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Mobius Kaethis
Molon Labe. Public Disorder.
1142
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Posted - 2013.12.29 11:20:00 -
[31] - Quote
The skinweave minmitar suit is perfect for RE tank killing. Just stack F/45's along with regular RE toss at least 4 RE onto tank (more for those wonderfully high damage numbers) then let 'er rip.
Honestly though the damage should be changed so that 3 can kill a tank. Currently it is the best means of tank killing and given its difficulty it could use a tiny boost. Plus it is so much fun to try to do, even if the tanker shoots my face off as I run at them 9/10 times.
Fun > Realism
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Oxskull Duncarino
Tickle My Null-Sac
354
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Posted - 2013.12.29 11:21:00 -
[32] - Quote
Piraten Hovnoret wrote:Robocop Junior wrote:Lol 5000!? You could blow up the MCC with enough! Well not really but still make easy work of supply depots, CRUs, etc. And the problem with that would be? Any way I know 5000 is way to mutch I just took that figure so ppl understand that if you buff remotes regardless to whatever , they make non whatsoever impact on the usege of it against infantry. But I do agree on that 5000 is over the top was just trying to get a point across. Regards Plenty of heavies, myself included, have survived a remote, so infantry would be affected if regular remotes got a damage buff. As per your suggestion though, a variant with minimal splash radius and high damage would be great. |
Smooth Assassin
Stardust incorporation
594
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Posted - 2013.12.29 12:43:00 -
[33] - Quote
Hell yea, it would seem appropriate to place C4 on a tank and blow him up in any other games.
Assassination is my thing.
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Ghermard-ol Dizeriois
Maphia Clan Corporation
30
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Posted - 2013.12.29 12:56:00 -
[34] - Quote
5000 damages is not that much if the target is a Gunnlogi, where its shields have a natural damage reduction of 20%.
If you're an hacker, a cheater o a glitcher, you deserve death. In real life.
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Kallas Hallytyr
Skullbreakers
212
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Posted - 2013.12.29 13:15:00 -
[35] - Quote
1. Sneak up 2. Place RE's 3. Flux the tank (removes the Maddy's buffer/strips the Gunny's down) 4. ??? 5. Profit.
I kill plenty of tanks with my RE scout fit. My only problem is the incredible acceleration of tanks which means that I'm left chasing them like an injury lawyer after an ambulance... |
IVIaster LUKE
299
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Posted - 2013.12.29 13:28:00 -
[36] - Quote
Fix those proxy mines CCP! Stop being lazy asses and FIX THEM!!!!!!
"If you can dodge a Wrench, you can dodge a Duvolle".
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Monty Mole Clone
Shiv M
88
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Posted - 2013.12.29 13:30:00 -
[37] - Quote
preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go |
Takahiro Kashuken
Red Star. EoN.
2055
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Posted - 2013.12.29 13:42:00 -
[38] - Quote
RE are fine as they are now
No hardeners on 3 kills it fine
Stop trying to blow up shiny tanks ffs
Intelligence is OP
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Iron Wolf Saber
Den of Swords
11471
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Posted - 2013.12.29 14:14:00 -
[39] - Quote
takes about four on my end to kill most military grade tanks.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4241
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Posted - 2013.12.29 14:14:00 -
[40] - Quote
Monty Mole Clone wrote:preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go
Tell that to the gentleman who's tank survived the three RE's I placed on his rear.
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4241
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Posted - 2013.12.29 14:15:00 -
[41] - Quote
Iron Wolf Saber wrote:takes about four on my end to kill most military grade tanks. (3 advanced 1 basic)
Military Grade?
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Aeon Amadi
Ancient Exiles. Renegade Alliance
4241
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Posted - 2013.12.29 14:16:00 -
[42] - Quote
Takahiro Kashuken wrote:RE are fine as they are now
No hardeners on 3 kills it fine
Stop trying to blow up shiny tanks ffs
No they don't. Go back to trolling the IRC.
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Leonid Tybalt
Dark Knightz Corp.
60
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Posted - 2013.12.29 14:21:00 -
[43] - Quote
Three sounds good considering the short time it takes to deploy them.
