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381. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Kallas Hallytyr wrote: Godin Thekiller wrote: I can't facepalm hard enough This is exactly how I feel reading most of your posts. Seeing as you've yet to prove me wrong on any of them, quiet. And that's anoth...
- by Kallas Hallytyr - at 2015.02.24 22:04:00
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382. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: I can't facepalm hard enough This is exactly how I feel reading most of your posts.
- by Kallas Hallytyr - at 2015.02.24 19:29:00
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383. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: 2: Try to talk actual balance instead of digging your head into a hole. The irony in this statement is beyond belief.
- by Kallas Hallytyr - at 2015.02.20 19:12:00
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384. Depleted Recharge Delay Glitch - in Feedback/Requests [original thread]
CalSent definitely suffers it, not so sure about the other suits. Would need some testing and maybe some video proof would be useful.
- by Kallas Hallytyr - at 2015.02.14 03:22:00
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385. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Not necessarily. More so, that was asking why is a secondary function regarded as the primary function. I'm fine with ADS's being able to, but it shouldn't be as good vs. taking on them with AV or a HAV (even MAV's should...
- by Kallas Hallytyr - at 2015.02.14 03:19:00
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386. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
No. As revealed in your other thread, your end goal is to make dropships incapable of destroying HAVs: Godin Thekiller wrote: Problem is, why is a DS (vehicle made for transport) trying to engage HAV's instead of transporting? No infantry s...
- by Kallas Hallytyr - at 2015.02.14 02:04:00
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387. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Bah, I'm done with this thread and Godin's obstinance. I sincerely hope this does not happen, because it will mean that HAVs dominate the skies like railguns of old used to. Even with a modest elevation increase it will be nigh impossible for a d...
- by Kallas Hallytyr - at 2015.02.14 01:27:00
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388. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: Science is irrelevant in that example, as only I can detect it. It is simply real, but you simply can't detect it. Answer the question: Am I wrong? Yes, because you are incapable of supporting your claim with evidenc...
- by Kallas Hallytyr - at 2015.02.14 00:27:00
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389. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: A question to all: Why is it bad to not want to have to rely on teamwork? Why, when several HAV operators have said otherwise, do you think this is an issue for everyone and not just you? Multiple HAV operators have sa...
- by Kallas Hallytyr - at 2015.02.13 23:57:00
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390. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: But no. Most of you, especially you thinks that it's perfectly fine, when it's clearly not. I ask you to give me examples of how, and you claim that using things that assumes that there's people ALWAYS willing to help you...
- by Kallas Hallytyr - at 2015.02.13 23:53:00
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391. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: XxBlazikenxX wrote: CCP Frame wrote: Guys. Please keep it civil and constructive. Otherwise I will have to lock this down. Thank you. Please lock it down, this argument is pointless in the first place. This guy is...
- by Kallas Hallytyr - at 2015.02.13 23:20:00
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392. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: You're doing it wrong then. I've only died to the great bolas and rails so far. In my HAV I've never died to an ADS single handedly. So that must mean you're doing it wrong. See how easy and pointless that kind of dick...
- by Kallas Hallytyr - at 2015.02.13 22:39:00
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393. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: 2: Blasters and Rockets won't simply "shoot them down" in their optimals. That only applies to Rails really, and that assumes you're on one of the larger maps, or not flying at max height. Blasters I can understand, but...
- by Kallas Hallytyr - at 2015.02.13 21:48:00
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394. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Jammeh McJam wrote: So the fact that ADS can kill tanks after a minute of shooting and reloading is broken and needs to be stopped? It will take even longer to take down a marauder because they have so much HP, and if the tanker can't escape i...
- by Kallas Hallytyr - at 2015.02.13 15:37:00
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395. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Seeing as all of you have been using pretty much the same three arguments: 1: Have a teammate help you 2: Hop out with AV and deal with it yourself 3: Drive forwards and backwards What about using cover? Forcing the AD...
- by Kallas Hallytyr - at 2015.02.13 04:08:00
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396. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Marauders aren't going to be the only HAV in the game, Enforcers will have even more trouble, and HAV's will still have a hard time dealing with them, and even then, with enough time, ADS will still be able to kill a Mara...
- by Kallas Hallytyr - at 2015.02.13 02:14:00
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397. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: So even though it's the very near future, It's a non issue, since it's not current balance? Considering there are far more changes than simply the Missile turret change, the. yes. HAVs are being changed significantly, ...
- by Kallas Hallytyr - at 2015.02.13 00:36:00
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398. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'm using several thousand hours of ingame experience to say that I haven't seen a Rocket or blaster reasonably hit a ADS firing at it. Also, that's valid reasoning, saying that a HAV pilot should be able to reasonably de...
- by Kallas Hallytyr - at 2015.02.12 22:59:00
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399. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Kallas Hallytyr wrote: How about you provide a counter point? One that showcases how the current ADS performs better against the same level of HAV pilot? I never said that it took a long time to do, I said that it...
- by Kallas Hallytyr - at 2015.02.12 22:05:00
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400. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
I've been flying since ADSs were added. They are faster, I never said they weren't, but the truth is that they aren't so fast as to invalidate the ability for an HAV to escape. Here's a video for you. It's from 1.8 with far more lethal ADSs tha...
- by Kallas Hallytyr - at 2015.02.12 04:27:00
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