussions [original thread]
Will be awarded on the 7th.
- by Kallas Hallytyr - at 2014.01.01 21:00:00
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1411. blasters on tanks - in General Discussions [original thread]
Yep, I distinctly recall Forge Guns having that 5m lock-on range nerf three moons ago...wait...
- by Kallas Hallytyr - at 2014.01.01 20:17:00
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1412. The brits have relied on the US for to long to give an opinion - in General Discussions [original thread]
Can we please end the American flag/small **** waving?
- by Kallas Hallytyr - at 2014.01.01 19:57:00
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1413. Placing Remotes on Tanks... - in General Discussions [original thread]
We should be allowed to jump on and cling on to them, so that we can finish placing our remotes. I'm tired to ADHD HAVs going, "OOH RED!" and racing off before I can finish mining them...
- by Kallas Hallytyr - at 2014.01.01 19:21:00
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1414. More HMG crap. Or should I say sustained HMG crappiness? - in General Discussions [original thread]
HMG in optimal range = brutal HMG out of optimal range but in enemy's optimal = you're doing HMG-ing wrong.
- by Kallas Hallytyr - at 2014.01.01 16:53:00
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1415. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
Kallas Hallytyr wrote: Give it to Judge Rhadamanthus. Considering his work for the community with regards to piloting Dropships and his well-considered videos highlighting issues of balance, not to mention the fact that Assault Dropships are r...
- by Kallas Hallytyr - at 2014.01.01 16:41:00
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1416. Logi suits are not working as intended - in General Discussions [original thread]
As was stated a million times during the Logi Dark Ages, the fix is to bring Assaults up such that they are the go-to 'Killer' suit. Logistics are operating perfectly fine as Logistics, but due to Assault suits being insufficiently effective in co...
- by Kallas Hallytyr - at 2014.01.01 16:40:00
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1417. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
Give it to Judge Rhadamanthus. Considering his work for the community with regards to piloting Dropships and his well-considered videos highlighting issues of balance, not to mention the fact that Assault Dropships are retardedly expensive, he de...
- by Kallas Hallytyr - at 2014.01.01 16:02:00
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1418. Nerfing the swarm launcher / wheres the fairness? - in Feedback/Requests [original thread]
Swarm Launcher has been overly nerfed, but not by a ridiculous amount. What is truly the issue is that you can no longer keep dropships at bay from three light years away with a single Swarmer and that Hardeners now make AV much more difficult. Be...
- by Kallas Hallytyr - at 2014.01.01 15:57:00
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1419. Vehicle skills - in Feedback/Requests [original thread]
When they modified the vehicle skill tree you were refunded all SP that was invested into vehicles.
- by Kallas Hallytyr - at 2014.01.01 15:47:00
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1420. Dear Soma/Sica scrubs - in General Discussions [original thread]
Crimson Cerberes wrote: Rule #3 If the best counter to something is itself: OP. Dropships are good counters to HAVs. Unfortunately, the Redline prevents HAVs from having to actually expose themselves to danger.
- by Kallas Hallytyr - at 2013.12.31 23:06:00
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