I think the dedicated AV-weapons need a buff more though. Not to the point of ridiculousness like they were before 1.7, and I dislike the idea of one lone infantryman being able to SHOOT down a tank with a forge gun or swarm launcher (it should take two people cooperating at least), but I can support a lone infantryman being able to take down a tank if he manages to sneak up +¦n a t+ñnk and plant RE's on the hull, due to the difficulty. |
Monty Mole Clone
Shiv M
88
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Posted - 2013.12.29 14:46:00 -
[44] - Quote
Aeon Amadi wrote:Monty Mole Clone wrote:preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go Tell that to the gentleman who's tank survived the three RE's I placed on his rear.
he must have had his hardeners on because the damage multiplier for the back of a hav is 180% is it not? which i think results in just over 8000 damage with std remotes |
RKKR
The Southern Legion The Umbra Combine
571
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Posted - 2013.12.29 15:01:00 -
[45] - Quote
Aeon Amadi wrote:Monty Mole Clone wrote:preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go Tell that to the gentleman who's tank survived the three RE's I placed on his rear.
Tell that to the tanker that died from my 3 REs who was not even 100% on top of them.
Jezus Aeon sometimes you do sound like a little spoiled brat.
Just charge it to the crappy game with spawnkilling and unbalanced weapons/vehicles. |
Galvan Nized
Deep Space Republic
471
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Posted - 2013.12.29 15:32:00 -
[46] - Quote
Monty Mole Clone wrote:Aeon Amadi wrote:Monty Mole Clone wrote:preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go Tell that to the gentleman who's tank survived the three RE's I placed on his rear. he must have had his hardeners on because the damage multiplier for the back of a hav is 180% is it not? which i think results in just over 8000 damage with std remotes
The bonus is inconsistent at best, sometimes you get it with remotes other times you won't even if placed in the same position.
Proxies on the other hand are completely broken and do not get the bonus for hitting the bottom of the tank. They should do something like 250% effectiveness for hitting the bottom but only do their base damage. These should easily be the best AV (which makes sense as they are defensive).
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Takahiro Kashuken
Red Star. EoN.
2056
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Posted - 2013.12.29 15:43:00 -
[47] - Quote
Aeon Amadi wrote:Takahiro Kashuken wrote:RE are fine as they are now
No hardeners on 3 kills it fine
Stop trying to blow up shiny tanks ffs No they don't. Go back to trolling the IRC.
1500 x3 = 4500
Thats a gunlogi down no hardeners
Intelligence is OP
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Medic 1879
Forsaken Immortals Top Men.
1550
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Posted - 2013.12.29 15:44:00 -
[48] - Quote
Ulme Mees wrote:Well I do fine with killing tanks solo.
Dragonfly scout suit:
1x plasma cannon 1x toxin smg 1x packed av grenades 1x stanrdad RE
Tactics:
Sneak up on a tank, put 3x RE on his back, throw 1-2 packed AV nades and trigger remotes insta, 90% tanks die to that. If they are left with some armor shoot it with your plasma and voila 150+50 wp every time.
My exact fitting and tactics, great minds think alike.
FW standings - Gal 5, Min 3, Ama 0, Cal 0, hatred of Scotty over 9000
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Ivy Zalinto
Lo-Tech Solutions Ltd
227
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Posted - 2013.12.29 15:47:00 -
[49] - Quote
What were the persons shield levels when you detonated? I generally toss a flux under them before detonation and it almost always guarantees a kill. Just gotta make sure the shields are out so it goes straight to armor.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler Pistol dedication
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Ghermard-ol Dizeriois
Maphia Clan Corporation
32
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Posted - 2013.12.29 17:02:00 -
[50] - Quote
Wait a sec... Do Flux Grenades activate the RE or not???
If you're an hacker, a cheater o a glitcher, you deserve death. In real life.
