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Salviatino Maiano
Eternal Beings
75
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Posted - 2013.12.28 11:06:00 -
[1] - Quote
Tell me why snipers are so bad. outside of them "not being men" and "not meeting face to face" i would like to hear other reasons why people hate snipers...
I'm right behind you...
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Wallaby1
The Southern Legion The Umbra Combine
62
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Posted - 2013.12.28 11:07:00 -
[2] - Quote
i stopped caring about snipers when i started tanking lol |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
136
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Posted - 2013.12.28 11:13:00 -
[3] - Quote
I hunt snipers, I am a sniper.-That is all.
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Dropship Pilot Scout Devotee
Remaining invisible is my thing
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Broonfondle Majikthies
Seykal Expeditionary Group Minmatar Republic
632
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Posted - 2013.12.28 11:16:00 -
[4] - Quote
Because when we get taken out by anything else in the game we can go to our fittings or change up our strategy to counter them. Redline snipers have no counter and so are immensely frustrating to players.
The ideal situation would be to force snipers out of the redline so we can outmanoeuvre them (At great risk and expense of time crossing the ground to get to them) so we can turn the tables on them in a balanced game mechanic which doesn't allow players to essentially be untouchable while they kill the opposition with impunity.
That is why we hate snipers
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
137
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Posted - 2013.12.28 11:21:00 -
[5] - Quote
Anything you can't counter with an AR is hated; scouts, scouts with CRs, scouts with shotguns, snipers. See where I'm going?
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Think twice before you aim at me, you might already be dead.
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
481
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Posted - 2013.12.28 11:21:00 -
[6] - Quote
The hate all seems to come down to the fact that they can so easily abuse the redline.
Often times, they can abuse the redline such that the only counter is another sniper (provided they actually render an you can find them).
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Cody Sietz
Bullet Cluster Legacy Rising
1838
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Posted - 2013.12.28 11:26:00 -
[7] - Quote
Snipers will be hated in all games no matter what.
The difference with Dust is, it's a risk/reward system. And snipers have low risk, high reward. The Thale is the most seen officer weapon in PUBs.
Not to mention redline snipers.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
137
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Posted - 2013.12.28 11:27:00 -
[8] - Quote
PARKOUR PRACTIONER wrote:Anything you can't counter with an AR is hated; scouts, scouts with CRs, scouts with shotguns, snipers. See where I'm going?
Need I say more?
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Think twice before you aim at me, you might already be dead.
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Oswald Rehnquist
961
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Posted - 2013.12.28 11:40:00 -
[9] - Quote
A long time ago I use to snipe, but rarely can you snipe without hurting your team, which is why I dropped sniper rifles for the most part, when I do snipe its more of my secondary as I run a rolling sniper scan/hacker build. Most of my kills were in the 150-300 range, because I still want to still be involved in the match.
They hurt your team because sniper rifles in dust suck, period, so to make sure that the reward is higher than the risk you have to be way out there in the boon docks, and most snipers I've seen have trouble scrapping up more than 250 wp let alone 500 wp.
Those who can make sniper rifles sing are great, by singing I mean 15+ kills in a skirmish match (thats 10-12 mins), but most suck because they are difficult weapons not in usage but just poor alpha, bad hit detection, and poor risk/reward mechanics for it which push you way to far.
Dust has very few real snipers, most are just tired or aren't as twitchy as the other players to front line it.
Below 28 dB
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Chrystalis213
Unorganized Ninja Infantry Tactics League of Infamy
1
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Posted - 2013.12.28 11:43:00 -
[10] - Quote
The hatred towards snipers has been in pretty much every shooter game I have played. It's also my favorite play style. Personally, I think snipers are just the low man on the totem pole so to speak. We are silent for the most part and that makes for an easy target. Yet, I wonder if we piped up for every time we saved a squad member or helped turn the tide at an captured objective, would we be so hated? Also to counter the thought of sniping being low risk, hmmm I don't see the low risk. High stress at times, but not low risk. |
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
138
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Posted - 2013.12.28 11:43:00 -
[11] - Quote
Frontline vs. Redline? Hmm... Frontline FTW.
