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601. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well it is straightforward to accomplish them, my point is that do we want corps that are PC Only and don't play the game otherwise? I don't think that's necessarily a bad thing, but it's also harder for them to complete mis...
- by Kain Spero - at 2015.01.21 15:58:00
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602. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Pokey Dravon wrote: Kain Spero wrote: CCP Rattati wrote: Imp Smash wrote: I would be heavily opposed to C. Some of us don't do daily missions. Some of us can only play SOME Dust a day and choose to use that time for PC (hello family fo...
- by Kain Spero - at 2015.01.21 15:36:00
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603. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: man seriously i've read most of your comments about the matter, you do not need to double post this kind of stuff rather advocate for leaving the timers behind us that is what you can do inventing a more complex "walls" as th...
- by Kain Spero - at 2015.01.21 15:28:00
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604. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
Amarrian sword? Do want.....
- by Kain Spero - at 2015.01.21 15:19:00
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605. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: what we have now is stale isk farm elite club and it will always be like that with timers and what we should have is 90% or 100% of SP eligible people to play PC all the time thus leaving PUBs for newbies and FW for medium adva...
- by Kain Spero - at 2015.01.21 15:13:00
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606. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
It seems so far that diplomacy with Nyain San is going to win the day. There is a tentative agreement for them to maintain 10 districts on the 1200-1300 timer while the other 36 will have their timers moved in increments of 4 per hour starting w...
- by Kain Spero - at 2015.01.21 15:06:00
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607. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Zene Ren wrote: timers in any form in PC are only hindering game play people that have few hours of play time and want to log in for some PC action are denied that form of fun only because any form of timers if those so called "skilled vets" w...
- by Kain Spero - at 2015.01.21 14:39:00
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608. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Imp Smash wrote: I would be heavily opposed to C. Some of us don't do daily missions. Some of us can only play SOME Dust a day and choose to use that time for PC (hello family folks) It would not be "those that fight ne...
- by Kain Spero - at 2015.01.21 13:25:00
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609. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: Zaria Min Deir wrote: Yes. Because we sure don't want to pay any attention to the people who not only have extensive experience in planetary conquest in the past, but are still actively involved and are actually intereste...
- by Kain Spero - at 2015.01.21 13:05:00
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610. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: The Godfathers agree that there is no mafia problem I'm kidding, but you know Well we have a ready gang of players who know the game intimately and are well connected on top of that in that channel and it seems ignorin...
- by Kain Spero - at 2015.01.21 02:58:00
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611. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Soraya Xel wrote: With regards to raiding: I definitely agree that is the area to work on low-warning more-flexible battles, and something I really want to see. Locking down timers for capture battles is a quick change, and allows us to move on...
- by Kain Spero - at 2015.01.20 23:35:00
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612. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: A) Randomize - all Timers will be reset to a random TZ within the allowed Begin and End settings Would this mean changing up the timers but not allowing any within X hours of downtime or something similar?
- by Kain Spero - at 2015.01.20 20:36:00
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613. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Shepherd Grey wrote: Don't need to read entire thread. This coming from the same guy who led TP, which owned 33% with less than 40 people. Who ran ERA, which owned 30% and couldn't field a team under its own flag to save its life - instead COMP...
- by Kain Spero - at 2015.01.20 19:48:00
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614. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Mr Machine Guns wrote: What Kain also forgets to mention how Ns has peronsally help corps set up their version of Pfc in Almur and Kain don't forget the districts Ns was going to give up so you could set up corp battles on Bosena the only reaso...
- by Kain Spero - at 2015.01.20 19:06:00
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615. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Mr Machine Guns wrote: Just keep timers just have it so a certain percentage of a corps districts can be set to certain timer? Maybe 20 to 30 percent At that point you just end up with ALT corps although that's going to be exceedingly diffic...
- by Kain Spero - at 2015.01.20 18:28:00
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616. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
I'm not sure how just scrambling the current timers and then making it where you can't change them counts as "heavily" changing the system.
- by Kain Spero - at 2015.01.20 18:24:00
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617. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Viktor's Alt wrote: I'll be a douche 24/7 because no one does it better It's just means things are squeaky clean.
- by Kain Spero - at 2015.01.20 18:04:00
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618. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Ghostt Shadoww wrote: and is the concept saying. The more land you own the more players you need to have active for fuel? Correct.
- by Kain Spero - at 2015.01.20 17:45:00
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619. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Ghostt Shadoww wrote: Kain.... Okay I understand the shield/fuel concept now. So, if corp can stay active with in that window. And keep there shield up the 23 hours every day. How will anyone attack the 6am timer? You would to wait for said...
- by Kain Spero - at 2015.01.20 17:28:00
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620. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Al the destroyer wrote: Kain Spero wrote: Al the destroyer wrote: I just want to make PC fun. It would be fun if when I'm on with my buddies we decide to attack someone we can do it right then and there. Many more ppl would participate in...
- by Kain Spero - at 2015.01.20 17:13:00
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