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Nocturnal Soul
Immortal Retribution
1446
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Posted - 2013.12.29 18:00:00 -
[51] - Quote
See that's were you mest up your suppose to put the RE's on the ground 260% DMG to the bottom of a vehicle is insta pop for a tank with its 3 hardeners on.... at the same time.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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BL4CKST4R
WarRavens League of Infamy
1450
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Posted - 2013.12.29 18:17:00 -
[52] - Quote
Unless the tanker is deaf chances are he will speed away when he hears the beep as the explosives arm. |
Aeon Amadi
Ancient Exiles. Renegade Alliance
4242
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Posted - 2013.12.30 00:20:00 -
[53] - Quote
Monty Mole Clone wrote:Aeon Amadi wrote:Monty Mole Clone wrote:preety sure 3 std remotes on the back of any hav will kill it if the hardeners arnt on, the only problem with that is hav pilots are blessed with 3rd person view which needs to go Tell that to the gentleman who's tank survived the three RE's I placed on his rear. he must have had his hardeners on because the damage multiplier for the back of a hav is 180% is it not? which i think results in just over 8000 damage with std remotes
I think I'd notice the bright yellow-orange glow of hardeners being on, lol.
RKKR wrote: Jezus Aeon sometimes you do sound like a little spoiled brat.
Just charge it to the crappy game with spawnkilling and unbalanced weapons/vehicles.
http://www.youtube.com/watch?v=hZ3PmH3r900
Takahiro Kashuken wrote:
1500 x3 = 4500
Thats a gunlogi down no hardeners
This was a Madrugar, no hardeners. Shrugged it off, drove off the cliff, back to the redline to fight another day.
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Fire of Prometheus
DUST University Ivy League
2449
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Posted - 2013.12.30 00:23:00 -
[54] - Quote
Of course they should, I would also be driving a jeep with some burnt toast looking hood ornaments if I wanted to blow a tank up
Proud member of the Commndo 6
<3 Commando AK.0
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Iron Wolf Saber
Den of Swords
11481
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Posted - 2013.12.30 05:48:00 -
[55] - Quote
Aeon Amadi wrote:Iron Wolf Saber wrote:takes about four on my end to kill most military grade tanks. (3 advanced 1 basic) Military Grade?
Maddy and Gunnlogi
Not the Soma and Sica
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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ladwar
Death by Disassociation
1940
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Posted - 2013.12.30 06:06:00 -
[56] - Quote
Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:RE are fine as they are now
No hardeners on 3 kills it fine
Stop trying to blow up shiny tanks ffs No they don't. Go back to trolling the IRC. 1500 x3 = 4500 Thats a gunlogi down no hardeners i have gunlogis with 5300 shields...then again they only 80% since it on shields. its probably the only tank any scout would have to the time run up and place REs on. i use it to rail other tanks and any vehicles that feel like attacking me.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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RKKR
The Southern Legion The Umbra Combine
575
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Posted - 2013.12.30 16:01:00 -
[57] - Quote
Well I guess this discussion is lame as it doesn't take opinions of the opposite site into consideration because you didn't take pics, or are just a "hater".
and it completely ignores the current unbalanced AV-weapons/vehicles stuff going on, so this cycle of one thing is better than the other still goes on and on and on and on.
OOH IWS: I think every mofo around here knows what you mean by military grade, it's just a red herring to take you away from the fact that it is possible to kill tanks with REs. |
Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
29
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Posted - 2013.12.30 16:04:00 -
[58] - Quote
Should Remote Explosives Kill a Tank?
Yes!
"People will say we're in love." -Hannibal Lecter
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Seymor Krelborn
DUST University Ivy League
1807
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Posted - 2013.12.30 16:04:00 -
[59] - Quote
if you can get to the tank and put 3 RE's on it, yes that tank should go boom.
this game makes me sad....
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Seymor Krelborn
DUST University Ivy League
1807
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Posted - 2013.12.30 16:08:00 -
[60] - Quote
Lorhak Gannarsein wrote:Blaze Ashra wrote:Yes and no. Proxies should be buffed so that 2 or 3 can kill a tank if they're not paying attention so we can cut down on the tank spam by setting up minefields. RE do the job okay but they're also versatile and can be anti infantry. I wouldn't mind a buff to RE's but I think it would be best to wait to see what's going to happen with tanks first. I disagree. Proxes are completely fire and forget - you can just spam them in high-traffic areas. IMO they should be a supplement to other AV - you know, stuff that you need to pay attention for.
tankers should have no say in anti tank methods...
face it you all want impervious death machines.
you don't want swarms to kill you
you don't want forge guns to kill you
you don't want RE's or proxies to kill you
you just want other tanks to have the chance to kill you.
its ridiculous.
this game makes me sad....
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