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Think twice before you aim at me, you might already be dead.
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Salviatino Maiano
Eternal Beings
75
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Posted - 2013.12.28 12:09:00 -
[12] - Quote
Sniping from the redline does suck for infantry... but, "to shoot at individuals as opportunity offers from a concealed or distant position," one definition of a sniper. Snipers are to not be seen or heard, what would you have us do get close enough for an assault rifle or scrambler rifle to shoot us? If i was to get that close... i would carry an assault rifle or a scramble rifle. Just like the scout with RE and NK or shotgun, we're a nuisance that forces the enemy lines into disarray. Imagine how you feel when you get surprised by RE or shotgun, it p*sses you off and startles you a bit, but, you can go find the blur running around and easily shoot him without having to leave the battle area. With a sniper... not so much. I think its more of an inconvenience to players to have to counter a sniper, so snipers are not fun.
Having to stop and scan a ridge line or scour the back hills in inconvenient and time consuming and detracts from what you'd rather be doing. Unfortunately this is not grounds to constantly attempt to rid the game of snipers. You say high reward, low risk, Tanks, Turrets, Scouts, Snipers and Dropship's all pose a large risk to sniper's. Infantry pose low risk to snipers and is why we are hated by them. Although most who have fired a sniper rifle know the hit detection is low and requires a direct hit on the target.
All in all snipers don't contribute nearly as much as a scout running around hacking and laying RE and whatnot but what little they contribute may have huge repercussions throughout the battle. If your running around and randomly drop just know someone decided to kill you several seconds before you dropped and your position has already been relayed to squadmates. Love it , hate it, its a part of this game that has been nerfed to tolerance and will always **** you off when it hits you.
I'm right behind you...
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Chrystalis213
Unorganized Ninja Infantry Tactics League of Infamy
1
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Posted - 2013.12.28 12:15:00 -
[13] - Quote
I was gung ho with you Sal except for one thing. The intel we give our squad is invaluable. Snipers are the eyes and ears for the whole map. I'd say that is as good a contribution as any. |
Salviatino Maiano
Eternal Beings
76
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Posted - 2013.12.28 12:23:00 -
[14] - Quote
Salviatino Maiano wrote:Sniping from the redline does suck for infantry... but, "to shoot at individuals as opportunity offers from a concealed or distant position," one definition of a sniper. Snipers are to not be seen or heard, what would you have us do get close enough for an assault rifle or scrambler rifle to shoot us? If i was to get that close... i would carry an assault rifle or a scramble rifle. Just like the scout with RE and NK or shotgun, we're a nuisance that forces the enemy lines into disarray. Imagine how you feel when you get surprised by RE or shotgun, it p*sses you off and startles you a bit, but, you can go find the blur running around and easily shoot him without having to leave the battle area. With a sniper... not so much. I think its more of an inconvenience to players to have to counter a sniper, so snipers are not fun.
Having to stop and scan a ridge line or scour the back hills in inconvenient and time consuming and detracts from what you'd rather be doing. Unfortunately this is not grounds to constantly attempt to rid the game of snipers. You say high reward, low risk, Tanks, Turrets, Scouts, Snipers and Dropship's all pose a large risk to sniper's. Infantry pose low risk to snipers and is why we are hated by them. Although most who have fired a sniper rifle know the hit detection is low and requires a direct hit on the target.
All in all snipers don't contribute nearly as much as a scout running around hacking and laying RE and whatnot but what little they contribute may have huge repercussions throughout the battle. If your running around and randomly drop just know someone decided to kill you several seconds before you dropped and your position has already been relayed to squadmates. Love it , hate it, its a part of this game that has been nerfed to tolerance and will always **** you off when it hits you.
One thing i forgot, i don't believe that sniper rifle should fit on heavy suits... that is all
I'm right behind you...
