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121. can we get some mobile supplies - in Feedback/Requests [original thread]
Equipment is a dropsuit's active module, and Sentinels don't get one for a reason: balance. Sentinels are a very focused role: they have the highest HP pools, the most powerful weapons (well,FG needs tinkering,but the HMG does more DPS than any o...
- by Kallas Hallytyr - at 2015.07.02 13:12:00
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122. A different use for squad WP. Miniature CRUs. - in Feedback/Requests [original thread]
Player owned installations of all kinds would be fantastic. +1
- by Kallas Hallytyr - at 2015.07.02 13:06:00
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123. Hey Mr Ratatti ...you stupid Dumb Fudge!!!! (4 really) - in Feedback/Requests [original thread]
4-Merc squads for Pubs, to help curtail dickhead Proto squads stomping over new players. You will be able to have an 8-Merc squad in FW and even Team deploy into PC. So swings and roundabouts, but better for most people in the most common game ar...
- by Kallas Hallytyr - at 2015.07.01 18:40:00
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124. A controversal topic. - in General Discussions [original thread]
"Oh, you spent money on boosters? Screw you, thanks for the money to support the game but we have no respect for your investment of time, effort nor money." That's basically what a wipe would amount to.
- by Kallas Hallytyr - at 2015.06.30 01:46:00
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125. PVP only games are..... - in General Discussions [original thread]
Mejt0 wrote: Small playerbase. Can't be split even more. Except that everyone would be able to play whenever they want and enjoy it. Include a squad PVE mode and the game will do better than ever. The small player base argument is dumb.
- by Kallas Hallytyr - at 2015.06.29 23:40:00
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126. Requesting a clarification on vehicles - in General Discussions [original thread]
What is the current position? Neither, they're a hot mess. What should they be? Either, it's kind of irrelevant which as long as a design path actually gets decided upon.
- by Kallas Hallytyr - at 2015.06.27 23:43:00
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127. Raiding + New game mode - in Feedback/Requests [original thread]
Yes please. (Sorry 1EK, he spoiled it already.)
- by Kallas Hallytyr - at 2015.06.27 07:37:00
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128. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
korrah silain wrote: Kallas Hallytyr wrote: Yeah...no. Swarms in their current state fired from a DS would basically render vehicles stupidly obsolete. DS with two Swarm/MD Commandos would just murder any enemy DS or LAV and seriously mess ...
- by Kallas Hallytyr - at 2015.06.27 07:31:00
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129. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
Yeah...no. Swarms in their current state fired from a DS would basically render vehicles stupidly obsolete. DS with two Swarm/MD Commandos would just murder any enemy DS or LAV and seriously mess up any HAV while having the manoeuvrability to cha...
- by Kallas Hallytyr - at 2015.06.27 02:02:00
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130. Talos' Swarm Launcher idea. - in Feedback/Requests [original thread]
Silver Strike44 wrote: I honestly dont like the idea much. You are trying to add human factor to the weapon, but then the missiles landing is based on a percent chance that is a result of a factor that is far easier for a vehicle to control tha...
- by Kallas Hallytyr - at 2015.06.27 01:59:00
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131. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
Makes too much sense: won't happen
- by Kallas Hallytyr - at 2015.06.26 02:15:00
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132. We need new maps. - in General Discussions [original thread]
Summa Militum wrote: Kallas Hallytyr wrote: I would also like new maps. Though I'd also like for someone with a brain to decide the domination points, especially if that's the only game mode we're allowed to play... Why is that the only g...
- by Kallas Hallytyr - at 2015.06.23 19:55:00
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133. About Gatsun forge - in Feedback/Requests [original thread]
CommanderBolt wrote: True its damage is not awe inspiring but the ability to hold the charge and have the faster charge up time is quite beneficial I find. Yeah, this. Gastun's has improved charge speed and clip size over the Kaalakiota. All...
- by Kallas Hallytyr - at 2015.06.23 19:50:00
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134. We need new maps. - in General Discussions [original thread]
I would also like new maps. Though I'd also like for someone with a brain to decide the domination points, especially if that's the only game mode we're allowed to play...
- by Kallas Hallytyr - at 2015.06.23 17:09:00
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135. Should we allow vehicle turrets to damage the MCC? - in General Discussions [original thread]
If efficacies were balanced such that even five HAVs pummelling it wouldn't outstrip actual NULL cannon damage, then it could be an option. If balanced properly, this would give all vehicles something to do besides kill infantry and each other...w...
- by Kallas Hallytyr - at 2015.06.23 15:09:00
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136. Vehicle SKINs? - in Feedback/Requests [original thread]
CCP Rattati wrote: Not imminently, I have to say. Sorry
- by Kallas Hallytyr - at 2015.06.23 15:00:00
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137. Jumping halo wannabe people - in General Discussions [original thread]
Jack McReady wrote: anti scrub feature. people that cant aim get instantly frustrated and use myofibs + MDs Fixed that for you.
- by Kallas Hallytyr - at 2015.06.23 14:27:00
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138. Increase Minmatar Light suit strafe speed before applying new change... - in Feedback/Requests [original thread]
Change it right now, yes, because it's an inconsistency. At the same time, there's an update coming in the next month or so that will be changing every suit's strafe speed down to 70%, so there's very little point. Will it make the four play...
- by Kallas Hallytyr - at 2015.06.21 23:37:00
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139. The most basic buff to ADS which changes everything - in Feedback/Requests [original thread]
It doesn't change everything, nor does it fix the biggest issue facing (A)DS pilots (which is a near completely irrelevant role) it would help.
- by Kallas Hallytyr - at 2015.06.21 23:30:00
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140. [IDEA] weapon meta lvl vs dropsuit - in Feedback/Requests [original thread]
Hahahhahahahahahahhahahahahahahahahhaha!!!! No.
- by Kallas Hallytyr - at 2015.06.14 11:15:00
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