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Kallas Hallytyr
Skullbreakers
208
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Posted - 2013.12.28 12:42:00 -
[15] - Quote
Salviatino Maiano wrote:Sniping from the redline does suck for infantry... but, "to shoot at individuals as opportunity offers from a concealed or distant position," one definition of a sniper. Snipers are to not be seen or heard, what would you have us do get close enough for an assault rifle or scrambler rifle to shoot us? If i was to get that close... i would carry an assault rifle or a scramble rifle.
If I can hunt you down without the redline interfering, I hate you but I am perfectly fine with the mechanics. If I cannot hunt you down because the redline flat-out prevents me, I hate you and the mechanics are busted.
Snipers are fine, the biggest problem I have is when the redline is abused (Snipers, Railgunners and...er, Snipers!) such that the Risk/Reward is skewed to being ___/Reward. It may not be tons of reward, but it's almost riskless. As AV users have said about HAVs, the only counter should not be the same thing: snipers should run the risk of someone expending substantial time and effort to come and hunt them down - because then an excellent sniper would keep them even more occupied. |
Cat Merc
Ahrendee Mercenaries EoN.
5128
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Posted - 2013.12.28 12:45:00 -
[16] - Quote
K/DR padders that are completely safe from retaliation.
That is all.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Salviatino Maiano
Eternal Beings
76
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Posted - 2013.12.28 12:45:00 -
[17] - Quote
Kallas Hallytyr wrote:Salviatino Maiano wrote:Sniping from the redline does suck for infantry... but, "to shoot at individuals as opportunity offers from a concealed or distant position," one definition of a sniper. Snipers are to not be seen or heard, what would you have us do get close enough for an assault rifle or scrambler rifle to shoot us? If i was to get that close... i would carry an assault rifle or a scramble rifle. If I can hunt you down without the redline interfering, I hate you but I am perfectly fine with the mechanics. If I cannot hunt you down because the redline flat-out prevents me, I hate you and the mechanics are busted. Snipers are fine, the biggest problem I have is when the redline is abused (Snipers, Railgunners and...er, Snipers!) such that the Risk/Reward is skewed to being ___/Reward. It may not be tons of reward, but it's almost riskless. As AV users have said about HAVs, the only counter should not be the same thing: snipers should run the risk of someone expending substantial time and effort to come and hunt them down - because then an excellent sniper would keep them even more occupied.
Agreed, I do not condone or support hiding in the redline. fix that, then buff my DPS! ^_^
I'm right behind you...
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Ironyimation Inception
SAM-MIK
19
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Posted - 2013.12.28 13:02:00 -
[18] - Quote
ARs should be able to snipe to 500m and RRs should snipe to 750m, wah. |
Salviatino Maiano
Eternal Beings
77
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Posted - 2013.12.28 13:05:00 -
[19] - Quote
Ironyimation Inception wrote:ARs should be able to snipe to 500m and RRs should snipe to 750m, wah.
only if they incorporate 5db suits and visual cloaking to go with them.... ; )
I'm right behind you...
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
25
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Posted - 2013.12.28 13:07:00 -
[20] - Quote
It's a shame that communication in this game is so hard. The fact that snipers are far away means that they have good insight into the situation of the battlefield. The game needs some kind of tagging mechanic or something, which would allow snipers to play a stronger support role. Personally, I snipe from wherever I can get the best view of the action. I don't care about the red line at all - Sometime's I'm behind it, sometimes I'm not.
If I spend a minute without seeing any enemies, I reposition. If I meet an enemy at medium range while repositioning, I shoot him. Even if I don't get the headshot, I'll force them into cover. I make good use of my Scrambler Pistol, as well.
The most intense thing is running with a squad. Because then you need to keep your distance while being useful. It's harder to find a safe spot at medium distance and you need to know a lot about the map and be very good at quickly scoping and shooting to make yourself useful. |
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Mac Dac
Wraith Shadow Guards D.E.F.I.A.N.C.E
404
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Posted - 2013.12.28 14:10:00 -
[21] - Quote
it is generally annoying to be suddenly shot and killed, especially when you have no idea where your killer was. but snipers are annoying by nature and design so i cant blame them for using that playstyle however if you snipe on my team you better be annoying as hell to the other team.
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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Reav Hannari
Red Rock Outriders
2277
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Posted - 2013.12.28 14:15:00 -
[22] - Quote
Broonfondle Majikthies wrote:Because when we get taken out by anything else in the game we can go to our fittings or change up our strategy to counter them. Redline snipers have no counter and so are immensely frustrating to players.
The ideal situation would be to force snipers out of the redline so we can outmanoeuvre them (At great risk and expense of time crossing the ground to get to them) so we can turn the tables on them in a balanced game mechanic which doesn't allow players to essentially be untouchable while they kill the opposition with impunity.
That is why we hate snipers
You seriously can't come up with a single fit or tactic to kill a redline sniper?
// Spike Lieutenant // Matari Logistics / Scout / Pilot // @ReesNoturana
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Rynoceros
Rise Of Old Dudes
1862
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Posted - 2013.12.28 14:20:00 -
[23] - Quote
In a game where overtaking objectives is the key to winning, sniping from 500m away isn't really helpful. 1 sniper in position to keep a couple consoles clean, while calling in intel to his/her team is alright. 6 - 10 pussies hiding behind an installation or terrain glitching in the redline is ******* useless.
So, yep. Hate 'em.
Alyssa Milano.
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Leonid Tybalt
DIOS EX. General Tso's Alliance
55
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Posted - 2013.12.28 14:29:00 -
[24] - Quote
I don't hate snipers per se. I hate redline abusers, and a lot of snipers seem to fall into that category.
I've played around with sniper rifles enough to know that it's not the easiest role in the game.
There's another thing that bothers me though and that's when you end up with too many snipers on your own team (im fact I hate that more than getting killed by enemy snipers), because we on the front line are getting slaughtered due to insufficient numbers all the while you see eight little blue dots on some high ridge somewhere trying to pot shot at enemies (missing most of the time too). You just want to shout in their face and shower them with spittle to get the **** out there and make themselves useful for a change. |
Reav Hannari
Red Rock Outriders
2277
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Posted - 2013.12.28 14:52:00 -
[25] - Quote
Leonid Tybalt wrote:I don't hate snipers per se. I hate redline abusers, and a lot of snipers seem to fall into that category.
I've played around with sniper rifles enough to know that it's not the easiest role in the game.
There's another thing that bothers me though and that's when you end up with too many snipers on your own team (im fact I hate that more than getting killed by enemy snipers), because we on the front line are getting slaughtered due to insufficient numbers all the while you see eight little blue dots on some high ridge somewhere trying to pot shot at enemies (missing most of the time too). You just want to shout in their face and shower them with spittle to get the **** out there and make themselves useful for a change.
Using the cover of the redline is not the issue. The way the maps are built its often the only place to find decent vantage points in order to do the job. If I need to snipe at targets that have an elevation advantage and the best spot is outside of the redline then I'm more than willing to use that position. Fracture Road is a good example of a new style map that limits redline sniping and both forces snipers to move forward while giving them opportunities to have enough cover to do their job.
The real problem is when one team has more than the one or two useful snipers. Usually, this is because your team is being stomped and are tired of throwing away clones and equipment. Sometimes switching to something stealthy and placing decent uplinks behind the redlining forces will help, not often but it can happen. If the clock is running down, your MCC is about to die and there is no hope do you continue to throw away ISK to 'fight the good fight?' Sometimes, but I can be pretty hard-headed.
Saying that redline snipers are untouchable and don't contribute is totally bogus. Having a significant portion of your team hiding in the hills early in the fight is a real problem.
// Spike Lieutenant // Matari Logistics / Scout / Pilot // @ReesNoturana
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Lorhak Gannarsein
923
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Posted - 2013.12.28 15:04:00 -
[26] - Quote
I like using a railgun for countersniping. I pull a damage-modded proto rail for those pesky Thale Heavies.
PRO tanker and proud.
Lentarr Legionary.
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Salviatino Maiano
Eternal Beings
79
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Posted - 2013.12.28 15:33:00 -
[27] - Quote
Leonid Tybalt wrote:I don't hate snipers per se. I hate redline abusers, and a lot of snipers seem to fall into that category.
I've played around with sniper rifles enough to know that it's not the easiest role in the game.
There's another thing that bothers me though and that's when you end up with too many snipers on your own team (im fact I hate that more than getting killed by enemy snipers), because we on the front line are getting slaughtered due to insufficient numbers all the while you see eight little blue dots on some high ridge somewhere trying to pot shot at enemies (missing most of the time too). You just want to shout in their face and shower them with spittle to get the **** out there and make themselves useful for a change.
Too many snipers is always a problem, if i see 3 or more people sniping i hit up the supply depot and start using my RE's
I'm right behind you...
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fragmentedhackslash
FREE AGENTS LP
68
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Posted - 2013.12.28 16:06:00 -
[28] - Quote
RIGHT OF REPLY
I WILL ONLY SAY THIS ONCE.
If you all NEED it to be explained... then sit down, and comprehend the following statement.
THERE IS A DIRECT COLIATION OF TANKS514 and REDLINE SNIPERS
IT HAPPENED IN 1.2>1.3 AND IT IS HAPPENING NOW.
WHY DO I SAY THIS?
If you NEED this explained then figure out what fps is and don't ever play the genre again.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Leonid Tybalt
DIOS EX. General Tso's Alliance
56
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Posted - 2013.12.28 16:11:00 -
[29] - Quote
Reav Hannari wrote:Leonid Tybalt wrote:I don't hate snipers per se. I hate redline abusers, and a lot of snipers seem to fall into that category.
I've played around with sniper rifles enough to know that it's not the easiest role in the game.
There's another thing that bothers me though and that's when you end up with too many snipers on your own team (im fact I hate that more than getting killed by enemy snipers), because we on the front line are getting slaughtered due to insufficient numbers all the while you see eight little blue dots on some high ridge somewhere trying to pot shot at enemies (missing most of the time too). You just want to shout in their face and shower them with spittle to get the **** out there and make themselves useful for a change. Using the cover of the redline is not the issue. The way the maps are built its often the only place to find decent vantage points in order to do the job. If I need to snipe at targets that have an elevation advantage and the best spot is outside of the redline then I'm more than willing to use that position. Fracture Road is a good example of a new style map that limits redline sniping and both forces snipers to move forward while giving them opportunities to have enough cover to do their job. The real problem is when one team has more than the one or two useful snipers. Usually, this is because your team is being stomped and are tired of throwing away clones and equipment. Sometimes switching to something stealthy and placing decent uplinks behind the redlining forces will help, not often but it can happen. If the clock is running down, your MCC is about to die and there is no hope do you continue to throw away ISK to 'fight the good fight?' Sometimes, but I can be pretty hard-headed. Saying that redline snipers are untouchable and don't contribute is totally bogus. Having a significant portion of your team hiding in the hills early in the fight is a real problem.
No it's not bogus because the number of kills and warpoints speak for themselves. You don't win PC/FW/Skirmish by hiding behind a redline taking long range pot shots at enemies.
Snipers rarely top the scoreboard at the end of the matches, because they just don't contribute as much.
I applaud snipers with the common sense to actually keep overwatch over the null cannons though, making sure that the enemy can't hack them. But far from all snipers do that, they are just out to polish their kdr with random pot shots from far away. -.- |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
143
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Posted - 2013.12.28 16:24:00 -
[30] - Quote
All you need is one, one GOOD sniper.
'Don't talk to strangers, shoot them.' Snow LOCKOUT
Think twice before you aim at me, you might already be dead.
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